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25 Commits

Author SHA1 Message Date
bff2cc9f70 Update key bindings for sentry and voice menu 2025-06-30 21:36:18 -03:00
af19243536 Fixes 2025-06-28 01:03:17 -03:00
42f289ac59 Enable closed captions 2025-06-26 22:31:50 -03:00
c0b9bab449 Tweaks 2025-06-26 15:01:57 -03:00
96c79da4c1 Tweak 2025-06-26 14:31:46 -03:00
3098a18aed Update hud and add closed captions 2025-06-26 12:55:14 -03:00
fc975a8305 Add regent script 2025-06-13 12:23:34 -03:00
5a24fab9be change 2025-05-30 19:13:56 -03:00
35458cf281 Change binds 2025-05-29 05:42:37 -03:00
6d80417165 add log bind 2025-03-06 00:59:22 -04:00
10dca9c91e Add hitsound settings 2025-02-10 23:12:15 -04:00
966d87fb30 Rework configs a bit 2025-02-10 23:11:13 -04:00
6a47146710 Fix config shit 2025-02-10 22:46:17 -04:00
22f451a88f Add mango hitsound 2025-02-07 21:16:55 -04:00
fd32e94fd8 Remove stuff that causes errors with sv_pure 2/rgl 2025-01-05 22:33:23 -04:00
21147055e6 Find use for keys 2024-12-30 10:49:53 -04:00
6798e82f7a Oops 2024-12-30 09:53:48 -04:00
1faa9c5136 Add sprays and rework config 2024-12-30 09:47:24 -04:00
a85a40dc86 Remove screencaps on match end 2024-12-30 07:57:48 -04:00
aefd79dded Re-add toonhud 2024-12-30 07:25:26 -04:00
7c6509c055 Complete overhaul 2024-12-30 07:17:46 -04:00
836fbdfa70 Enable sprays & Update config base 2024-12-30 04:32:05 -04:00
62e81da516 Add cache remover from mcp 2024-07-31 12:14:27 -03:00
5ea9fddc45 Add modern casual preloader 2024-07-31 12:14:05 -03:00
f4bda2b96f Fix class configs not executing 2024-07-31 12:13:13 -03:00
634 changed files with 710 additions and 309 deletions

5
.gitignore vendored
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*.cache *.cache
*UVFP*
readme.txt
workshop/

4
.gitmodules vendored
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[submodule "tf2-mapping"] [submodule "mapping"]
path = tf2-mapping path = other_mapping
url = https://git.shoebottom.ca/IsaacShoebottom/tf2-mapping url = https://git.shoebottom.ca/IsaacShoebottom/tf2-mapping

