2022-09-15 19:42:31 -03:00
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Scheme
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{
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//////////////////////// COLORS ///////////////////////////
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Colors
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{
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// ToonHUD colors
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"G_Highlight" "156 53 51 255" // Highlight color
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"G_White" "255 255 255 255"
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"G_Black" "0 0 0 255"
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"G_Red" "230 0 0 255"
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"G_Shadow" "0 0 0 204" // Shadow color
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"G_LightShadow" "0 0 0 110"
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"G_Heal" "0 255 0 255" // Heal color
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"G_Hit" "255 255 0 255" // Hit color
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"G_Brown" "49 44 41 255"
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"G_Yellow" "235 220 50 255"
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"G_WhiteShadow" "255 255 255 50"
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"G_WhiteShadowDim" "255 255 255 40"
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"G_WhiteShadowCharge" "255 255 255 100"
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"G_Grey" "54 54 54 255" // Move building bg
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"G_LightGrey" "0 255 0 255" // Metal color in build/destroy menu
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"G_HealthBarBg" "0 0 0 220" // Target health bg
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"G_CurrencyBad" "255 60 60 255" // Red currency in MvM
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"G_TransparentMenuBG" "0 0 0 200" // Transparent menu color
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"G_PanelBg" "40 40 40 200" // Panel color
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"G_OpaquePanelBg" "40 40 40 255" // Opaque Panel color
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"G_Warning" "255 0 0 255" // Warning color
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"G_HealthValue" "0 255 0 255" // Health value color
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"G_Overheal" "51 143 255 255" // Overhealed health value color
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"G_LowHealthValue" "255 0 0 255" // Low health value color
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"G_AmmoClipValue" "0 255 0 255" // Ammo in clip value color
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"G_AmmoReserveValue" "255 255 255 255" // Ammo in reserve value color
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"G_LowAmmo" "255 0 0 255" // Low ammo color
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"G_MetalValue" "0 255 0 255" // Metal color
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"G_MetalIcon" "255 255 255 255" // Metal icon color
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"G_HeadsValue" "235 220 50 255" // Heads value color
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"G_HeadsLabel" "255 255 255 255" // Heads value icon color
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"G_KillstreakValue" "255 255 255 255" // Killstreak value color
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"G_KillstreakIcon" "255 255 255 255" // Killstreak icon color
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"G_StickyColor" "255 255 255 255" // Stickybomb color
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"G_StickyIconColor" "255 255 255 255" // Stickybomb icon color
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"G_CustomTargetID" "0 0 0 100" // Custom target id bg color
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"G_CustomBuildingStatusBg" "0 0 0 100" // Custom building status bg color
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"G_TargetHealthValue" "0 255 0 255" // Target ID health value color
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"G_TargetHealthValueShadow" "0 0 0 220" // Target ID health value shadow color
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"G_Killfeed_Base" "0 0 0 120" // Killfeed Base color
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"G_Killfeed_Local" "235 235 235 240" // Killfeed Local color
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"G_CenteredMetalBg" "50 50 50 120" // Centered metal background color
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"G_CenteredUberchargeBg" "0 0 0 100" // Centered ubercharge meter background color
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"G_BrownBg" "46 43 42 220"
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"G_DestroyBg" "120 0 0 150"
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"G_ScoreboardBlue" "55 73 85 100"
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"G_ScoreboardRed" "106 34 34 100"
