Re-add toonhud
This commit is contained in:
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\backpackslot"
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"$vertexalpha" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/backpackslot.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/backpackslot.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\bluecorner"
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"$vertexalpha" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/bluecorner.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/bluecorner.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/button.vmt
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7
hud_toonhud/materials/vgui/replay/thumbnails/button.vmt
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\button"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/button.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/button.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\button_holder_central"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "hud\color_white"
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"$vertexalpha" 1
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}
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7
hud_toonhud/materials/vgui/replay/thumbnails/fill.vmt
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7
hud_toonhud/materials/vgui/replay/thumbnails/fill.vmt
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\fill"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/fill.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/fill.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_competitive"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_console"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_coop"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\glyph_create"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_hudmode_centered"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_hudmode_default"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_items"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_practice"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_quit"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_reload"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_server_browser"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_steamworkshop"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_store"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_tf2"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_toonhud"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\glyphs\glyph_tv"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/glyphs/glyph_tv.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/glyphs/glyph_tv.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\gradient"
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"$vertexalpha" "1"
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"$alpha" "1" // Gradient alpha
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/gradient.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/gradient.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\hitmarker_blue"
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"$vertexalpha" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/hitmarker_blue.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/hitmarker_blue.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\hitmarker_red"
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"$vertexalpha" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/hitmarker_red.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/hitmarker_red.vtf
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7
hud_toonhud/materials/vgui/replay/thumbnails/larrow.vmt
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7
hud_toonhud/materials/vgui/replay/thumbnails/larrow.vmt
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\larrow"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/larrow.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/larrow.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\loadout_rect"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/loadout_rect.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/loadout_rect.vtf
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"UnlitGeneric"
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{
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||||
"$basetexture" "vgui\replay\thumbnails\mainmenu\button_alert"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\button_motd"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\button_streaming"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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||||
{
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"$basetexture" "vgui\replay\thumbnails\mainmenu\mmbutton"
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"$translucent" 1
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"$alpha" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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hud_toonhud/materials/vgui/replay/thumbnails/rarrow.vmt
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hud_toonhud/materials/vgui/replay/thumbnails/rarrow.vmt
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\rarrow"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/rarrow.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/rarrow.vtf
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"UnlitGeneric"
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{
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"$basetexture" "vgui\replay\thumbnails\redcorner"
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"$vertexalpha" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/redcorner.vtf
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/redcorner.vtf
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7
hud_toonhud/materials/vgui/replay/thumbnails/search.vmt
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hud_toonhud/materials/vgui/replay/thumbnails/search.vmt
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@ -0,0 +1,7 @@
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"UnlitGeneric"
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{
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||||
"$basetexture" "vgui\replay\thumbnails\search"
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"$translucent" 1
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"$ignorez" 1
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"$vertexcolor" 1
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}
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BIN
hud_toonhud/materials/vgui/replay/thumbnails/search.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/search.vtf
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"UnlitGeneric"
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||||
{
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||||
"$basetexture" "vgui\replay\thumbnails\teamsilhouette"
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"$vertexalpha" "1"
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"$vertexcolor" "1"
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"$distancealpha" "1"
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"$softedges" "1"
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"$edgesoftnessstart" .5
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"$edgesoftnessend" .46
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||||
"$scaleedgesoftnessbasedonscreenres" 1
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||||
}
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hud_toonhud/materials/vgui/replay/thumbnails/teamsilhouette.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/teamsilhouette.vtf
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||||
"Refract"
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||||
{
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||||
"%keywords" "tf"
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||||
"$refractamount" "0.0"
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||||
"$refracttint" "{255 255 255}"
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"$refractblur" "0.0"
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||||
"$scale" "[1 1]"
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"$normalmap" "vgui/replay/thumbnails/transparent"
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||||
}
|
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hud_toonhud/materials/vgui/replay/thumbnails/transparent.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/transparent.vtf
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||||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "vgui\replay\thumbnails\vertical_gradient_box"
|
||||
"$translucent" 1
|
||||
"$alpha" 1
|
||||
"$vertexalpha" 1
|
||||
"$ignorez" 1
|
||||
"$vertexcolor" 1
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||||
}
|
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||||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "vgui\replay\thumbnails\xhairs\xhair32" // Crosshair1 shape
|
||||
"$startAngle" "0" // Crosshair1 angle
|
||||
"$rotateSpeedDir" "0" // Crosshair1 rotate speed
|
||||
"$rotateSpeed" "0"
|
||||
"$multiplier" "-1"
|
||||
"$angle" "0"
|
||||
"$translate" "[0.0 0.0]"
|
||||
"$center" "[0.5 0.5]"
|
||||
"$vertexcolor" "1"
|
||||
"$no_fullbright" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$ignorez" "1"
|
||||
"$translucent" "1"
|
||||
|
||||
"Proxies"
|
||||
{
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$rotateSpeedDir"
|
||||
"srcVar2" "$multiplier"
|
||||
"resultVar" "$rotateSpeed"
|
||||
}
|
||||
"LinearRamp"
|
||||
{
|
||||
"rate" "$rotateSpeed"
|
||||
"initialValue" "$startAngle"
|
||||
"resultVar" "$angle"
|
||||
}
|
||||
"TextureTransform"
|
||||
{
|
||||
"translateVar" "$translate"
|
||||
"rotateVar" "$angle"
|
||||
"centerVar" "$center"
|
||||
"resultVar" "$basetexturetransform"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair1.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair1.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair10.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair10.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair11.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair11.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair12.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair12.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair13.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair13.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair14.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair14.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair15.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair15.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair16.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair16.vtf
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hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair17.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair17.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair18.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair18.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair19.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair19.vtf
Normal file
Binary file not shown.
