Bitburner-Scripts/servers/home/watcher.ts

43 lines
1.4 KiB
TypeScript

import { checkForNewPrograms, ProgramState, recursiveHackingRequired } from "./utils"
export async function main(ns: NS) {
let levels = recursiveHackingRequired(ns)
let hackingLevel = ns.getHackingLevel()
let state: ProgramState[] = [
{ program: "BruteSSH.exe", exists: false },
{ program: "FTPCrack.exe", exists: false },
{ program: "relaySMTP.exe", exists: false },
{ program: "HTTPWorm.exe", exists: false },
{ program: "SQLInject.exe", exists: false },
]
// Update state with existing programs
checkForNewPrograms(ns, state)
// Remove levels that are already hacked
levels = levels.filter(level => level > hackingLevel)
do {
let restart = false
if (Math.min(...levels) <= hackingLevel) {
ns.tprint(`Hacking level increased to/past ${Math.min(...levels)}, is now ${hackingLevel}`)
ns.tprint(`Remaining levels to hack: ${levels}`)
// remove the level from the list, so we don't try to hack it again
levels = levels.filter(level => level > hackingLevel)
restart = true
}
if (checkForNewPrograms(ns, state)) {
ns.tprint(`New programs found: ${state.filter(program => program.exists).map(program => program.program)}`)
restart = true
}
if (restart) {
ns.run("killall.js")
await ns.sleep(1000) // 1 second
ns.run("hackallservers.js")
}
hackingLevel = ns.getHackingLevel()
// Wait 1 second before checking again
await ns.sleep(1000)
} while (hackingLevel <= Math.max(...levels))
}