MAAC3601-TD-Game/Assets/Scripts/WaypointController.cs

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2023-02-16 19:07:21 -04:00
using UnityEngine;
public class WaypointController : MonoBehaviour {
private void Start() {
var transparent = new Color(1, 1, 1, 0);
GetComponent<SpriteRenderer>().color = transparent;
}
}