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"G_TeamBlue" "91 122 140 255"
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"G_TeamRed" "189 58 58 255"
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"G_TeamButtonBlue" "91 122 140 100"
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"G_TeamButtonRed" "189 58 58 100"
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"G_TeamButtonBlueArmed" "111 142 160 255"
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"G_TeamButtonRedArmed" "209 78 78 255"
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"G_Footer" "28 23 19 255" // Menu footer color
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"G_DimmFooter" "28 23 19 200" // Dimm Menu footer color
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"G_FooterText" "203 186 177 255" // Footer text color
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"G_DimmFooterText" "196 178 168 120" // Dimm Footer text color
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"G_OuterBorder" "0 0 0 255" // Outer border color
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"G_InnerBorder" "0 0 0 30" // Inner border color
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"G_KillfeedBlue" "96 168 255 255" // Killfeed blue text
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"G_KillfeedRed" "255 89 89 255" // Killfeed red text
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"G_KillfeedIcon" "255 255 255 255" // Killfeed icon color
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"G_CustomHealthValue" "120 120 120 255"
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"G_MainMenuOverlay" "0 0 0 0" // Main Menu overlay color
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"G_MainMenuPanel" "28 23 19 255" // Main Menu panel color
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"G_MainMenuButton" "40 40 40 242" // Main Menu button color
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"G_MainMenuButtonHover" "156 53 51 255" // Main Menu hovered button color
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"G_MainMenuButtonFg" "240 240 240 255" // Main Menu button text color
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"G_MainMenuButtonHoverFg" "240 240 240 255" // Main Menu hovered button text color
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"G_MainMenuShader" "0 0 0 0" // Main Menu shader color
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"G_BackpackItemBg" "55 50 45 255" // Backpack item bg color
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"G_LoadoutItemBg" "52 47 42 255" // Loadout item bg color
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"G_MenuBg" "40 34 30 255" // Menu bg color
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"G_MenuText" "220 206 199 255" // Menu text color
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"G_InputText" "0 0 0 240" // Input text color
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"G_DimmInputText" "0 0 0 100" // Dimm Input text color
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"G_DimmMenuText" "220 206 199 120" // Dimm Menu text color
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"G_ItemDescriptionPanelBg" "24 22 20 255" // Item description panel bg
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"G_ButtonBg" "96 83 73 255" // Button bg color
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"G_ButtonText" "214 206 200 255" // Button text color
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"G_ButtonHoverBg" "156 53 51 255" // Button hover bg color
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"G_ButtonHoverText" "255 255 255 255" // Button hover text color
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"G_ButtonSelectedBg" "116 40 39 255" // Button selected bg color
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"G_ButtonSelectedText" "255 255 255 255" // Button selected text color
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"G_MiniButtonBg" "50 50 50 255" // Mini button bg color
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"G_MiniButtonHoverBg" "10 10 10 255" // Mini button hover bg color
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"G_GhostWhite" "255 255 255 210"
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"G_ItemMeterBg" "0 0 0 100" // Item meter bg
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"G_ItemMeterBorder" "0 0 0 255" // Item meter border color
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"G_MenuShader" "0 0 0 100" // Menu shader color
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"G_XPBar" "240 240 240 255" // XP Bar color
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"G_ItemEffectMeterLineColor" "120 120 120 130"
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"G_MvmLobbyPanelBg" "40 40 40 255"
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"G_MvmLobbyPanelText" "220 220 220 255"
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// Crosshairs
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"G_Crosshair1Color" "0 255 0 255" // Crosshair1 color
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"G_Crosshair2Color" "255 89 89 255" // Crosshair2 color
