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3 Commits
cec73b0907
...
62e81da516
Author | SHA1 | Date | |
---|---|---|---|
62e81da516 | |||
5ea9fddc45 | |||
f4bda2b96f |
@ -202,4 +202,7 @@ cl_hud_minmode 1
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echo "Done config"
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// Load modern casual preloader
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exec preloader.cfg
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host_writeconfig
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@ -1 +0,0 @@
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map ctf_2fort; wait 1000;jointeam 1;join_class scout;wait 240;join_class soldier;wait 240;join_class pyro;wait 240;join_class demoman;wait 240;join_class heavyweapons;wait 240;join_class engineer;wait 240;join_class medic;wait 240;join_class sniper;wait 240;join_class spy;wait 240;disconnect
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29
_Cache Remover.bat
Normal file
29
_Cache Remover.bat
Normal file
@ -0,0 +1,29 @@
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@echo off
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cls
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IF NOT EXIST "..\..\tf_win64.exe" (goto :WAIT)
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goto :DOIT
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:WAIT
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color c
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echo Error Code : E01 (not in custom folder)
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goto :ASK
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:ASK
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set /P c=This program might not be in the CUSTOM folder, continue? [continue or cancel]
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if /I %c% EQU continue goto :DOIT
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if /I %c% EQU cancel goto :EXIT2
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:DOIT
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echo Removing cache files.
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del /F /S *.cache
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goto EXIT
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:EXIT2
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exit
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:EXIT
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color a
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echo done!
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echo cache remover by Panic Civilian
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pause
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exit
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BIN
_mcp graveyard ghost fix.vpk
Normal file
BIN
_mcp graveyard ghost fix.vpk
Normal file
Binary file not shown.
BIN
_mcp saxton hale fix.vpk
Normal file
BIN
_mcp saxton hale fix.vpk
Normal file
Binary file not shown.
14
_modern casual preloader/cfg/old_preloader.cfg
Normal file
14
_modern casual preloader/cfg/old_preloader.cfg
Normal file
@ -0,0 +1,14 @@
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//MODERN CASUAL PRELOADER
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cl_always_flush_models 0
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mod_load_anims_async 0
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mod_load_mesh_async 0
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mod_load_vcollide_async 0
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mod_touchalldata 1
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mod_forcetouchdata 0
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mod_forcedata 1
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mod_lock_mdls_on_load 1 //was 0
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sv_allow_wait_command 1
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sv_allow_point_servercommand always
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sv_pure -1
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wait 3;toggle mat_aaquality 0 1;wait 15;toggle mat_aaquality 0 1
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map preloader_vscript;wait 80;disconnect;wait;hud_reloadscheme;wait 3;playmenumusic;echo "--Modern Casual Preloader--"
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14
_modern casual preloader/cfg/old_preloaderwalkway.cfg
Normal file
14
_modern casual preloader/cfg/old_preloaderwalkway.cfg
Normal file
@ -0,0 +1,14 @@
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//MODERN CASUAL PRELOADER
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cl_always_flush_models 0
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mod_load_anims_async 0
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mod_load_mesh_async 0
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mod_load_vcollide_async 0
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mod_touchalldata 1
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mod_forcetouchdata 0
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mod_forcedata 1
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mod_lock_mdls_on_load 1 //was 0
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sv_allow_wait_command 1
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sv_allow_point_servercommand always
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sv_pure -1
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wait 3;toggle mat_aaquality 0 1;wait 15;toggle mat_aaquality 0 1
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map tr_walkway_preloader;wait 2;echo "--Modern Casual Preloader-- LOADING TR_WALKWAY..."
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14
_modern casual preloader/cfg/preloader.cfg
Normal file
14
_modern casual preloader/cfg/preloader.cfg
Normal file
@ -0,0 +1,14 @@
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//MODERN CASUAL PRELOADER
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cl_always_flush_models 0
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mod_load_anims_async 0
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mod_load_mesh_async 0
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mod_load_vcollide_async 0
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mod_touchalldata 1
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mod_forcetouchdata 0
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mod_forcedata 1
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mod_lock_mdls_on_load 1
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sv_allow_wait_command 1
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sv_allow_point_servercommand always
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sv_pure -1
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wait 3;toggle mat_aaquality 0 1;wait 30;toggle mat_aaquality 0 1
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map preloader_vscript;wait 90;disconnect;wait 3;playmenumusic;echo "--Modern Casual Preloader--"
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14
_modern casual preloader/cfg/preloaderwalkway.cfg
Normal file
14
_modern casual preloader/cfg/preloaderwalkway.cfg
Normal file
@ -0,0 +1,14 @@
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//MODERN CASUAL PRELOADER
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cl_always_flush_models 0
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mod_load_anims_async 0
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mod_load_mesh_async 0
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mod_load_vcollide_async 0
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mod_touchalldata 1
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mod_forcetouchdata 0
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mod_forcedata 1
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mod_lock_mdls_on_load 1
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sv_allow_wait_command 1
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sv_allow_point_servercommand always
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sv_pure -1
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wait 3;toggle mat_aaquality 0 1;wait 30;toggle mat_aaquality 0 1
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map tr_walkway_preloader;wait 2;echo "--Modern Casual Preloader-- LOADING TR_WALKWAY..."
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388
_modern casual preloader/cfg/tr_walkway/cvars.cfg
Normal file
388
_modern casual preloader/cfg/tr_walkway/cvars.cfg
Normal file
@ -0,0 +1,388 @@
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// Variables