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// Docs
// https://developer.valvesoftware.com/wiki/List_of_Team_Fortress_2_console_commands_and_variables
//Autoheal, min viewmodels, fastswitch etc.
con_enable 1
developer 0
fov_desired 90
viewmodel_fov 80
viewmodel_fov_demo 75
tf_use_min_viewmodels 1
hud_medicautocallers 1
// 100 - 20.5*2 (2 small first aid kits)
hud_medicautocallersthreshold 59
hud_combattext_batching 1
hud_combattext_batching_window 1
tf_dingalingaling 1
tf_dingalingaling_repeat_delay 0.0
tf_dingaling_volume 1
tf_dingaling_pitchmindmg 150
tf_dingaling_pitchmaxdmg 25
tf_remember_activeweapon 1
tf_remember_lastswitched 1
// Demo recording
ds_enable 2 // All matches are recorded
ds_kill_delay 15
ds_min_streak 2
ds_dir demos
ds_notify 1
ds_sound 1
ds_screens 1
ds_min_streak 4 // Minimum killstreak to record
///--- forced graphics settings enabled
///--- glow outline
glow_outline_effect_enable 1
cl_training_class_unlock_all
// > Bitfield representing what classes have been used to complete training.
// 111 111 111
cl_training_completed_with_classes 511
tf_training_has_prompted_for_forums 1
tf_training_has_prompted_for_loadout 1
tf_training_has_prompted_for_offline_practice 1
tf_training_has_prompted_for_options 1
tf_training_has_prompted_for_training 1
tf_explanations_backpackpanel 1
tf_explanations_charinfo_armory_panel 1
tf_explanations_charinfopanel 1
tf_explanations_craftingpanel 1
tf_explanations_discardpanel 1
tf_explanations_store 1
tf_show_preset_explanation_in_class_loadout 0
tf_show_taunt_explanation_in_class_loadout 0
tf_casual_welcome_hide_forever 1
tf_comp_welcome_hide_forever 1
tf_matchmaking_ticket_help 0
tf_show_maps_details_explanation_count 0
cl_ask_blacklist_opt_out 1
cl_ask_favorite_opt_out 1
sb_dontshow_maxplayer_warning 1
cl_hud_playerclass_playermodel_showed_confirm_dialog 1
tf_mvm_tabs_discovered 3
tf_coach_request_nevershowagain 1
///---
//Advanced options
hud_fastswitch 1
cl_autoreload 1
tf_colorblindassist 1
cl_use_tournament_specgui 0
cl_hud_playerclass_use_playermodel 1
cl_disablehtmlmotd 1
hud_classautokill 0
tf_medigun_autoheal 1
hud_medichealtargetmarker 1
tf_simple_disguise_menu 1
cl_autorezoom 0
tf_sniper_fullcharge_bell 1
tf_hud_no_crosshair_on_scope_zoom 0
tf_scoreboard_ping_as_text 1
// enable sprays
cl_spraydisable 0
//filter out Error from console
con_filter_enable 1
con_filter_text_out "Error"
// viewmodel binds
bindtoggle kp_minus r_drawviewmodel
bindtoggle kp_multiply cl_first_person_uses_world_model
bindtoggle kp_slash tf_taunt_first_person 0 1
// tab graph
alias +tabgraph "+showscores; net_graph 1"
alias -tabgraph "-showscores; net_graph 0"
bind tab +tabgraph
//medic radar
alias "+radar" "hud_medicautocallersthreshold 500"
alias "-radar" "hud_medicautocallersthreshold 59"
//bind to use mconfig null movement binds
bind w +mf
bind a +ml
bind s +mb
bind d +mr
// bind for inspect and use action slot item
bind f "+f"
alias +f "+inspect; +use_action_slot_item"
alias -f "-inspect; -use_action_slot_item"
// bind for binding use and calling medic
bind e "+e"
alias +e "voicemenu 0 0; +use"
alias -e "-use"
// bind for showing some info
alias +showinfo "cl_showfps 1; net_graph 1; cl_showpos 1"
alias -showinfo "cl_showfps 0; net_graph 0; cl_showpos 0"
bind ralt +showinfo
// killbinds
bind - "kill"
bind = "explode"
alias +crossbow "slot1;+attack"
alias -crossbow "slot2;-attack"
alias sentry "destroy 2; build 2";
alias +ctap "alias duckon; alias duckoff; ctapon; +jump"
alias -ctap "alias duckon +duck; alias duckoff -duck; -jump; ctapoff"
alias +fduck "alias ctapon; alias ctapoff; duckon"
alias -fduck "alias ctapon +duck; alias ctapoff -duck; duckoff"
alias ctapon +duck
alias ctapoff -duck
alias duckon +duck
alias duckoff -duck
//bind ALT +ctap
//bind SHIFT +fduck
alias +rj "spec_mode;-duck;+cr;alias checkrj +cr"
alias -rj "-cr;checkduck;alias checkrj none"
alias +crouch "-cr;+duck;alias checkduck +duck"
alias -crouch "-duck;checkrj;alias checkduck none"
alias checkduck none
alias checkrj none
alias +cr "+jump;+duck"
alias -cr "-duck;-jump"
alias none ""
//bind space +rj
//bind ctrl +crouch
// quick call spy
bind mouse3 "voicemenu 1 1"
//bind for map vote when it breaks
bind kp_end "next_map_vote 0"
bind kp_downarrow "next_map_vote 1"
bind kp_pgdn "next_map_vote 2"
//fix all button
bind kp_ins "snd_restart;hud_reloadscheme"
//mark demo for anything cool
bind q "ds_mark"
//for scoreboard setting
tf_scoreboard_mouse_mode 2
//self help
echo "----- When making a single player server set "host_thread_mode" to 0 -----"
//sanity filter
//voice_enable 0 //breaks voice until reconnect
hud_saytext_time 5
//preload anims
sv_pure -1
sv_allow_wait_command 1
//exec preload
cl_showfps 0
cl_hud_minmode 1
echo "Done config"
host_writeconfig