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"G_Crosshair3Color" "255 255 255 255" // Crosshair3 color
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"G_Hitmarker1Color" "255 0 0 255" // Hitmarker1 color
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"G_Hitmarker2Color" "255 0 0 255" // Hitmarker2 color
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"G_Hitmarker3Color" "255 0 0 255" // Hitmarker3 color
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// base colors
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"Orange" "178 82 22 255"
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"OrangeDim" "178 82 22 120"
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"LightOrange" "188 112 0 128"
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"GoalOrange" "255 133 0"
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"TFOrange" "151 51 51 255" // Highlight color
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"QuestGold" "208 147 75 255"
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"HalloweenThemeColor2015_Light" "238 126 17 255"
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"HalloweenThemeColor2015" "135 54 16 255"
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"HalloweenThemeColor2015_Dark" "108 49 21 255"
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"QuestUncommitted" "183 147 100 255"
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"QuestMap_Bonus" "222 217 166 255"
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"QuestMap_ActiveOrange" "212 127 25 255"
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"QuestMap_InactiveGrey" "100 100 100 255"
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"QuestMap_BGImages" "56 58 60 255"
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"PartyMember1" "124 173 255 255"
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"PartyMember2" "99 232 167 255"
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"PartyMember3" "229 255 121 255"
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"PartyMember4" "232 184 99 255"
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"PartyMember5" "255 118 108 255"
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"PartyMember6" "255 133 255 255"
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"White" "235 235 235 255"
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"Red" "192 28 0 140"
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"RedSolid" "192 28 0 255"
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"Blue" "0 28 162 140"
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"Yellow" "255 255 255 255"
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"TransparentYellow" "255 255 255 255 140"
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"BrightYellow" "251 235 0 255"
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//"Black" "0 0 0 255"
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//Changed black to a NTSC safe color
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"GreenSolid" "76 107 34 255"
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"Black" "46 43 42 255"
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"TransparentBlack" "0 0 0 196"
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"TransparentLightBlack" "0 0 0 90"
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"FooterBGBlack" "52 48 55 255"
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"HUDBlueTeam" "104 124 155 127"
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"HUDRedTeam" "180 92 77 127"
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"HUDSpectator" "124 124 124 127"
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"HUDBlueTeamSolid" "104 124 155 255"
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"HUDRedTeamSolid" "180 92 77 255"
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"HUDDeathWarning" "255 0 0 255"
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"HudWhite" "255 255 255 255"
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"HudOffWhite" "200 187 161 255"
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"HudBlack" "65 65 65 255"
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"ProgressBarBlue" "91 122 142 255"
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"CreditsGreen" "94 150 49 255"
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"Gray" "178 178 178 255"
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"Blank" "0 0 0 0"
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"ForTesting" "255 0 0 32"
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"ForTesting_Magenta" "255 0 255 255"
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"ForTesting_MagentaDim" "255 0 255 120"
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"HudPanelForeground" "123 110 59 184"
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"HudPanelBackground" "123 110 59 184"
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"HudPanelBorder" "255 255 255 102"
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"HudProgressBarActive" "240 207 78 255"
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"HudProgressBarInActive" "140 120 73 255"
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"HudProgressBarActiveLow" "240 30 30 255"