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//Variable A
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alias tr_AINC "ent_fire custom_Avar add 1"
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alias tr_ADEC "ent_fire custom_Avar subtract 1"
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alias tr_ALOAD "ent_fire custom_Avar getvalue"
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alias tr_ARESET "ent_fire custom_Avar setvalue 0"
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alias tr_ONAEQUAL
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alias tr_ONANOTEQUAL
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alias tr_ONAGREATERTHAN
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alias tr_ONALESSTHAN
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//Variable B
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alias tr_BINC "ent_fire custom_Bvar add 1"
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alias tr_BDEC "ent_fire custom_Bvar subtract 1"
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alias tr_BLOAD "ent_fire custom_Bvar getvalue"
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alias tr_BRESET "ent_fire custom_Bvar setvalue 0"
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alias tr_ONBEQUAL
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alias tr_ONBNOTEQUAL
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alias tr_ONBGREATERTHAN
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alias tr_ONBLESSTHAN
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//Variable C
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alias tr_CINC "ent_fire custom_Cvar add 1"
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alias tr_CDEC "ent_fire custom_Cvar subtract 1"
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alias tr_CLOAD "ent_fire custom_Cvar getvalue"
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alias tr_CRESET "ent_fire custom_Cvar setvalue 0"
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alias tr_ONCEQUAL
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alias tr_ONCNOTEQUAL
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alias tr_ONCGREATERTHAN
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alias tr_ONCLESSTHAN
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//Variable D
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alias tr_DINC "ent_fire custom_Dvar add 1"
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alias tr_DDEC "ent_fire custom_Dvar subtract 1"
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alias tr_DLOAD "ent_fire custom_Dvar getvalue"
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alias tr_DRESET "ent_fire custom_Dvar setvalue 0"
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alias tr_ONDEQUAL
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alias tr_ONDNOTEQUAL
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alias tr_ONDGREATERTHAN
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alias tr_ONDLESSTHAN
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//Variable E
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alias tr_EINC "ent_fire custom_Evar add 1"
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alias tr_EDEC "ent_fire custom_Evar subtract 1"
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alias tr_ELOAD "ent_fire custom_Evar getvalue"
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alias tr_ERESET "ent_fire custom_Evar setvalue 0"
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alias tr_ONEEQUAL
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alias tr_ONENOTEQUAL
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alias tr_ONEGREATERTHAN
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alias tr_ONELESSTHAN
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//Variable BUFFER
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alias tr_BUFFERINC "ent_fire custom_BUFFERvar add 1"
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alias tr_BUFFERDEC "ent_fire custom_BUFFERvar subtract 1"
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alias tr_BUFFERRESET "ent_fire custom_BUFFERvar setvalue 0"
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alias tr_ONBUFFEREQUAL
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alias tr_ONBUFFERNOTEQUAL
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alias tr_ONBUFFERGREATERTHAN
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alias tr_ONBUFFERLESSTHAN
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// Comparer
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alias tr_CMP "ent_fire custom_compare compare"
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alias tr_LOADX "ent_fire custom_buffer_x getvalue"
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alias tr_LOADY "ent_fire custom_buffer_y getvalue"
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alias tr_ONCMPEQUAL
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alias tr_ONCMPNOTEQUAL
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alias tr_ONCMPGREATERTHAN
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alias tr_ONCMPLESSTHAN
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// Switch
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alias tr_CASE "ent_fire custom_buffer_case getvalue"
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alias tr_CASERAND "ent_fire custom_case pickrandom"
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alias tr_CASERANDSHUF "ent_fire custom_case pickrandomshuffle"
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alias tr_ONCASE00
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alias tr_ONCASE01
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alias tr_ONCASE02
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alias tr_ONCASE03
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alias tr_ONCASE04
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alias tr_ONCASE05
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alias tr_ONCASE06
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alias tr_ONCASE07
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alias tr_ONCASE08
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alias tr_ONCASE09
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alias tr_ONCASE10
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alias tr_ONCASE11
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alias tr_ONCASE12
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alias tr_ONCASE13
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alias tr_ONCASE14
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alias tr_ONCASE15
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alias tr_CASEDEF
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// Timers
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alias tr_ONTIMERA
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alias tr_ONTIMERB
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alias tr_ONTIMERC
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alias tr_ONTIMERD
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alias tr_TIMERA_ON "ent_fire custom_timer_A enable"
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alias tr_TIMERA_OFF "ent_fire custom_timer_A disable"
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alias tr_TIMERB_ON "ent_fire custom_timer_B enable"
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alias tr_TIMERB_OFF "ent_fire custom_timer_B disable"
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alias tr_TIMERC_ON "ent_fire custom_timer_C enable"
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alias tr_TIMERC_OFF "ent_fire custom_timer_C disable"
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alias tr_TIMERD_ON "ent_fire custom_timer_D enable"
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alias tr_TIMERD_OFF "ent_fire custom_timer_D disable"
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// Extra coding system
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alias tr_ONSTART
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alias tr_ONMID
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alias tr_ONEND
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alias tr_ONLEAVE
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alias tr_POSEVENT_ON "ent_fire events_walkway enable"
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alias tr_POSEVENT_OFF "ent_fire events_walkway disable"
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alias tr_TEXT1 "ent_fire custom_text1 display"
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alias tr_TEXT2 "ent_fire custom_text2 display"
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alias tr_TEXT3 "ent_fire custom_text3 display"