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bind q "lastinv"

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//bind q "sentry"
bind q "lastinv"

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bind q "lastinv"

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//bind q "+crossbow"
bind q "lastinv"

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bind q "lastinv"

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bind q "lastinv"

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bind q "lastinv"

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//bind q "+ctap"
bind q "lastinv"

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bind q "lastinv"

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map ctf_2fort; wait 1000;jointeam 1;join_class scout;wait 240;join_class soldier;wait 240;join_class pyro;wait 240;join_class demoman;wait 240;join_class heavyweapons;wait 240;join_class engineer;wait 240;join_class medic;wait 240;join_class sniper;wait 240;join_class spy;wait 240;disconnect

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Heavy.vpk

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tf_dingaling_pitchmaxdmg 100
tf_dingaling_pitchmindmg 100
tf_dingaling_volume 0.75
tf_dingaling 1

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tf_dingaling_pitchmaxdmg 25
tf_dingaling_pitchmindmg 150
tf_dingaling_volume 0.75
tf_dingaling 1

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Pyro.vpk

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# Isaac's Custom folder # Isaac's Custom folder
My TF2 custom folder. Not all content is my own. My TF2 custom folder. Not all content is my own.
Resources:
- [Modern Preloader Pack](https://gamebanana.com/wips/79779)
- [Mastercomfig](https://comfig.app/app/) | [Docs](https://docs.comfig.app/latest/)
- [ToonHUD](https://toonhud.com/user/glaceon575/theme/EF0CIWZE/) | Must stay folder mod, for fonts
- [Western Realistic Muzzleflashes](https://gamebanana.com/mods/12581)
- [Aligned Medi-beam](https://gamebanana.com/mods/12020)
- [Toon Muzzle Flashes - Just Crit Lightning](https://gamebanana.com/mods/12592)
- [Bullet Surface Particle Remover](https://www.teamfortress.tv/30493/install-no-dust-particles)
- [No Smoke Explosion Script](https://www.teamfortress.tv/25647/no-explosion-smoke-script/)
- [Ultimate Visual Fix Plus](https://gamebanana.com/mods/475455) | Not included in repo due to size
- [Decal Fix](https://gamebanana.com/mods/436313)
- [Weapon LODs](https://gamebanana.com/mods/482999)
- [english.txt](https://gamebanana.com/mods/314843)
- [Another Closed-Captions Project](https://gamebanana.com/mods/25151)
- [Pistol Enhancement Project](https://gamebanana.com/mods/523205)
- [Loadout Scripts](https://github.com/jooonior/tf2-loadouts-script)
Animations Table:
| | [Paysus](https://gamebanana.com/members/submissions/mods/1353324) | [Kylul](https://gamebanana.com/members/submissions/sublog/1655507) | Active |
| -------- | ----------------------------------------------------------------- | ------------------------------------------------------------------ | ------ |
| Scout | https://gamebanana.com/mods/206352 | https://gamebanana.com/mods/206351 | Paysus |
| Soldier | https://gamebanana.com/mods/206396 | https://gamebanana.com/mods/206373 | Kylul |
| Pyro | https://gamebanana.com/mods/504002 | https://gamebanana.com/mods/206311 | Paysus |
| Demoman | https://gamebanana.com/mods/206246 | https://gamebanana.com/mods/373379 | Kylul |
| Heavy | https://gamebanana.com/mods/206261 | https://gamebanana.com/mods/351628 | Paysus |
| Engineer | https://gamebanana.com/mods/206285 | https://gamebanana.com/mods/400704 | Paysus |
| Medic | https://gamebanana.com/mods/206300 | https://gamebanana.com/mods/424671 | Paysus |
| Sniper | https://gamebanana.com/mods/206371 | https://gamebanana.com/mods/206369 | Kylul |
| Spy | https://gamebanana.com/mods/206431 | https://gamebanana.com/mods/307980 | Kylul |
Last checked for updates: Dec 30, 2024
#### Addendum:
- [Scout Animations PEP Patched](https://gamebanana.com/mods/522553)
## Namespacing
- `_` Core mods. Modding would be much harder without them
- `config_` Core config as well as individual tweaks
- `animations_` Animation mods
- `hud_` Hud files, hit/killsounds
- `particle_` Particle effects
- `other_` What's left
My maps are my own. Please view license in it's own repo My maps are my own. Please view license in it's own repo

