let life=require("./moarlife.js"); let valley = new life.LifelikeWorld( ["############################", "##### ######", "## *** **##", "# *##** ** O *##", "# *** O ##** *#", "# O ##*** #", "# ##** #", "# O #* #", "#* #** O #", "#*** ##** O **#", "##**** ###*** *###", "############################"], {"#": life.Wall, "O": life.PlantEater, "*": life.Plant} ); function loop () { valley.turn(); console.log("\33c"); console.log(valley.toString()); setTimeout(function() { loop(); },250); } loop();