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"HudProgressBarInActiveLow" "240 30 30 99"
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"HudTimerProgressActive" "251 235 202 255"
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"HudTimerProgressInActive" "52 48 45 255"
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"HudTimerProgressWarning" "240 30 30 255"
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// training
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"HudTrainingHint" "212 160 23 255"
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"TanDark" "110 110 110 255"
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"TanLight" "235 235 235 255"
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"TanDarker" "44 44 44 255"
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"StoreDarkTan" "131 121 104 255"
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"StoreGreen" "76 107 34 255"
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// Building HUD Specific
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"LowHealthRed" "255 0 0 255"
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"ProgressOffWhite" "255 255 255 255 255"
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"ProgressBackground" "250 234 201 51"
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"HealthBgGrey" "72 71 69 255"
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"ProgressOffWhiteTransparent" "255 255 255 255 128"
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"LabelDark" "48 43 42 255"
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"LabelTransparent" "109 96 80 180"
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"BuildMenuActive" "248 231 198 255"
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"DisguiseMenuIconRed" "192 56 63 255"
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"DisguiseMenuIconBlue" "92 128 166 255"
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"MatchmakingDialogTitleColor" "200 184 151 255"
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"MatchmakingMenuItemBackground" "46 43 42 255"
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"MatchmakingMenuItemBackgroundActive" "150 71 0 255"
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"MatchmakingMenuItemTitleColor" "200 184 151 255"
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"MatchmakingMenuItemDescriptionColor" "200 184 151 255"
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"HTMLBackground" "95 92 101 255"
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"ItemAttribLevel" "117 107 94 255"
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"ItemAttribNeutral" "235 226 202 255"
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"ItemAttribPositive" "153 204 255 255"
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"ItemAttribNegative" "255 64 64 255"
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"ItemSetName" "225 255 15 255"
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"ItemSetItemEquipped" "149 175 12 255"
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"ItemSetItemMissing" "139 137 137 255"
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"ItemIsotope" "225 255 15 255"
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"ItemBundleItem" "149 175 12 255"
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"ItemLimitedUse" "0 160 0 255"
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"ItemFlags" "117 107 94 255"
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"ItemLimitedQuantity" "225 209 0 255"
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"QualityColorNormal" "178 178 178 255" // IQC Normal
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"QualityColorrarity1" "77 116 85 255" // IQC Genuine
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"QualityColorrarity2" "141 131 75 255"
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"QualityColorrarity3" "204 204 250 255"
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"QualityColorrarity4" "134 80 172 255" // IQC Unusual
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"QualityColorVintage" "71 98 145 255" // IQC Vintage
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"QualityColorUnique" "255 215 0 255" // IQC Unique
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"QualityColorCommunity" "112 176 74 255" // IQC Community
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"QualityColorDeveloper" "165 15 121 255" // IQC Valve
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"QualityColorSelfMade" "112 176 74 255" // IQC Community
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"QualityColorCustomized" "71 98 145 255"
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"QualityColorStrange" "207 106 50 255" // IQC Strange
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"QualityColorCompleted" "134 80 172 255"
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"QualityColorHaunted" "56 243 171 255" // IQC Haunted
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"QualityColorCollectors" "170 0 0 255" // IQC Collectors
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"QualityColorPaintkitWeapon" "250 250 250 255" // IQC PaintkitWeapon
