extends Node var RhythmPlayer: AudioStreamPlayer var ChordPlayer: AudioStreamPlayer var NotePlayer: AudioStreamPlayer func _ready(): RhythmPlayer = get_node("/root/Control/RhythmPlayer") ChordPlayer = get_node("/root/Control/ChordPlayer") self.pressed.connect(button_pressed) func button_pressed(): if RhythmPlayer.playing: RhythmPlayer.stop() if ChordPlayer.playing: ChordPlayer.stop()