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_Cache Remover.bat Normal file
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@echo off
cls
IF NOT EXIST "..\..\tf_win64.exe" (goto :WAIT)
goto :DOIT
:WAIT
color c
echo Error Code : E01 (not in custom folder)
goto :ASK
:ASK
set /P c=This program might not be in the CUSTOM folder, continue? [continue or cancel]
if /I %c% EQU continue goto :DOIT
if /I %c% EQU cancel goto :EXIT2
:DOIT
echo Removing cache files.
del /F /S *.cache
goto EXIT
:EXIT2
exit
:EXIT
color a
echo done!
echo cache remover by Panic Civilian
pause
exit

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//https://wiki.teamfortress.com/wiki/List_of_default_keys
// unbindall before re-doing bindings
unbindall
// tab graph
alias +tabgraph "+showscores; net_graph 1"
alias -tabgraph "-showscores; net_graph 0"
// bind for showing some info
alias +showinfo "cl_showfps 1; net_graph 1; cl_showpos 1"
alias -showinfo "cl_showfps 0; net_graph 0; cl_showpos 0"
// 1 tick ctap script
//alias "+ctap" "+duck 1; -duck 1; +jump 1"
//alias "-ctap" "-jump 1"
// 2 tick ctap script
// +attack only calls spec_next when directly bound to a key
alias +ctap_attack "+attack; spec_next"
alias -ctap_attack -attack
alias +ctap_rj "-duck; +jump; +ctap_attack"
alias -ctap_rj "-jump; -ctap_attack; bind mouse1 +ctap_attack"
alias +ctap "+duck; bind mouse1 +ctap_rj; spec_prev"
alias -ctap -duck
//medic radar
alias +radar "hud_medicautocallersthreshold 500"
alias -radar "hud_medicautocallersthreshold 59"
// zoom
alias +zoom "fov_desired 75; r_drawviewmodel 0"
alias -zoom "fov_desired 90; r_drawviewmodel 1"
// crouch jump script
alias +rj "spec_mode;-duck;+cr;alias checkrj +cr"
alias -rj "-cr;checkduck;alias checkrj none"
alias +crouch "-cr;+duck;alias checkduck +duck"
alias -crouch "-duck;checkrj;alias checkduck none"
alias checkduck none
alias checkrj none
alias +cr "+jump;+duck"
alias -cr "-duck;-jump"
alias none ""
// quick build/destroy sentry
alias sentry "destroy 2; build 2"
// binds
// slots
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind 0 "slot10"
// notification interaction
bind j "cl_trigger_first_notification"
bind k "cl_decline_first_notification"
// voice menu
bind f1 "voice_menu_1"
bind f2 "voice_menu_2"
bind f3 "voice_menu_3"
// class/team binds
bind n "+quickswitch"
bind m "open_charinfo_direct"
bind , "changeclass"
bind . "changeteam"
// interaction
bind r "+reload"
bind b "lastdisguise"
bind g "+taunt"
bind h "+context_action"
bind \ "dropitem"
bind z "+radar"
bind ctrl "+zoom"
bind ` "toggleconsole"
bind enter "show_quest_log"
bind escape "cancelselect"
bind pause "pause"
//fake call
bind alt "sentry"
//call medic
bind e "voicemenu 0 0"
bind tab "+showscores"
//cancel taunt
bind x "lastinv"
bind f "+inspect"
//call spy
bind mouse4 "voicemenu 1 1"
bind mouse5 "+use_action_slot_item"
bind mouse3 "+attack3"
// attack binds
bind mouse1 "+attack"
bind mouse2 "+attack2"
// scroll weapons
bind mwheelup "invprev"
bind mwheeldown "invnext"
// chat binds
bind y "say"
bind u "say_team"
bind i "say_party"
bind v +voicerecord
//spray
bind t "impulse 201"
//show logs.tf logs
bind l "cl_disablehtmlmotd 0; say !log"
// killbinds
bind - "kill"
bind = "explode"
//bind for map vote when it breaks
bind f9 "next_map_vote 0"
bind f10 "next_map_vote 1"
bind f11 "next_map_vote 2"
// loadouts
bind f5 "loadouts.A"
bind f6 "loadouts.B"
bind f7 "loadouts.C"
bind f8 "loadouts.D"
bind q "loadouts.resup"
// ready toggle
bind f4 "player_ready_toggle"
//bind to use mconfig null movement binds
bind w "+mf"
bind a "+ml"
bind s "+mb"
bind d "+mr"
// movement
bind space "+jump"
bind shift "+duck"
bind c "+rj"
// other
bind p "snd_restart;hud_reloadscheme"
//bind <key> "incrementvar r_drawviewmodel 0 1 1"
//bind <key> "incrementvar cl_first_person_uses_world_model 0 1 1"
//bind <key> "incrementvar tf_use_min_viewmodel 0 1 1"
// find alt bind
//disabled as banned in rgl now for some reason
//bind ctrl "+ctap"