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"DimmQualityColorNormal" "178 178 178 100" // Dimm IQC Normal
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"DimmQualityColorrarity1" "77 116 85 100" // Dimm IQC Genuine
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"DimmQualityColorrarity2" "141 131 75 100"
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"DimmQualityColorrarity3" "204 204 250 100"
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"DimmQualityColorrarity4" "134 80 172 100" // Dimm IQC Unusual
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"DimmQualityColorVintage" "71 98 145 100" // Dimm IQC Vintage
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"DimmQualityColorUnique" "255 215 0 100" // Dimm IQC Unique
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"DimmQualityColorCommunity" "112 176 74 100" // Dimm IQC Community
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"DimmQualityColorDeveloper" "165 15 121 100" // Dimm IQC Valve
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"DimmQualityColorSelfMade" "112 176 74 100" // Dimm IQC Community
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"DimmQualityColorCustomized" "71 98 145 100"
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"DimmQualityColorStrange" "207 106 50 100" // Dimm IQC Strange
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"DimmQualityColorCompleted" "134 80 172 100"
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"DimmQualityColorHaunted" "56 243 171 100" // Dimm IQC Haunted
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"DimmQualityColorCollectors" "170 0 0 100" // Dimm IQC Collectors
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"DimmQualityColorPaintkitWeapon" "250 250 250 100" // Dimm IQC PaintkitWeapon
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"ItemRarityDefault" "131 126 119 255"
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"ItemRarityCommon" "176 195 217 255" // IRC Common
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"ItemRarityUncommon" "94 152 217 255" // IRC Uncommon
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"ItemRarityRare" "75 105 255 255" // IRC Rare
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"ItemRarityMythical" "136 71 255 255" // IRC Mythical
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"ItemRarityLegendary" "211 44 230 255" // IRC Legendary
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"ItemRarityAncient" "235 75 75 255" // IRC Ancient
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"DimmItemRarityDefault" "131 126 119 100"
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"DimmItemRarityCommon" "176 195 217 100" // Dimm IRC Common
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"DimmItemRarityUncommon" "94 152 217 100" // Dimm IRC Uncommon
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"DimmItemRarityRare" "75 105 255 100" // Dimm IRC Rare
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"DimmItemRarityMythical" "136 71 255 100" // Dimm IRC Mythical
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"DimmItemRarityLegendary" "211 44 230 100" // Dimm IRC Legendary
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"DimmItemRarityAncient" "235 75 75 100" // Dimm IRC Ancient
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"ItemRarityDefault_GreyedOut" "44 42 40 255"
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"ItemRarityCommon_GreyedOut" "59 65 72 255"
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"ItemRarityUncommon_GreyedOut" "31 50 72 255"
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"ItemRarityRare_GreyedOut" "25 35 85 255"
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"ItemRarityMythical_GreyedOut" "45 24 85 255"
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"ItemRarityLegendary_GreyedOut" "70 15 77 255"
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"ItemRarityAncient_GreyedOut" "78 25 25 255"
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"QualityColorNormal_GreyedOut" "44 44 44 255"
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"QualityColorrarity1_GreyedOut" "20 29 21 255"
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"QualityColorrarity2_GreyedOut" "35 33 19 255"
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"QualityColorrarity3_GreyedOut" "51 51 62 255"
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"QualityColorrarity4_GreyedOut" "36 20 43 255"
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"QualityColorVintage_GreyedOut" "18 25 36 255"
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"QualityColorUnique_GreyedOut" "64 54 0 255"
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"QualityColorCommunity_GreyedOut" "28 44 19 255"
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"QualityColorDeveloper_GreyedOut" "41 4 30 255"
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"QualityColorSelfMade_GreyedOut" "28 44 74 255"
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"QualityColorCustomized_GreyedOut" "71 98 19 255"
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"QualityColorStrange_GreyedOut" "52 27 13 255"
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"QualityColorCompleted_GreyedOut" "34 20 43 255"
