OmnichordGodot/scripts/LoopController.gd
2024-06-26 23:49:24 -03:00

9 lines
190 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
self.toggled.connect(on_toggle)
func on_toggle(state: bool):
Global.loop_changed.emit(state)