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alias tr_RELAY "ent_fire custom_relay trigger"
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// Movement speed
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alias tr_speed_no "ent_fire speed_counter setvalue 1"
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alias tr_speed_snail "ent_fire speed_counter setvalue 2
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alias tr_speed_heavy "ent_fire speed_counter setvalue 3"
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alias tr_speed_soldier "ent_fire speed_counter setvalue 4"
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alias tr_speed_demoman "ent_fire speed_counter setvalue 5"
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alias tr_speed_average "ent_fire speed_counter setvalue 6"
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alias tr_speed_medic "ent_fire speed_counter setvalue 7"
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alias tr_speed_scout "ent_fire speed_counter setvalue 8"
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alias tr_speed_jet "ent_fire speed_counter setvalue 9"
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alias tr_speed_up "ent_fire speed_counter add 1"
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alias tr_speed_down "ent_fire speed_counter subtract 1"
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alias tr_stop "ent_fire stop_toggle test"
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// Deploy time
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alias tr_deploy_120 "ent_fire deploy_counter setvalue 9"
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alias tr_deploy_60 "ent_fire deploy_counter setvalue 8"
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alias tr_deploy_40 "ent_fire deploy_counter setvalue 7"
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alias tr_deploy_30 "ent_fire deploy_counter setvalue 6"
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alias tr_deploy_20 "ent_fire deploy_counter setvalue 5"
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alias tr_deploy_15 "ent_fire deploy_counter setvalue 4"
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alias tr_deploy_10 "ent_fire deploy_counter setvalue 3"
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alias tr_deploy_05 "ent_fire deploy_counter setvalue 2"
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alias tr_deploy_no "ent_fire deploy_counter setvalue 1"
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alias tr_deploy_down "ent_fire deploy_counter subtract 1"
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alias tr_deploy_up "ent_fire deploy_counter add 1"
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// Bots spawn
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alias tr_spawn_random "ent_fire bots_create_random test"
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alias tr_spawn_airblast "ent_fire bots_create_airblast test"
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alias tr_spawn_light "ent_fire bots_create_light test"
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alias tr_spawn_comp "ent_fire bots_create_comp test"
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alias tr_spawn_headshot "ent_fire bots_create_headshot test"
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alias tr_spawn_all "ent_fire bots_create_all test"
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alias tr_spawn_pyros "ent_fire bots_create_pyros test"
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alias tr_spawn_scouts "ent_fire bots_create_scouts test"
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alias tr_spawn_heavies "ent_fire bots_create_heavys test"
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alias tr_spawn_medics "ent_fire bots_create_medics test"
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alias tr_spawn_spies "ent_fire bots_create_spies test"
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alias tr_spawn_demomen "ent_fire bots_create_demomen test"
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alias tr_spawn_soldiers "ent_fire bots_create_soldiers test"
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alias tr_spawn_engineers "ent_fire bots_create_engineers test"
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alias tr_spawn_snipers "ent_fire bots_create_snipers test"
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alias tr_spawn_1pyro "ent_fire bots_create_1pyro test"
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alias tr_spawn_1scout "ent_fire bots_create_1scout test"
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alias tr_spawn_1heavy "ent_fire bots_create_1heavy test"
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alias tr_spawn_1medic "ent_fire bots_create_1medic test"
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alias tr_spawn_1spy "ent_fire bots_create_1spy test"
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alias tr_spawn_1demoman "ent_fire bots_create_1demoman test"
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alias tr_spawn_1soldier "ent_fire bots_create_1soldier test"
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alias tr_spawn_1engineer "ent_fire bots_create_1engineer test"
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alias tr_spawn_1sniper "ent_fire bots_create_1sniper test"
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alias tr_spawn_1random "ent_fire bots_create_1random test"
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// Bots management
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alias tr_maxbots_up "ent_fire botmax_counter add 1"
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alias tr_maxbots_down "ent_fire botmax_counter subtract 1"
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alias tr_maxbots_16 "ent_fire launchpad_counter setvalue 9"
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alias tr_maxbots_14 "ent_fire launchpad_counter setvalue 8"
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alias tr_maxbots_12 "ent_fire launchpad_counter setvalue 7"
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alias tr_maxbots_10 "ent_fire launchpad_counter setvalue 6"
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alias tr_maxbots_08 "ent_fire launchpad_counter setvalue 5"
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alias tr_maxbots_05 "ent_fire launchpad_counter setvalue 4"
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alias tr_maxbots_03 "ent_fire launchpad_counter setvalue 3"
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alias tr_maxbots_01 "ent_fire launchpad_counter setvalue 2"
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alias tr_maxbots_00 "ent_fire launchpad_counter setvalue 1"
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alias tr_kill "ent_fire bots_kill trigger"
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alias tr_kick "ent_fire bots_kickall trigger"
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alias tr_default "ent_fire all_default trigger"
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|
||||
alias tr_firewall "ent_fire killmid_toggle test"
|
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alias tr_firewall_OFF "ent_fire killmid_toggle setvaluetest 1"
|
||||
alias tr_firewall_ON "ent_fire killmid_toggle setvaluetest 0"
|
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|
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// Map options
|
||||
alias tr_resupply "ent_fire resupply_toggle test"
|
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alias tr_resupply_ON "ent_fire resupply_toggle setvaluetest 0"
|
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alias tr_resupply_OFF "ent_fire resupply_toggle setvaluetest 1"
|
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|
||||
alias tr_panic "ent_fire panic_toggle test"
|
||||
alias tr_panic_ON "ent_fire panic_toggle setvaluetest 0"
|
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alias tr_panic_OFF "ent_fire panic_toggle setvaluetest 1"
|
||||
|
||||
alias tr_grav "ent_fire grav_select compare"
|
||||
alias tr_grav_default "ent_fire grav_select setvaluecompare 2"
|
||||
alias tr_grav_low "ent_fire grav_select setvaluecompare 0"
|
||||
alias tr_grav_verylow "ent_fire grav_select setvaluecompare 1"
|
||||
|
||||
alias tr_walls "ent_fire walls_select compare"
|
||||
alias tr_walls_ON "ent_fire walls_select setvaluecompare 2"
|
||||
alias tr_walls_OFF "ent_fire walls_select setvaluecompare 0"
|
||||
alias tr_walls_OFFnd "ent_fire walls_se lect setvaluecompare 1"
|
||||
|
||||
alias tr_crits "ent_fire crits_toggle test"