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"QualityColorHaunted_GreyedOut" "14 61 43 255"
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"QualityColorCollectors_GreyedOut" "60 0 0 255"
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"QualityColorPaintkitWeapon_GreyedOut" "60 60 60 255"
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"SaleGreen" "76 107 34 255"
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"LightRed" "200 80 60 255"
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"LighterRed" "220 100 80 255"
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"LighterDarkBrown" "59 54 48 255"
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"DarkBrown" "41 37 38 255"
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"UpgradeDefaultFg" "87 82 74 255"
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"UpgradeDefaultBg" "111 104 94 255"
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"UpgradeArmedFg" "194 96 47 255"
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"UpgradeArmedBg" "239 128 73 255"
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"UpgradeDepressedFg" "204 106 57 255"
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"UpgradeDepressedBg" "249 138 83 255"
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"UpgradeSelectedFg" "204 106 57 255"
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"UpgradeSelectedBg" "249 138 83 255"
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"UpgradeDisabledFg" "64 59 52 255"
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"UpgradeDisabledBg" "79 77 68 255"
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|
|
}
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|
///////////////////// BASE SETTINGS ////////////////////////
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// default settings for all panels
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// controls use these to determine their settings
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BaseSettings
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{
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// vgui_controls color specifications
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ReplayBrowser.BgColor "DarkBrown"
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ReplayBrowser.Details.TitleEdit.Carat.FgColor "LightRed"
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ReplayBrowser.Button.ArmedBgColor "TFOrange"
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ReplayBrowser.Button.DepressedBgColor "TFOrange"
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ReplayBrowser.CollectionTitle.FgColor "LightRed"
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ReplayBrowser.Warning.FgColor "White"
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ReplayBrowser.ScrollBar.SliderButton.FgColor "TransparentYellow"
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ReplayBrowser.Search.BgColor "TanDark"
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ReplayBrowser.Search.FgColor "White"
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Replay.RenderDialog.BgColor "LighterDarkBrown"
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Econ.Dialog.BgColor "Blank"
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Econ.Button.BgColor "TanDark"
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Econ.Button.FgColor "TanLight"
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Econ.Button.ArmedBgColor "TFOrange"
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Econ.Button.ArmedFgColor "TanLight"
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Econ.Button.DepressedBgColor "TFOrange"
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Econ.Button.DepressedFgColor "Black"
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Econ.Button.PresetDefaultColorFg "G_ButtonSelectedText"
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Econ.Button.PresetArmedColorFg "G_ButtonHoverText"
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Econ.Button.PresetDepressedColorFg "G_ButtonSelectedText"
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Econ.Button.PresetDefaultColorBg "G_ButtonSelectedBg"
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Econ.Button.PresetArmedColorBg "G_ButtonHoverBg"
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Econ.Button.PresetDepressedColorBg "G_ButtonSelectedBg"
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Border.Bright "Blank" // the lit side of a control
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Border.Dark "Black" // the dark/unlit side of a control
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Border.Selection "Gray" // the additional border color for displaying the default/selected button
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Button.TextColor "G_ButtonText"
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Button.BgColor "G_ButtonBg"
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Button.ArmedTextColor "G_ButtonHoverText"
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Button.ArmedBgColor "G_ButtonHoverBg"
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Button.SelectedTextColor "G_ButtonSelectedText"
