Add artist shooting, and refactor generation movment
This commit is contained in:
@ -303,7 +303,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -22961053
|
||||
m_SortingLayer: -1
|
||||
m_SortingLayer: -2
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 5854342148761561055, guid: 8cdb315d4968ef847a63e52bd8847e5b, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -486,7 +486,7 @@ MonoBehaviour:
|
||||
m_Intensity: 1
|
||||
m_LightVolumeIntensity: 1
|
||||
m_LightVolumeIntensityEnabled: 0
|
||||
m_ApplyToSortingLayers: 0000000063a4a1fe
|
||||
m_ApplyToSortingLayers: 63a4a1fe7950b23d00000000
|
||||
m_LightCookieSprite: {fileID: 0}
|
||||
m_DeprecatedPointLightCookieSprite: {fileID: 0}
|
||||
m_LightOrder: 0
|
||||
@ -730,7 +730,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 328858392699145925, guid: fad75b8b6a5d5a6468eef0f0782ea835, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.0487628
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 328858392699145925, guid: fad75b8b6a5d5a6468eef0f0782ea835, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
|
Reference in New Issue
Block a user