|
||||
alias tr_crits_ON "ent_fire crits_toggle setvaluetest 0"
|
||||
alias tr_crits_OFF "ent_fire crits_toggle setvaluetest 1"
|
||||
|
||||
alias tr_deploy_rand "ent_fire deployrand_toggle test"
|
||||
alias tr_deploy_rand_ON "ent_fire deployrand_toggle setvaluetest 0"
|
||||
alias tr_deploy_rand_OFF "ent_fire deployrand_toggle setvaluetest 1"
|
||||
|
||||
alias tr_deploy_left "ent_fire deploy_left test"
|
||||
alias tr_deploy_right "ent_fire deploy_right test"
|
||||
alias tr_deploy_stop "ent_fire deploy_stop compare"
|
||||
|
||||
alias tr_deployonlp "ent_fire deploylp_toggle test"
|
||||
alias tr_deployonlp_ON "ent_fire deploylp_toggle setvalutest 0"
|
||||
alias tr_deployonlp_OFF "ent_fire deploylp_toggle setvalutest 1"
|
||||
|
||||
// Hill and ramp
|
||||
|
||||
alias tr_hill_up "ent_fire relay_slope_up test"
|
||||
alias tr_hill_down "ent_fire relay_slope_down test"
|
||||
|
||||
alias tr_ramp_up "ent_fire relay_slope_cw test"
|
||||
alias tr_ramp_down "ent_fire relay_slope_ccw test"
|
||||
|
||||
alias tr_ramp_full "ent_fire relay_slope_extreme test"
|
||||
alias tr_ramp_fullup "ent_fire relay_slope_extreme setvaluetest -1"
|
||||
alias tr_ramp_fulldown "ent_fire relay_slope_extreme setvaluetest 1"
|
||||
|
||||
// Bots dodge options
|
||||
alias tr_jump "ent_fire jump_toggle test"
|
||||
alias tr_jump_ON "ent_fire jump_toggle setvaluetest 0"
|
||||
alias tr_jump_OFF "ent_fire jump_toggle setvaluetest 1"
|
||||
|
||||
alias tr_back "ent_fire back_toggle test"
|
||||
alias tr_back_ON "ent_fire back_toggle setvaluetest 0"
|
||||
alias tr_back_OFF "ent_fire back_toggle setvaluetest 1"
|
||||
|
||||
alias tr_strafe "ent_fire strafe_select compare"
|
||||
alias tr_strafe_ON "ent_fire strafe_select setvaluecompare 2"
|
||||
alias tr_strafe_ONR "ent_fire strafe_select setvaluecompare 0"
|
||||
alias tr_strafe_OFF "ent_fire strafe_select setvaluecompare 1"
|
||||
|
||||
alias tr_crouch "ent_fire crouch_select compare"
|
||||
alias tr_crouch_ON "ent_fire crouch_select setvaluecompare 2"
|
||||
alias tr_crouch_ONR "ent_fire crouch_select setvaluecompare 0"
|
||||
alias tr_crouch_OFF "ent_fire crouch_select setvaluecompare 1"
|
||||
|
||||
alias tr_strafe_timer "ent_fire strafetimer_select compare"
|
||||
alias tr_strafe_timer_default "ent_fire strafetimer_select setvaluecompare 2"
|
||||
alias tr_strafe_timer_long "ent_fire strafetimer_select setvaluecompare 0"
|
||||
alias tr_strafe_timer_short "ent_fire strafetimer_select setvaluecompare 1"
|
||||
|
||||
// Retractable platform
|
||||
alias tr_platform "ent_fire platform_toggle test"
|
||||
alias tr_platform_ON "ent_fire platform_toggle setvaluetest 0"
|
||||
alias tr_platform_OFF "ent_fire platform_toggle setvaluetest 1"
|
||||
|
||||
alias tr_platform_up "ent_fire platform_Z1 test"
|
||||
alias tr_platform_down "ent_fire platform_Z2 test"
|
||||
alias tr_platform_left "ent_fire platform_Y1 test"
|
||||
alias tr_platform_right "ent_fire platform_Y2 test"
|
||||
alias tr_platform_stop "ent_fire platform_stop test"
|
||||
|
||||
// Bots actions
|
||||
alias tr_hurt "ent_fire hurt_select compare"
|
||||
alias tr_hurt_ON "ent_fire hurt_select setvaluecompare 0"
|
||||
alias tr_hurt_ONlow "ent_fire hurt_select setvaluecompare 1"
|
||||
alias tr_hurt_OFF "ent_fire hurt_select setvaluecompare 2"
|
||||
|
||||
alias tr_aim "ent_fire aim_select compare"
|
||||
alias tr_aim_default "ent_fire aim_select setvaluecompare 2"
|
||||
alias tr_aim_up "ent_fire aim_select setvaluecompare 0"
|
||||
alias tr_aim_down "ent_fire aim_select setvaluecompare 1"
|
||||
|
||||
alias tr_botresupply_OFF "ent_fire botres_toggle setvaluetest 1"
|
||||
alias tr_botresupply_ON "ent_fire botres_toggle setvaluetest 0"
|
||||
alias tr_botresupply "ent_fire botres_toggle test"
|
||||
|
||||
alias tr_spam "ent_fire dispenser_select compare"
|
||||
alias tr_spam_spy "ent_fire dispenser_select setvaluecompare 1"
|
||||
alias tr_spam_dispenser "ent_fire dispenser_select setvaluecompare 0"
|
||||
alias tr_spam_none "ent_fire dispenser_select setvaluecompare 2"
|
||||
|
||||
alias tr_attack "ent_fire attack_counter add 1"
|
||||
alias tr_attack_ON "ent_fire attack_counter setvalue 1"
|
||||
alias tr_attack_ON3 "ent_fire attack_counter setvalue 2"
|
||||
alias tr_attack_ONR "ent_fire attack_counter setvalue 3"
|
||||
alias tr_attack_OFF "ent_fire attack_counter setvalue 0"
|
||||
|
||||
// Launchpad options
|
||||
alias tr_lp "ent_fire launchpad_toggle test"
|
||||
alias tr_lp_ON "ent_fire launchpad_toggle setvaluetest 0"
|
||||
alias tr_lp_OFF "ent_fire launchpad_toggle setvaluetest 1"
|
||||
|
||||
alias tr_lp_randpow "ent_fire launchpad_random_toggle test"
|
||||
alias tr_lp_randpow_ON "ent_fire launchpad_random_toggle setvaluetest 0"
|
||||
alias tr_lp_randpow_OFF "ent_fire launchpad_random_toggle setvaluetest 1"
|
||||
|
||||
alias tr_lp_randtraj "ent_fire launchpad_traj_toggle test"
|
||||
alias tr_lp_randtraj_ON "ent_fire launchpad_traj_toggle setvaluetest 0"
|
||||
alias tr_lp_randtraj_OFF "ent_fire launchpad_traj_toggle setvaluetest 1"
|
||||
|
||||
alias tr_lp_pow_9 "ent_fire launchpad_counter setvalue 9"
|
||||
alias tr_lp_pow_8 "ent_fire launchpad_counter setvalue 8"
|
||||
alias tr_lp_pow_7 "ent_fire launchpad_counter setvalue 7"
|
||||
alias tr_lp_pow_6 "ent_fire launchpad_counter setvalue 6"
|
||||
alias tr_lp_pow_5 "ent_fire launchpad_counter setvalue 5"
|
||||
alias tr_lp_pow_4 "ent_fire launchpad_counter setvalue 4"
|
||||
alias tr_lp_pow_3 "ent_fire launchpad_counter setvalue 3"
|
||||
alias tr_lp_pow_2 "ent_fire launchpad_counter setvalue 2"
|
||||
alias tr_lp_pow_1 "ent_fire launchpad_counter setvalue 1"
|
||||
|
||||
alias tr_lp_pow_up "ent_fire launchpad_counter add 1"
|
||||
alias tr_lp_pow_down "ent_fire launchpad_counter subtract 1"
|
||||
|
||||
alias tr_lp_traj_up "ent_fire launchpad_traj_up test"
|
||||
alias tr_lp_traj_down "ent_fire launchpad_traj_down test"
|
||||
alias tr_lp_traj_stop "ent_fire launchpad_traj_stop compare"
|
||||
|
||||
// Sentry room
|
||||
alias tr_sentry1 "ent_fire button_sentry1 use"
|
||||
alias tr_sentry2 "ent_fire button_sentry2 use"
|
||||
alias tr_sentry3 "ent_fire button_sentry3 use"
|
||||
alias tr_disp1 "ent_fire button_sentry1d use"
|
||||
alias tr_disp2 "ent_fire button_sentry2d use"
|
||||
alias tr_disp3 "ent_fire button_sentry3d use"
|
||||
alias tr_blocks "ent_fire button_block2 use"
|
||||
alias tr_blockl "ent_fire button_block use"
|
||||
alias tr_deploengi "ent_fire button_engy use"
|
||||
alias tr_changeteam "ent_fire button_teamswitch use"
|
||||
alias tr_eraseone "ent_fire button_clearout_single use"
|
||||
alias tr_eraseall "ent_fire button_clearout use"
|
||||
alias tr_sr_up "ent_fire button_xbak use"
|
||||
alias tr_sr_down "ent_fire button_xfwd use"
|
||||
alias tr_sr_left "ent_fire button_ybak use"
|
||||
alias tr_sr_right "ent_fire button_yfwd use"
|
||||
alias tr_sr_cw "ent_fire button_clockwise use"
|
||||
alias tr_sr_ccw "ent_fire button_counterclockwise use"
|
||||
|
||||
alias tr_sr "ent_fire branch_sr_enabling test"
|
||||
alias tr_sr_ON "ent_fire branch_sr_enabling setvaluetest 0"
|
||||
alias tr_sr_OFF "ent_fire branch_sr_enabling setvaluetest 1"
|
||||
|
||||
alias tr_wrench "ent_fire wrench_toggle test"
|
||||
alias tr_wrench_ON "ent_fire wrench_toggle setvaluetest 0"
|
||||
alias tr_wrench_OFF "ent_fire wrench_toggle setvaluetest 1"
|
||||
|
||||
// Extra
|
||||
alias tr_attackonce "ent_fire attack_once trigger"
|
||||
alias tr_deployonce "ent_fire spawncounter add 1"
|
||||
alias tr_iwantmyhoovy "ent_fire engicounter_case_1 invalue 200"
|
||||
|
||||
alias tr_tele_0 "ent_fire teleport_relay_0 Activate"
|
||||
alias tr_tele_1 "ent_fire teleport_relay_1 Activate"
|
||||
alias tr_tele_2 "ent_fire teleport_relay_2 Activate"
|
||||
alias tr_tele_3 "ent_fire teleport_relay_3 Activate"
|
||||
alias tr_tele_4 "ent_fire teleport_relay_4 Activate"
|
||||
alias tr_tele_5 "ent_fire teleport_relay_5 Activate"
|
||||
alias tr_tele_6 "ent_fire teleport_relay_6 Activate"
|
||||
alias tr_tele_7 "ent_fire teleport_relay_7 Activate"
|
||||
alias tr_tele_8 "ent_fire teleport_relay_8 Activate"
|
||||
alias tr_tele_9 "ent_fire teleport_relay_9 Activate"
|
||||
alias tr_tele_10 "ent_fire teleport_relay_10 Activate"
|
||||
echo "======================="
|
||||
echo "tr_walkway cvars loaded"
|
||||
echo "======================="
|
197
_modern casual preloader/cfg/tr_walkway/games/gsoldier.cfg
Normal file
197
_modern casual preloader/cfg/tr_walkway/games/gsoldier.cfg
Normal file
@ -0,0 +1,197 @@
|
||||
// Galaga soldier
|
||||
// This is a test mini game to demostrate the codin system in tr_walkway. To play this game, enter "exec gsoldier" in the
|
||||
// console. This will rebind w, s and mouse1. It will go back to normal when the game ends.