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Button.SelectedBgColor "G_ButtonSelectedBg"
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Button.DepressedTextColor "G_ButtonSelectedText"
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Button.DepressedBgColor "G_ButtonSelectedBg"
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CheckButton.TextColor "G_MenuText"
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CheckButton.SelectedTextColor "G_MenuText"
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CheckButton.BgColor "0 0 0 0"
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CheckButton.Border1 "G_MenuText" // the left checkbutton border
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CheckButton.Border2 "G_MenuText" // the right checkbutton border
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CheckButton.Check "G_MenuText" // color of the check itself
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CheckButton.HighlightFgColor "G_MenuText"
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ComboBoxButton.ArrowColor "G_MenuText"
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ComboBoxButton.ArmedArrowColor "G_MenuText"
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ComboBoxButton.BgColor "Blank"
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ComboBoxButton.DisabledBgColor "Blank"
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Frame.BgColor "TransparentBlack"
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Frame.OutOfFocusBgColor "TransparentBlack"
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Frame.FocusTransitionEffectTime "0.0" [$WIN32] // time it takes for a window to fade in/out on focus/out of focus
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Frame.TransitionEffectTime "0.0" [$WIN32] // time it takes for a window to fade in/out on open/close
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Frame.FocusTransitionEffectTime "0.15" [$X360] // time it takes for a window to fade in/out on focus/out of focus
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Frame.TransitionEffectTime "0.15" [$X360] // time it takes for a window to fade in/out on open/close
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Frame.AutoSnapRange "0"
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FrameGrip.Color1 "Blank"
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FrameGrip.Color2 "Blank"
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FrameTitleButton.FgColor "Blank"
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FrameTitleButton.BgColor "Blank"
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FrameTitleButton.DisabledFgColor "Blank"
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FrameTitleButton.DisabledBgColor "Blank"
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FrameSystemButton.FgColor "Blank"
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FrameSystemButton.BgColor "Blank"
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FrameSystemButton.Icon ""
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FrameSystemButton.DisabledIcon ""
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FrameTitleBar.TextColor "Orange"
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FrameTitleBar.BgColor "Blank"
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FrameTitleBar.DisabledTextColor "Orange"
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FrameTitleBar.DisabledBgColor "Blank"
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GraphPanel.FgColor "Orange"
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GraphPanel.BgColor "TransparentBlack"
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Label.TextDullColor "TanDark"
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Label.TextColor "TanLight"
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Label.TextBrightColor "TanLight"
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Label.SelectedTextColor "White"
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Label.BgColor "Blank"
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Label.DisabledFgColor1 "Blank"
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Label.DisabledFgColor2 "Black"
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ListPanel.TextColor "Orange"
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ListPanel.BgColor "TransparentBlack"
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ListPanel.SelectedTextColor "Black"
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ListPanel.SelectedBgColor "Red"
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ListPanel.SelectedOutOfFocusBgColor "Red"
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ListPanel.EmptyListInfoTextColor "Orange"
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Menu.TextColor "G_ButtonText"
|
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Menu.BgColor "G_ButtonBg"
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Menu.ArmedTextColor "G_ButtonSelectedText"
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Menu.ArmedBgColor "G_ButtonSelectedBg"
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|
|
Menu.TextInset "6"
|