@ -0,0 +1,40 @@
|
||||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "vgui\replay\thumbnails\xhairs\xhair1" // Crosshair2 shape
|
||||
"$startAngle" "45" // Crosshair2 angle
|
||||
"$rotateSpeedDir" "0" // Crosshair2 rotate speed
|
||||
"$rotateSpeed" "0"
|
||||
"$multiplier" "-1"
|
||||
"$angle" "0"
|
||||
"$translate" "[0.0 0.0]"
|
||||
"$center" "[0.5 0.5]"
|
||||
"$vertexcolor" "1"
|
||||
"$no_fullbright" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$ignorez" "1"
|
||||
"$translucent" "1"
|
||||
|
||||
"Proxies"
|
||||
{
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$rotateSpeedDir"
|
||||
"srcVar2" "$multiplier"
|
||||
"resultVar" "$rotateSpeed"
|
||||
}
|
||||
"LinearRamp"
|
||||
{
|
||||
"rate" "$rotateSpeed"
|
||||
"initialValue" "$startAngle"
|
||||
"resultVar" "$angle"
|
||||
}
|
||||
"TextureTransform"
|
||||
{
|
||||
"translateVar" "$translate"
|
||||
"rotateVar" "$angle"
|
||||
"centerVar" "$center"
|
||||
"resultVar" "$basetexturetransform"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair2.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair2.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair20.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair20.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair21.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair21.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair22.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair22.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair23.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair23.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair24.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair24.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair25.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair25.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair26.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair26.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair27.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair27.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair28.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair28.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair29.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair29.vtf
Normal file
Binary file not shown.
@ -0,0 +1,39 @@
|
||||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "vgui\replay\thumbnails\xhairs\xhair1" // Crosshair3 shape
|
||||
"$startAngle" "0" // Crosshair3 angle
|
||||
"$rotateSpeedDir" "0" // Crosshair3 rotate speed
|
||||
"$rotateSpeed" "0"
|
||||
"$multiplier" "-1"
|
||||
"$angle" "0"
|
||||
"$translate" "[0.0 0.0]"
|
||||
"$center" "[0.5 0.5]"
|
||||
"$vertexcolor" "1"
|
||||
"$no_fullbright" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$ignorez" "1"
|
||||
"$translucent" "1"
|
||||
|
||||
"Proxies"
|
||||
{
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$rotateSpeedDir"
|
||||
"srcVar2" "$multiplier"
|
||||
"resultVar" "$rotateSpeed"
|
||||
}
|
||||
"LinearRamp"
|
||||
{
|
||||
"rate" "$rotateSpeed"
|
||||
"initialValue" "$startAngle"
|
||||
"resultVar" "$angle"
|
||||
}
|
||||
"TextureTransform"
|
||||
{
|
||||
"translateVar" "$translate"
|
||||
"rotateVar" "$angle"
|
||||
"centerVar" "$center"
|
||||
"resultVar" "$basetexturetransform"
|
||||
}
|
||||
}
|
||||
}
|
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair3.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair3.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair30.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair30.vtf
Normal file
Binary file not shown.
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair31.vtf
Normal file
BIN
hud_toonhud/materials/vgui/replay/thumbnails/xhairs/xhair31.vtf
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user