|
||||
|
||||
// Soldier actions
|
||||
// ----------------------------------
|
||||
// Soldier position
|
||||
alias soldpos1 "bot_teleport Soldier_Boy -240 2229 -434 0 90 0.000000; alias soldiermoveup soldpos2"
|
||||
alias soldpos2 "bot_teleport Soldier_Boy -140 2229 -434 0 90 0.000000; alias soldiermoveup soldpos3; alias soldiermovedown soldpos1"
|
||||
alias soldpos3 "bot_teleport Soldier_Boy -40 2229 -434 0 90 0.000000; alias soldiermoveup soldpos4; alias soldiermovedown soldpos2"
|
||||
alias soldpos4 "bot_teleport Soldier_Boy 60 2229 -434 0 90 0.000000; alias soldiermoveup soldpos5; alias soldiermovedown soldpos3"
|
||||
alias soldpos5 "bot_teleport Soldier_Boy 160 2229 -434 0 90 0.000000; alias soldiermoveup; alias soldiermovedown soldpos4"
|
||||
// Soldier movement
|
||||
alias soldiermoveup soldpos4
|
||||
alias soldiermovedown soldpos2
|
||||
// Soldier fire
|
||||
alias +soldattack "bot_forcefireweapon tf_weapon_rocketlauncher"
|
||||
alias -soldattack "bot_forcefireweapon ^^"
|
||||
|
||||
// Scout handling
|
||||
// ----------------------------------
|
||||
// Scout spawning position
|
||||
alias case4scouts "alias tr_ONCASE05 tr_ONCASE00;alias tr_ONCASE10 tr_ONCASE00;alias tr_ONCASE06 tr_ONCASE01;alias tr_ONCASE11 tr_ONCASE01;alias tr_ONCASE07 tr_ONCASE02;alias tr_ONCASE12 tr_ONCASE02;alias tr_ONCASE08 tr_ONCASE03;alias tr_ONCASE13 tr_ONCASE03;alias tr_ONCASE09 tr_ONCASE04;alias tr_ONCASE14 tr_ONCASE04;alias tr_ONCASE15 tr_CASERAND"
|
||||
alias scoutdamage
|
||||
// Scout 1
|
||||
alias tpscout11 "bot_teleport Invader_Scout_1 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout12 "bot_teleport Invader_Scout_1 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout13 "bot_teleport Invader_Scout_1 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout14 "bot_teleport Invader_Scout_1 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout15 "bot_teleport Invader_Scout_1 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage1 "bot_teleport Invader_Scout_1 1664 566 510 0 270 0.000000"
|
||||
// Scout 2
|
||||
alias tpscout21 "bot_teleport Invader_Scout_2 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout22 "bot_teleport Invader_Scout_2 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout23 "bot_teleport Invader_Scout_2 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout24 "bot_teleport Invader_Scout_2 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout25 "bot_teleport Invader_Scout_2 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage2 "bot_teleport Invader_Scout_2 1664 566 510 0 270 0.000000"
|
||||
// Scout 3
|
||||
alias tpscout31 "bot_teleport Invader_Scout_3 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout32 "bot_teleport Invader_Scout_3 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout33 "bot_teleport Invader_Scout_3 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout34 "bot_teleport Invader_Scout_3 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout35 "bot_teleport Invader_Scout_3 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage3 "bot_teleport Invader_Scout_3 1664 566 510 0 270 0.000000"
|
||||
// Scout 4
|
||||
alias tpscout41 "bot_teleport Invader_Scout_4 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout42 "bot_teleport Invader_Scout_4 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout43 "bot_teleport Invader_Scout_4 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout44 "bot_teleport Invader_Scout_4 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout45 "bot_teleport Invader_Scout_4 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage4 "bot_teleport Invader_Scout_4 1664 566 510 0 270 0.000000"
|
||||
// Scout 5
|
||||
alias tpscout51 "bot_teleport Invader_Scout_5 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout52 "bot_teleport Invader_Scout_5 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout53 "bot_teleport Invader_Scout_5 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout54 "bot_teleport Invader_Scout_5 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout55 "bot_teleport Invader_Scout_5 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage5 "bot_teleport Invader_Scout_5 1664 566 510 0 270 0.000000"
|
||||
// Scout 6
|
||||
alias tpscout61 "bot_teleport Invader_Scout_6 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout62 "bot_teleport Invader_Scout_6 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout63 "bot_teleport Invader_Scout_6 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout64 "bot_teleport Invader_Scout_6 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout65 "bot_teleport Invader_Scout_6 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage6 "bot_teleport Invader_Scout_6 1664 566 510 0 270 0.000000"
|
||||
// Scout 7
|
||||
alias tpscout71 "bot_teleport Invader_Scout_7 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout72 "bot_teleport Invader_Scout_7 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout73 "bot_teleport Invader_Scout_7 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout74 "bot_teleport Invader_Scout_7 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout75 "bot_teleport Invader_Scout_7 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage7 "bot_teleport Invader_Scout_7 1664 566 510 0 270 0.000000"
|
||||
// Scout 8
|
||||
alias tpscout81 "bot_teleport Invader_Scout_8 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout82 "bot_teleport Invader_Scout_8 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout83 "bot_teleport Invader_Scout_8 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout84 "bot_teleport Invader_Scout_8 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout85 "bot_teleport Invader_Scout_8 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage8 "bot_teleport Invader_Scout_8 1664 566 510 0 270 0.000000"
|
||||
// Scout 9
|
||||
alias tpscout91 "bot_teleport Invader_Scout_9 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout92 "bot_teleport Invader_Scout_9 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout93 "bot_teleport Invader_Scout_9 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout94 "bot_teleport Invader_Scout_9 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout95 "bot_teleport Invader_Scout_9 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage9 "bot_teleport Invader_Scout_9 1664 566 510 0 270 0.000000"
|
||||
// Scout 10
|
||||
alias tpscout101 "bot_teleport Invader_Scout_10 -240 3050 -434 0 270 0.000000"
|
||||
alias tpscout102 "bot_teleport Invader_Scout_10 -140 3050 -434 0 270 0.000000"
|
||||
alias tpscout103 "bot_teleport Invader_Scout_10 -40 3050 -434 0 270 0.000000"
|
||||
alias tpscout104 "bot_teleport Invader_Scout_10 60 3050 -434 0 270 0.000000"
|
||||
alias tpscout105 "bot_teleport Invader_Scout_10 160 3050 -434 0 270 0.000000"
|
||||
alias tpdamage10 "bot_teleport Invader_Scout_10 1664 566 510 0 270 0.000000"
|
||||