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Chat.TypingText "Orange"
|
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Panel.FgColor "Gray"
|
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Panel.BgColor "Blank"
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HTML.BgColor "Blank"
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|
ProgressBar.FgColor "ProgressOffWhite"
|
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|
|
ProgressBar.BgColor "ProgressBackground"
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|
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|
CircularProgressBar.FgColor "White"
|
|
|
|
CircularProgressBar.BgColor "White"
|
|
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|
|
"BuildingHealthBar.BgColor" "HealthBgGrey"
|
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|
|
"BuildingHealthBar.Health" "ProgressOffWhite"
|
|
|
|
"BuildingHealthBar.LowHealth" "LowHealthRed"
|
|
|
|
|
|
|
|
PropertySheet.TextColor "Orange"
|
|
|
|
PropertySheet.SelectedTextColor "Orange"
|
|
|
|
PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
|
|
|
|
|
|
|
|
RadioButton.TextColor "Orange"
|
|
|
|
RadioButton.SelectedTextColor "Orange"
|
|
|
|
|
|
|
|
RichText.TextColor "Gray"
|
|
|
|
RichText.BgColor "Blank"
|
|
|
|
RichText.SelectedTextColor "Gray"
|
|
|
|
RichText.SelectedBgColor "Red"
|
|
|
|
|
|
|
|
ScrollBarButton.FgColor "G_MenuText"
|
|
|
|
ScrollBarButton.BgColor "Blank"
|
|
|
|
ScrollBarButton.ArmedFgColor "G_MenuText"
|
|
|
|
ScrollBarButton.ArmedBgColor "Blank"
|
|
|
|
ScrollBarButton.DepressedFgColor "Black"
|
|
|
|
ScrollBarButton.DepressedBgColor "Blank"
|
|
|
|
|
|
|
|
ScrollBarSlider.FgColor "G_MenuText" // nob color
|
|
|
|
ScrollBarSlider.BgColor "Blank" // slider background color
|
|
|
|
|
|
|
|
SectionedListPanel.HeaderTextColor "Orange"
|
|
|
|
SectionedListPanel.HeaderBgColor "Blank"
|
|
|
|
SectionedListPanel.DividerColor "Black"
|
|
|
|
SectionedListPanel.TextColor "Orange"
|
|
|
|
SectionedListPanel.BrightTextColor "Orange"
|
|
|
|
SectionedListPanel.BgColor "TransparentLightBlack"
|
|
|
|
SectionedListPanel.SelectedTextColor "Black"
|
|
|
|
SectionedListPanel.SelectedBgColor "Red"
|
|
|
|
SectionedListPanel.OutOfFocusSelectedTextColor "Black"
|
|
|
|
SectionedListPanel.OutOfFocusSelectedBgColor "255 255 255 32"
|
|
|
|
|
|
|
|
Slider.NobColor "156 53 51 255" // Highlight color
|
|
|
|
Slider.TextColor "220 206 199 255" // Menu text color
|
|
|
|
Slider.TrackColor "220 206 199 255" // Menu text color
|
|
|
|
Slider.DisabledTextColor1 "220 206 199 120" // Dimm Menu text color
|
|
|
|
Slider.DisabledTextColor2 "220 206 199 120" // Dimm Menu text color
|
|
|
|
|
|
|
|
TextEntry.TextColor "Gray"
|
|
|
|
TextEntry.BgColor "Blank"
|
|
|
|
TextEntry.CursorColor "Gray"
|
|
|
|
TextEntry.DisabledTextColor "Gray"
|
|
|
|
TextEntry.DisabledBgColor "Blank"
|
|
|
|
TextEntry.SelectedTextColor "TanLight"
|
|
|
|
TextEntry.SelectedBgColor "Gray"
|
|
|
|
TextEntry.OutOfFocusSelectedBgColor "Blank"
|
|
|
|
TextEntry.FocusEdgeColor "Blank"
|
|
|
|
|
|
|
|
ToggleButton.SelectedTextColor "Orange"
|
|
|
|
|
|
|
|
Tooltip.TextColor "TransparentBlack"
|
|
|
|
Tooltip.BgColor "Red"
|
|
|
|
|
|
|
|
TreeView.BgColor "TransparentBlack"
|
|
|
|
|
|
|
|
WizardSubPanel.BgColor "Blank"
|
|
|
|
|
|
|
|
TimerProgress.Active "HudTimerProgressActive"
|
|
|
|
TimerProgress.InActive "HudTimerProgressInActive"
|
|
|
|
TimerProgress.Warning "HudTimerProgressWarning"
|
|
|
|
|
|
|
|
HudObjectives.FgColor "HudPanelForeground"
|
|
|
|
HudObjectives.BgColor "HudPanelBackground"
|
|
|
|
HudObjectives.BorderColor "HudPanelBorder"
|
|
|
|
|
|
|
|
HudProgressBar.Active "HudProgressBarActive"
|
|
|
|
HudProgressBar.InActive "HudProgressBarInActive"
|
|
|
|
|
|
|
|
HudCaptureIcon.Active "HudProgressBarActive"
|
|
|
|
HudCaptureIcon.InActive "HudProgressBarInActive"
|
|
|
|
HudCaptureProgressBar.Active "HudProgressBarActive"
|
|
|
|
HudCaptureProgressBar.InActive "HudProgressBarInActive"
|
|
|
|
|
|
|
|
// scheme-specific colors
|
|
|
|
"FgColor" "G_Highlight"
|
|
|
|
"BgColor" "TransparentBlack"
|
|
|
|
|
|
|
|
"ViewportBG" "Blank"
|
|
|
|
"TeamSpec" "204 204 204 255"
|
|
|
|
"TeamRed" "255 64 64 255"
|
|
|
|
"TeamBlue" "153 204 255 255"
|
|
|
|
|
|
|
|
"MapDescriptionText" "Gray" // the text used in the map description window
|
|
|
|
"HudIcon_Green" "0 160 0 255"
|
|
|
|
"HudIcon_Red" "160 0 0 255"
|
|
|
|
|
|
|
|
// CHudMenu
|
|
|
|
"ItemColor" "255 167 42 200" // default 255 167 42 255
|
|
|
|
"MenuColor" "233 208 173 255"
|
|
|
|
"MenuBoxBg" "0 0 0 100"
|
|
|
|
|
|
|
|
// weapon selection colors
|
|
|
|
"SelectionNumberFg" "251 235 202 255"
|
|
|
|
"SelectionTextFg" "251 235 202 255"
|
|
|
|
"SelectionEmptyBoxBg" "0 0 0 80"
|
|
|
|
"SelectionBoxBg" "0 0 0 80"
|
|
|
|
"SelectionSelectedBoxBg" "0 0 0 190"
|
|
|
|
|
|
|
|
// Hint message colors
|
|
|
|
"HintMessageFg" "255 255 255 255"
|
|
|
|
"HintMessageBg" "0 0 0 60"
|
|
|
|
|
|
|
|
"ProgressBarFg" "255 30 13 255"
|
|
|
|
|
|
|
|
// Top-left corner of the menu on the main screen
|
|
|
|
"Main.Menu.X" "32"
|
|
|
|
"Main.Menu.Y" "248"
|
|
|
|
|
|
|
|
// Blank space to leave beneath the menu on the main screen
|
|
|
|
"Main.BottomBorder" "32"
|
|
|
|
|
|
|
|
"VguiScreenCursor" "255 208 64 255"
|
|
|
|
}
|
|
|
|
}
|