; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Omnichord Godot" run/main_scene="res://scenes/Omnichord.tscn" config/features=PackedStringArray("4.2", "GL Compatibility") boot_splash/show_image=false boot_splash/fullsize=false boot_splash/use_filter=false config/icon="res://icons/icon.svg" [autoload] Global="*res://scripts/Global.gd" [display] window/size/viewport_width=576 window/size/viewport_height=324 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [dotnet] project/assembly_name="Omnichord Godot" [rendering] textures/vram_compression/import_etc2_astc=true