// Change switch for the scouts starting point
|
||||
alias deployscout1 "alias tr_ONCASE00 tpscout11; alias tr_ONCASE01 tpscout12;alias tr_ONCASE02 tpscout13;alias tr_ONCASE03 tpscout14;alias tr_ONCASE04 tpscout15"
|
||||
alias deployscout2 "alias tr_ONCASE00 tpscout21; alias tr_ONCASE01 tpscout22;alias tr_ONCASE02 tpscout23;alias tr_ONCASE03 tpscout24;alias tr_ONCASE04 tpscout25"
|
||||
alias deployscout3 "alias tr_ONCASE00 tpscout31; alias tr_ONCASE01 tpscout32;alias tr_ONCASE02 tpscout33;alias tr_ONCASE03 tpscout34;alias tr_ONCASE04 tpscout35"
|
||||
alias deployscout4 "alias tr_ONCASE00 tpscout41; alias tr_ONCASE01 tpscout42;alias tr_ONCASE02 tpscout43;alias tr_ONCASE03 tpscout44;alias tr_ONCASE04 tpscout45"
|
||||
alias deployscout5 "alias tr_ONCASE00 tpscout51; alias tr_ONCASE01 tpscout52;alias tr_ONCASE02 tpscout53;alias tr_ONCASE03 tpscout54;alias tr_ONCASE04 tpscout55"
|
||||
alias deployscout6 "alias tr_ONCASE00 tpscout61; alias tr_ONCASE01 tpscout62;alias tr_ONCASE02 tpscout63;alias tr_ONCASE03 tpscout64;alias tr_ONCASE04 tpscout65"
|
||||
alias deployscout7 "alias tr_ONCASE00 tpscout71; alias tr_ONCASE01 tpscout72;alias tr_ONCASE02 tpscout73;alias tr_ONCASE03 tpscout74;alias tr_ONCASE04 tpscout75"
|
||||
alias deployscout8 "alias tr_ONCASE00 tpscout81; alias tr_ONCASE01 tpscout82;alias tr_ONCASE02 tpscout83;alias tr_ONCASE03 tpscout84;alias tr_ONCASE04 tpscout85"
|
||||
alias deployscout9 "alias tr_ONCASE00 tpscout91; alias tr_ONCASE01 tpscout92;alias tr_ONCASE02 tpscout93;alias tr_ONCASE03 tpscout94;alias tr_ONCASE04 tpscout95"
|
||||
alias deployscout10 "alias tr_ONCASE00 tpscout101; alias tr_ONCASE01 tpscout102;alias tr_ONCASE02 tpscout103;alias tr_ONCASE03 tpscout104;alias tr_ONCASE04 tpscout105"
|
||||
// Deploy chain
|
||||
alias choosescout "choosescout1"
|
||||
alias choosescout1 "deployscout1; alias scoutdamage tpdamage1; alias choosescout choosescout2"
|
||||
alias choosescout2 "deployscout2; alias scoutdamage tpdamage2; alias choosescout choosescout3"
|
||||
alias choosescout3 "deployscout3; alias scoutdamage tpdamage3; alias choosescout choosescout4"
|
||||
alias choosescout4 "deployscout4; alias scoutdamage tpdamage4; alias choosescout choosescout5"
|
||||
alias choosescout5 "deployscout5; alias scoutdamage tpdamage5; alias choosescout choosescout6"
|
||||
alias choosescout6 "deployscout6; alias scoutdamage tpdamage6; alias choosescout choosescout7"
|
||||
alias choosescout7 "deployscout7; alias scoutdamage tpdamage7; alias choosescout choosescout8"
|
||||
alias choosescout8 "deployscout8; alias scoutdamage tpdamage8; alias choosescout choosescout9"
|
||||
alias choosescout9 "deployscout9; alias scoutdamage tpdamage9; alias choosescout choosescout10"
|
||||
alias choosescout10 "deployscout10; alias scoutdamage tpdamage10; alias choosescout choosescout1"
|
||||
|
||||
|
||||
// Keys setup
|
||||
// ----------------------------------
|
||||
bind "w" "soldiermoveup"
|
||||
bind "s" "soldiermovedown"
|
||||
bind "MOUSE1" "+soldattack"
|
||||
|
||||
// Initial configuration
|
||||
// ----------------------------------
|
||||
ent_fire custom_timer_a refiretime 0.01
|
||||
ent_fire custom_timer_b refiretime 5
|
||||
ent_fire custom_timer_c refiretime 5
|
||||
|
||||
// Variable A will be the ammount of bots left to be released per wave. The initial wave
|
||||
// will have 10 scouts
|
||||
// Variable B will be the total ammount of HP of the player. When it reach zero, the
|
||||
// player will die and the game will end
|
||||
ent_fire custom_Avar setvalue 10
|
||||
ent_fire custom_Avarcomp setcomparevalue 0
|
||||
ent_fire custom_Bvar setvalue 200
|
||||
ent_fire custom_Bvarcomp setcomparevalue 0
|
||||
|
||||
tr_kick
|
||||
tr_deploy_no
|
||||
tr_POSEVENT_ON
|
||||
setpos -491.211639 2526.273438 -91.027405;setang 42.176033 3.626426 0.000000
|
||||
|
||||
alias tr_ONAEQUAL newlevel
|
||||
|
||||
// Hurt the player when a bot reaches the middle point of th walkway, reduce the B
|
||||
// variable by 20 and if B reaches 0, kill the player and end the game
|
||||
alias tr_ONMID "hurtme 20;ent_fire custom_Bvar subtract 20"
|
||||
alias tr_ONBEQUAL "kill;play misc/your_team_lost.mp3; tr_TEXT2;tr_TIMERC_ON;alias tr_ONTIMERC endgsoldier"
|
||||
|
||||
ent_fire custom_text1 addoutput "message Prepare for a new wave"
|
||||
ent_fire custom_text2 addoutput "message You fail!"
|
||||
ent_fire custom_text3 addoutput "message You won!"
|
||||
|
||||
// Start game
|
||||
// ----------------------------------
|
||||
alias tr_ONTRIGGER "tr_TIMERA_ON; alias tr_ONTIMERA configstep1"
|
||||
|
||||
tr_RELAY
|
||||
|
||||
alias configstep1 "tr_default; alias tr_ONTIMERA configstep2"
|
||||
alias configstep2 "tr_deploy_no; alias tr_ONTIMERA configstep3"
|
||||
alias configstep3 "bot -team red -class soldier -name Soldier_Boy; bot -team blue -class scout -name Invader_Scout_1; bot -team blue -class scout -name Invader_Scout_2; bot -team blue -class scout -name Invader_Scout_3; bot -team blue -class scout -name Invader_Scout_4; bot -team blue -class scout -name Invader_Scout_5; alias tr_ONTIMERA configstep4"
|
||||
alias configstep4 "tr_killmid_ON; bot -team blue -class scout -name Invader_Scout_6; bot -team blue -class scout -name Invader_Scout_7; bot -team blue -class scout -name Invader_Scout_8; bot -team blue -class scout -name Invader_Scout_9; bot -team blue -class scout -name Invader_Scout_10; alias tr_ONTIMERA configstep5"
|
||||
alias configstep5 "tr_hurt_on; tr_crits_OFF; alias tr_ONTIMERA configstep6"
|
||||
alias configstep6 "tr_resupply_OFF; alias tr_ONTIMERA configstep7"
|
||||
alias configstep7 "alias tr_ONTIMERB scoutstep1; alias tr_ONTIMERA configstep8"
|
||||
alias configstep8 "tr_TIMERB_ON; alias tr_ONTIMERA configstep9"
|
||||
alias configstep9 "soldpos3;play ui/gamestartup4.mp3; alias tr_ONTIMERA; tr_TIMERA_OFF"
|
||||
|
||||
// Scout spawns
|
||||
// ----------------------------------
|
||||
alias scoutstep1 "tr_TIMERA_ON; alias tr_ONTIMERA scoutstep2"
|
||||
alias scoutstep2 "case4scouts; alias tr_ONTIMERA scoutstep3"
|
||||
alias scoutstep3 "choosescout; alias tr_ONTIMERA scoutstep4"
|
||||
alias scoutstep4 "scoutdamage; alias tr_ONTIMERA scoutstep5"
|
||||
alias scoutstep5 "tr_CASERAND; alias tr_ONTIMERA scoutstep6"
|
||||
alias scoutstep6 "tr_ADEC; alias tr_ONTIMERA; tr_TIMERA_OFF"
|
||||
|
||||
// New level
|
||||
// ----------------------------------
|
||||
alias newlevel "tr_TIMERC_ON; tr_TIMERB_OFF; alias tr_ONTIMERC endlvlstep1"
|
||||
|
||||
alias endlvlstep1 "nextlevel; alias tr_ONTIMERC endlvlstep2"
|
||||
alias endlvlstep2 "bot_refill; tr_TIMERB_ON; tr_TIMERC_OFF; alias tr_ONTIMERC"
|
||||
|
||||
alias nextlevel "gotolevel2"
|
||||
alias gotolevel2 "tr_TEXT1; play ui/gamestartup2.mp3; ent_fire custom_timer_b refiretime 4; ent_fire custom_Avar setvalue 20; alias nextlevel gotolevel3"
|
||||
alias gotolevel3 "tr_TEXT1; play ui/gamestartup5.mp3; ent_fire custom_timer_b refiretime 3; ent_fire custom_Avar setvalue 30; tr_speed_scout; alias nextlevel gotolevel4"
