Re-add toonhud
This commit is contained in:
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\backpackslot"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\bluecorner"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\button"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\button_holder_central"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "hud\color_white"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\fill"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_competitive"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_console"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_coop"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\glyph_create"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_hudmode_centered"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_hudmode_default"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_items"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_practice"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_quit"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_reload"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_server_browser"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_steamworkshop"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_store"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_tf2"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_toonhud"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_tv"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\gradient"
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"$vertexalpha" "1"
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"$alpha" "1" // Gradient alpha
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\hitmarker_blue"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\hitmarker_red"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\larrow"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\loadout_rect"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\button_alert"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\button_motd"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\button_streaming"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\mmbutton"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\rarrow"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\redcorner"
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\search"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\teamsilhouette"
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"$vertexalpha" "1"
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"$vertexcolor" "1"
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"$distancealpha" "1"
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"$softedges" "1"
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"$edgesoftnessstart" .5
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"$edgesoftnessend" .46
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"$scaleedgesoftnessbasedonscreenres" 1
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}
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"Refract"
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{
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"%keywords" "tf"
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"$refractamount" "0.0"
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"$refracttint" "{255 255 255}"
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"$refractblur" "0.0"
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"$scale" "[1 1]"
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"$normalmap" "vgui/replay/thumbnails/transparent"
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\vertical_gradient_box"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\xhairs\xhair32" // Crosshair1 shape
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"$startAngle" "0" // Crosshair1 angle
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"$rotateSpeedDir" "0" // Crosshair1 rotate speed
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"$rotateSpeed" "0"
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"$multiplier" "-1"
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"$angle" "0"
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"$translate" "[0.0 0.0]"
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"$center" "[0.5 0.5]"
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"$vertexcolor" "1"
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"$no_fullbright" "1"
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"$vertexalpha" "1"
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"$ignorez" "1"
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"$translucent" "1"
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"Proxies"
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{
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"Multiply"
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{
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"srcVar1" "$rotateSpeedDir"
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"srcVar2" "$multiplier"
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"resultVar" "$rotateSpeed"
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}
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"LinearRamp"
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{
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"rate" "$rotateSpeed"
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"initialValue" "$startAngle"
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"resultVar" "$angle"
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}
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"TextureTransform"
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{
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"translateVar" "$translate"
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"rotateVar" "$angle"
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"centerVar" "$center"
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"resultVar" "$basetexturetransform"
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}
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}
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\xhairs\xhair1" // Crosshair2 shape
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"$startAngle" "45" // Crosshair2 angle
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"$rotateSpeedDir" "0" // Crosshair2 rotate speed
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"$rotateSpeed" "0"
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"$multiplier" "-1"
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"$angle" "0"
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"$translate" "[0.0 0.0]"
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"$center" "[0.5 0.5]"
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"$vertexcolor" "1"
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"$no_fullbright" "1"
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"$vertexalpha" "1"
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"$ignorez" "1"
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"$translucent" "1"
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"Proxies"
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{
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"Multiply"
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{
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"srcVar1" "$rotateSpeedDir"
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"srcVar2" "$multiplier"
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"resultVar" "$rotateSpeed"
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}
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"LinearRamp"
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{
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"rate" "$rotateSpeed"
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"initialValue" "$startAngle"
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"resultVar" "$angle"
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}
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"TextureTransform"
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{
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"translateVar" "$translate"
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"rotateVar" "$angle"
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"centerVar" "$center"
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"resultVar" "$basetexturetransform"
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}
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}
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}
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Reference in New Issue
Block a user