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// https://developer.valvesoftware.com/wiki/List_of_Team_Fortress_2_console_commands_and_variables
// No texture streaming
no_texture_stream
con_enable 1
//Set the default confile location
//con_logfile "console.log"
developer 0
// enable closed captions
closecaption 1
fov_desired 90
viewmodel_fov 70
viewmodel_fov_demo 70
hud_medicautocallers 1
// 100 - 20.5*2 (2 small first aid kits)
hud_medicautocallersthreshold 59
hud_combattext_batching 1
hud_combattext_batching_window 1
tf_remember_activeweapon 1
tf_remember_lastswitched 1
// Demo recording
// All matches are recorded
ds_enable 2
ds_kill_delay 15
ds_min_streak 2
ds_dir demos
ds_notify 1
ds_sound 1
ds_screens 0
// Minimum killstreak to record
ds_min_streak 4
//Advanced options
hud_fastswitch 1
cl_autoreload 1
tf_colorblindassist 1
cl_use_tournament_specgui 0
cl_hud_playerclass_use_playermodel 1
cl_disablehtmlmotd 1
hud_classautokill 0
tf_medigun_autoheal 1
hud_medichealtargetmarker 1
tf_simple_disguise_menu 1
cl_autorezoom 0
tf_sniper_fullcharge_bell 1
tf_hud_no_crosshair_on_scope_zoom 0
tf_scoreboard_ping_as_text 1
tf_use_min_viewmodels 1
cl_hud_minmode 1
cl_spraydisable 0
tf_scoreboard_mouse_mode 1
hud_saytext_time 5
glow_outline_effect_enable 1
//filter out Error from console
con_filter_enable 1
con_filter_text_out "Error"
//self help
echo "----- When making a single player server run "exec listenserver.cfg" -----"
echo "----- When making a multiplayer server set "sv_lan" to 0 -----"
//sanity filter
//breaks voice until reconnect
//voice_enable 0
// Load modern casual preloader
sv_pure -1
sv_cheats 1
exec preloader.cfg
// Disabled due to changing con_logfile, replace with simple resup bind
exec loadouts/init.cfg
exec training.cfg
exec binds.cfg
// Sets hitsound settings
exec hit_tonal.cfg
host_writeconfig
echo "Done config"

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loadouts.demoman

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loadouts.engineer

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// Commands here will run before every class config
// rebind for classes other than soldier
bind mouse1 +attack
bind mouse2 +attack2

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loadouts.heavyweapons

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loadouts.medic

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textures=ultra textures=ultra
decals=ultra
sprays=keep
bandwidth=6.0Mbps bandwidth=6.0Mbps
download=all download=all
fpscap=unlimited fpscap=unlimited
hud_achievement=on hud_achievement=on
hud_player_model=on hud_player_model=on
fpscap=400

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loadouts.pyro

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loadouts.scout

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loadouts.sniper

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loadouts.soldier
// ctap script
bind mouse2 +ctap
bind mouse1 +ctap_attack