|
||||
alias gotolevel4 "tr_TEXT1; play ui/gamestartup6.mp3; ent_fire custom_timer_b refiretime 0.5; ent_fire custom_Avar setvalue 10;alias nextlevel gotolevel5"
|
||||
alias gotolevel5 "tr_TEXT3; play misc/your_team_won.mp3; alias tr_ONTIMERB endgsoldier"
|
||||
|
||||
// Shut down
|
||||
// ----------------------------------
|
||||
alias endgsoldier "kick Soldier_Boy;kick Invader_Scout_1;kick Invader_Scout_2;kick Invader_Scout_3;kick Invader_Scout_4;kick Invader_Scout_5;kick Invader_Scout_6;kick Invader_Scout_7;kick Invader_Scout_8;kick Invader_Scout_9;kick Invader_Scout_10;bind a +moveleft; bind d +moveright; bind s +back; bind w +forward; bind MOUSE1 +attack;tr_TIMERA_OFF;tr_TIMERB_OFF;tr_TIMERC_OFF; tr_default; tr_POSEVENT_OFF"
|
307
_modern casual preloader/cfg/tr_walkway/help.cfg
Normal file
307
_modern casual preloader/cfg/tr_walkway/help.cfg
Normal file
@ -0,0 +1,307 @@
|
||||
echo "=================================================================="
|
||||
echo "-----------------------"
|
||||
echo " TR_WALKWAY CVARS LIST"
|
||||
echo "-----------------------"
|
||||
echo ""
|
||||
echo "Every commands except tr_help, tr_loadcvars and tr_teleport need to be"
|
||||
echo "loaded using the command tr_loadcvars when joining a server"
|
||||
echo ""
|
||||
echo "For the ent_fire commands, replace each * with quotes"
|
||||
echo ""
|
||||
echo "-----------------------"
|
||||
echo "--- CLIENT COMMANDS ---"
|
||||
echo "-----------------------"
|
||||
echo "These commands works for clients in servers"
|
||||
echo ""
|
||||
echo "tr_teleport || Teleports the player to the last teleport destination selected"
|
||||
echo "tr_help || Shows the tr_ cvar list"
|
||||
echo "tr_loadcvars || Enables all other cvars"
|
||||
echo ""
|
||||
echo "-----------------------"
|
||||
echo "--- SERVER COMMANDS ---"
|
||||
echo "-----------------------"
|
||||
echo "These commands doesn't work in servers that disables the ent_fire command"
|
||||
echo ""
|
||||
echo "--- Console only commands ---"
|
||||
echo "tr_attackonce || Makes all bots attack once (turns off constant attack)"
|
||||
echo "tr_deployonce || Deploy one bot in the track"
|
||||
echo ""
|
||||
echo "--- Management ---"
|
||||
echo "tr_kill || Kill all bots"
|
||||
echo "tr_kick || Kick all bots"
|
||||
echo ""
|
||||
echo "tr_maxbots_up || Raises maximum ammount of bots on the walkway"
|
||||
echo "tr_maxbots_down || Lowers maximum ammount of bots on the walkway"
|
||||
echo ""
|
||||
echo "tr_default || Reset map configurations (bot ammount, class and ramp slope unaffected)"
|
||||
echo ""
|
||||
echo "tr_maxbots_16 || Set the maximum ammount of bots to 16 (default)"
|
||||
echo "tr_maxbots_14 || Set the maximum ammount of bots to 14"
|
||||
echo "tr_maxbots_12 || Set the maximum ammount of bots to 12"
|
||||
echo "tr_maxbots_10 || Set the maximum ammount of bots to 10"
|
||||
echo "tr_maxbots_08 || Set the maximum ammount of bots to 8"
|
||||
echo "tr_maxbots_05 || Set the maximum ammount of bots to 5"
|
||||
echo "tr_maxbots_03 || Set the maximum ammount of bots to 3"
|
||||
echo "tr_maxbots_01 || Set the maximum ammount of bots to 1"
|
||||
echo "tr_maxbots_00 || Do not spawn bots"
|
||||
echo ""
|
||||
echo "--- Spawn ---"
|
||||
echo "tr_spawn_random || Spawn random classes (starting bots)"
|
||||
echo "tr_spawn_all || Spawn 2 bots of every class"
|
||||
echo "tr_spawn_light || Spawn engineers, scouts, snipers and spies"
|
||||
echo "tr_spawn_headshot || Spawn engineers, spies, snipers and demomen with headshot correction"
|
||||
echo "tr_spawn_comp || Spawn scouts, soldiers, demomen and medics"
|
||||
echo "tr_spawn_airblast || Spawn soldiers and demomen"
|
||||
echo ""
|
||||
echo "tr_spawn_pyros || Spawn pyros"
|
||||
echo "tr_spawn_scouts || Spawn scouts"
|
||||
echo "tr_spawn_heavies || Spawn heavies"
|
||||
echo "tr_spawn_medics || Spawn medics"
|
||||
echo "tr_spawn_spies || Spawn spies"
|
||||
echo "tr_spawn_demomen || Spawn demomen"
|
||||
echo "tr_spawn_soldiers || Spawn soldiers"
|
||||
echo "tr_spawn_engineers || Spawn engineers"
|
||||
echo "tr_spawn_snipers || Spawn snipers"
|
||||
echo ""
|
||||
echo "tr_spawn_1pyro || Spawn one pyro"
|
||||
echo "tr_spawn_1scout || Spawn one scout"
|
||||
echo "tr_spawn_1heavy || Spawn one heavy"
|
||||
echo "tr_spawn_1medic || Spawn one medic"
|
||||
echo "tr_spawn_1spy || Spawn one spy"
|
||||
echo "tr_spawn_1demoman || Spawn one demoman"
|
||||
echo "tr_spawn_1soldier || Spawn one soldier"
|
||||
echo "tr_spawn_1engineer || Spawn one engineer"
|
||||
echo "tr_spawn_1sniper || Spawn one sniper"
|
||||
echo "tr_spawn_1random || Spawn one random bot"
|
||||
echo ""
|
||||
echo "--- Movement speed ---"
|
||||
echo "tr_speed_up || Raises movement speed"
|
||||
echo "tr_speed_down || Lowers movement speed"
|
||||
echo ""
|
||||
echo "tr_speed_no || Stops movement"
|
||||
echo "tr_speed_snail || Snail movement speed"
|
||||
echo "tr_speed_heavy || Heavy movement speed"
|
||||
echo "tr_speed_soldier || Soldier movement speed"
|
||||
echo "tr_speed_demoman || Demoman movement speed"
|
||||
echo "tr_speed_normal || Average movement speed (default)"
|
||||
echo "tr_speed_medic || Medic movement speed"
|
||||
echo "tr_speed_scout || Scout movement speed"
|
||||
echo "tr_speed_jet || Jet movement speed"
|
||||
echo "For chosing other speeds, use:"
|
||||
echo "ent_fire walk addoutput *speed xxx*"
|
||||
echo ""
|
||||
echo "tr_stop || Toggles spawns and movement (turns off all dodge options)"
|
||||
echo ""
|
||||
echo "--- Deploy time ---"
|
||||
echo "tr_deploy_up || Raises deploy time"
|
||||
echo "tr_deploy_down || Lowers deploy time"
|
||||
echo ""
|
||||
echo "tr_deploy_no || Stops deploy"
|
||||
echo "tr_deploy_05 || Set 0.5 seconds between bots spawns in the map"
|
||||
echo "tr_deploy_10 || Set 1 second between bots spawns in the map"
|
||||
echo "tr_deploy_15 || Set 1.5 seconds between bots spawns in the map"
|
||||
echo "tr_deploy_20 || Set 2 seconds between bots spawns in the map"
|
||||
echo "tr_deploy_30 || Set 3 seconds between bots spawns in the map (default)"
|
||||
echo "tr_deploy_40 || Set 4 seconds between bots spawns in the map"
|
||||
echo "tr_deploy_60 || Set 6 seconds between bots spawns in the map"
|
||||
echo "tr_deploy_120 || Set 12 seconds between bots spawns in the map"
|
||||
echo "For choosing other times, use:"
|
||||
echo "ent_fire spawntimer refiretime <time>"
|
||||
echo "
|
||||
echo "--- Bots dodge options ---"
|
||||
echo "tr_jump || Toggles bots jump"
|
||||
echo "tr_jump_ON || Forces the bots to jump"
|
||||
echo "tr_jump_OFF || Makes the bots stop jumping (default)"
|
||||
echo "You can modify the time between jumps using (default 1.75):"
|
||||
echo "ent_fire jump_timer refiretime <time>"
|
||||
echo ""
|
||||
echo "tr_back || Toggles bots back and forth movement"
|
||||
echo "tr_back_ON || Turns back and forth movement on"
|
||||
