.. |
AudioManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
boot.config
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Initial commit
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2023-02-13 17:50:51 -04:00 |
BurstAotSettings_StandaloneWindows.json
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Initial commit
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2023-02-13 17:50:51 -04:00 |
BurstAotSettings_WebGL.json
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Initial commit
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2023-02-13 17:50:51 -04:00 |
ClusterInputManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
CommonBurstAotSettings.json
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Initial commit
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2023-02-13 17:50:51 -04:00 |
DynamicsManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
EditorBuildSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
EditorSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
GraphicsSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
InputManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
MemorySettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
NavMeshAreas.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
NetworkManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
PackageManagerSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
Physics2DSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
PresetManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
ProjectSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
ProjectVersion.txt
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Initial commit
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2023-02-13 17:50:51 -04:00 |
QualitySettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
SceneTemplateSettings.json
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Initial commit
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2023-02-13 17:50:51 -04:00 |
ShaderGraphSettings.asset
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Did some work
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2023-02-13 19:38:57 -04:00 |
TagManager.asset
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Add artist shooting, and refactor generation movment
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2023-02-16 23:44:32 -04:00 |
TimeManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
UnityConnectSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
URPProjectSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
VersionControlSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
VFXManager.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |
XRSettings.asset
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Initial commit
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2023-02-13 17:50:51 -04:00 |