; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="Omnichord Godot"
run/main_scene="res://scenes/Omnichord.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/show_image=false
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://icons/icon.svg"

[autoload]

Global="*res://scripts/Global.gd"

[display]

window/size/viewport_width=576
window/size/viewport_height=324
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"

[dotnet]

project/assembly_name="Omnichord Godot"

[rendering]

textures/vram_compression/import_etc2_astc=true