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loadouts.spy

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//Personal portable regen for offline jumping!
sv_cheats 1
sv_allow_wait_command 1
wait 5;ent_fire !self addoutput "targetname player_me"
wait 5;ent_fire func_regenerate addoutput "classname func_regenerate_temp"
wait 5;ent_fire info_target addoutput "classname info_target_temp"
wait 10;give info_target
wait 10;give func_regenerate
wait 20;ent_fire info_target addoutput "targetname mytarget"
wait 20;ent_fire func_regenerate addoutput "StartDisabled 1"
wait 20;ent_fire func_regenerate addoutput "mins -100 -100 -100"
wait 20;ent_fire func_regenerate addoutput "maxs 100 100 100"
wait 30;ent_fire func_regenerate addoutput "solid 2"
wait 30;ent_fire func_regenerate addoutput "spawnflags 1"
wait 30;ent_fire info_target setparent player_me
wait 33;ent_fire func_regenerate setparent mytarget
wait 35;ent_fire func_regenerate enable
wait 40;echo "Regen Script Enabled"

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cl_training_class_unlock_all
// > Bitfield representing what classes have been used to complete training.
// 111 111 111
cl_training_completed_with_classes 511
tf_training_has_prompted_for_forums 1
tf_training_has_prompted_for_loadout 1
tf_training_has_prompted_for_offline_practice 1
tf_training_has_prompted_for_options 1
tf_training_has_prompted_for_training 1
tf_explanations_backpackpanel 1
tf_explanations_charinfo_armory_panel 1
tf_explanations_charinfopanel 1
tf_explanations_craftingpanel 1
tf_explanations_discardpanel 1
tf_explanations_store 1
tf_show_preset_explanation_in_class_loadout 0
tf_show_taunt_explanation_in_class_loadout 0
tf_matchmaking_ticket_help 0
tf_show_maps_details_explanation_count 0
cl_ask_blacklist_opt_out 1
cl_ask_favorite_opt_out 1
sb_dontshow_maxplayer_warning 1
cl_hud_playerclass_playermodel_showed_confirm_dialog 1
tf_mvm_tabs_discovered 3
tf_coach_request_nevershowagain 1

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// Enable hitsound and last hit sound
tf_dingalingaling 1
tf_dingalingaling_lasthit 0
// Set hitsound delay
tf_dingalingaling_repeat_delay 0
// Max and min pitch
tf_dingaling_lasthit_pitchmaxdmg 100
tf_dingaling_lasthit_pitchmindmg 100
tf_dingaling_pitchmaxdmg 100
tf_dingaling_pitchmindmg 100
// Set effect set to the needed set
tf_dingalingaling_last_effect 0
tf_dingalingaling_effect 0
// Set volume
tf_dingaling_lasthit_volume 1
tf_dingaling_volume 1

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// Enable hitsound and last hit sound
tf_dingalingaling 1
tf_dingalingaling_lasthit 1
// Set hitsound delay
tf_dingalingaling_repeat_delay 1
// Max and min pitch
tf_dingaling_lasthit_pitchmaxdmg 100
tf_dingaling_lasthit_pitchmindmg 100
tf_dingaling_pitchmaxdmg 100
tf_dingaling_pitchmindmg 100
// Set effect set to the needed set
tf_dingalingaling_last_effect 4
tf_dingalingaling_effect 4
// Set volume
tf_dingaling_lasthit_volume 1
tf_dingaling_volume 1

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// Enable hitsound and last hit sound
tf_dingalingaling 1
tf_dingalingaling_lasthit 0
// Set hitsound delay
tf_dingalingaling_repeat_delay 0
// Max and min pitch
tf_dingaling_lasthit_pitchmaxdmg 100
tf_dingaling_lasthit_pitchmindmg 100
tf_dingaling_pitchmaxdmg 25
tf_dingaling_pitchmindmg 150
// Set effect set to the needed set
tf_dingalingaling_last_effect 0
tf_dingalingaling_effect 0
// Set volume
tf_dingaling_lasthit_volume 1
tf_dingaling_volume 1

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# Links
- https://wiki.teamfortress.com/wiki/Hit_Sound
- https://steamcommunity.com/sharedfiles/filedetails/?id=528571728
- https://www.youtube.com/watch?v=6mwHECBeDzk
- https://support.audacityteam.org/audio-editing/splitting-a-recording-into-separate-tracks

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"UnlitGeneric"
{
"$basetexture" "vgui\logos\2B Continued"
"$translucent" "1"
"$ignorez" "1"
"$vertexcolor" "1"
"$vertexalpha" "1"
}

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"LightmappedGeneric"
{
"$basetexture" "vgui/logos/Cala Maria"
}

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