echo "tr_back_OFF || Turns back and forth movement off (default)"
|
||||
echo ""
|
||||
echo "tr_strafe || Toggles bots strafe movement"
|
||||
echo "tr_strafe_ON || Make bots strafe left and right"
|
||||
echo "tr_strafe_ONR || Make bots strafe randomly"
|
||||
echo "tr_strafe_OFF || Turns bots strafe movement off (default)"
|
||||
echo ""
|
||||
echo "tr_strafe_timer || Switch between the different strafe times"
|
||||
echo "tr_strafe_timer_default || Set the strafe time to 1 second (default)"
|
||||
echo "tr_strafe_timer_long || Set the strafe time to 2 seconds"
|
||||
echo "tr_strafe_timer_short || Set the strafe time to 0.5 seconds"
|
||||
echo "For chosing other times, use:"
|
||||
echo "ent_fire strafe_timer refiretime <time>"
|
||||
echo ""
|
||||
echo "tr_crouch || Toggles bots crouch option"
|
||||
echo "tr_crouch_ON || Make bots crouch"
|
||||
echo "tr_crouch_ONR || Make bots crouch randomly"
|
||||
echo "tr_crouch_OFF || Bots don't crouch (default)"
|
||||
echo ""
|
||||
echo "--- Bots actions ---"
|
||||
echo "tr_attack || Toggles bots attack"
|
||||
echo "tr_attack_ON || Forces the bots to attack (same effect as bot_forceattack 1)"
|
||||
echo "tr_attack_ON3 || Forces the bots to attack once every 3 seconds"
|
||||
echo "tr_attack_ONR || Forces the bots to attack randomly"
|
||||
echo "tr_attack_OFF || Forces bots to stop attacking (same effect as bot_forceattack 0 ) (default)"
|
||||
echo ""
|
||||
echo "tr_hurt || Toggles bots hurting"
|
||||
echo "tr_hurt_ON || Hurt the bots by 124 damage at the beginning of the track"
|
||||
echo "tr_hurt_ONlow || Hurt the bots by 75 damage at the beginning of the track"
|
||||
echo "tr_hurt_OFF || Stop hurting bots (default)"
|
||||
echo ""
|
||||
echo "tr_aim || Switchs between the bots aim direction options"
|
||||
echo "tr_aim_default || Makes bots aim forward (default)"
|
||||
echo "tr_aim_up || Makes bots aim up"
|
||||
echo "tr_aim_down || Makes bots aim down"
|
||||
echo "For extra aim directions, use"
|
||||
echo "ent_fire destination_walkway addoutput *angles <pitch> <yaw> 0*"
|
||||
echo "default pitch: 0 (-90 up, 90 down), default yaw: 270"
|
||||
echo ""
|
||||
echo "tr_botresupply || Toggles bot resupply"
|
||||
echo "tr_botresupply_ON || Bots regenerate health and ammo constantly"
|
||||
echo "tr_botresupply_OFF || Disables the bot resupply (default)"
|
||||
echo ""
|
||||
echo "tr_spam || Try it"
|
||||
echo "tr_spam_none || Nothing (default)"
|
||||
echo "tr_spam_dispenser || Try it"
|
||||
echo "tr_spam_spy || Try it"
|
||||
echo ""
|
||||
echo "--- Map options ---"
|
||||
echo "tr_crits || Toggles crits"
|
||||
echo "tr_crits_ON || Turn critical hits on (same effect as tf_weapon_criticals 1) (default)"
|
||||
echo "tr_crits_OFF || Turn critical hits off (same effect as tf_weapon_criticals 0)"
|
||||
echo ""
|
||||
echo "tr_resupply || Toggles resupply"
|
||||
echo "tr_resupply_ON || Enables the resupply (default)"
|
||||
echo "tr_resupply_OFF || Disables the resupply"
|
||||
echo ""
|
||||
echo "tr_panic || Toggles panic mode"
|
||||
echo "tr_panic_ON || Enables panic mode"
|
||||
echo "tr_panic_OFF || Disable panic mode"
|
||||
echo ""
|
||||
echo "tr_grav || Switches between the gravity options"
|
||||
echo "tr_grav_default || Changes to 800 gravity (default)"
|
||||
echo "tr_grav_low || Changes to 600 gravity "
|
||||
echo "tr_grav_verylow || Changes to 400 gravity "
|
||||
echo ""
|
||||
echo "tr_walls || Toggles invisible walls at the sides of the track"
|
||||
echo "tr_walls_ON || Turn walls on (default)"
|
||||
echo "tr_walls_OFF || Turn walls off and damage bots that fall outside the walkway"
|
||||
echo "tr_walls_OFFnd || Turn walls off, don't damage bots outside the walkway"
|
||||
echo ""
|
||||
echo "tr_firewall || Toggles the firewall"
|
||||
echo "tr_firewall_ON || Kill the bots when they reach the middle of the track"
|
||||
echo "tr_firewall_OFF || Do not kill the bots (default)"
|
||||
echo ""
|
||||
echo "tr_deploy_rand || Toggles random deploy position"
|
||||
echo "tr_deploy_rand_ON || Deploy bots in a random position in the walkway (default)"
|
||||
echo "tr_deploy_rand_OFF || Don't deploy bots randomly"
|
||||
echo ""
|
||||
echo "tr_deploy_left || Move the deploy position to the left"
|
||||
echo "tr_deploy_right || Move the deploy position to the right"
|
||||
echo "tr_deploy_stop || Stop the deploy position is movement"
|
||||
echo "To choose a specific deploy position, you need first"
|
||||
echo "to set a speed to the deployer entity using:"
|
||||
echo "ent_fire mytrain setspeed 200"
|
||||
echo ""
|
||||
echo "Then, it's possible to move it to a position between 0.0 and 1.0 with:"
|
||||
echo "ent_fire mytrain setposition X"
|
||||
echo ""
|
||||
echo "tr_deployonlp || Toggle bots being deployed on the launch-pad"
|
||||
echo "tr_deployonlp_ON || Deploy bots on the launch-pad"
|
||||
echo "tr_deployonlp_OFF || Deploy bots at the start of the track (default)"
|
||||
echo ""
|
||||
echo "--- Retractable platform ---"
|
||||
echo "tr_platform || Toggles retractable platform"
|
||||
echo "tr_platform_ON || Extend the retractable platform"
|
||||
echo "tr_platform_OFF || Hide the retractable platform (default)"
|
||||
echo ""
|
||||
echo "tr_platform_up || Move the platform up"
|
||||
echo "tr_platform_down || Move the platform down"
|
||||
echo "tr_platform_left || Move the platform left"
|
||||
echo "tr_platform_right || Move the platform right"
|
||||
echo "tr_platform_stop || Stop the platform movement"
|
||||
echo ""
|
||||
echo "--- Hill and ramp ---"
|
||||
echo "tr_hill_up || Move hill up"
|
||||
echo "tr_hill_down || Move hill down"
|
||||
echo ""
|
||||
echo "tr_ramp_up || Move ramp up"
|
||||
echo "tr_ramp_down || Move ramp down"
|
||||
echo ""
|
||||
echo "tr_ramp_full || Hide or lift the ramp"
|
||||
echo "tr_ramp_full_up || Lift the ramp fully"
|
||||
echo "tr_ramp_full_down || Hide the ramp"
|
||||
echo ""
|
||||
echo "--- Launchpad ---"
|
||||
echo "tr_lp || Toggles the launch-pad on and off"
|
||||
echo "tr_lp_ON || Turns the launchpad on"
|
||||
echo "tr_lp_OFF || Turns the launchpad off (default)"
|
||||
echo ""
|
||||
echo "tr_lp_randpow || Toggles launch-pad random power"
|
||||
echo "tr_lp_randpow_ON || Changes the launchpad power 2 times per second (default)"
|
||||
echo "tr_lp_randpow_OFF || Turns random launchpad power off"
|
||||
echo ""
|
||||
echo "tr_lp_pow_up || Raises launch-pad power"
|
||||
echo "tr_lp_pow_down || Lowers launch-pad power"
|
||||
echo "
|
||||
echo "tr_lp_pow_1 || Set launch-pad power to 1000"
|
||||
echo "tr_lp_pow_2 || Set launch-pad power to 1100"
|
||||
echo "tr_lp_pow_3 || Set launch-pad power to 1250"
|
||||
echo "tr_lp_pow_4 || Set launch-pad power to 1350"
|
||||
echo "tr_lp_pow_5 || Set launch-pad power to 1500 (default)"
|
||||
echo "tr_lp_pow_6 || Set launch-pad power to 1600"
|
||||
echo "tr_lp_pow_7 || Set launch-pad power to 1700"
|
||||
echo "tr_lp_pow_8 || Set launch-pad power to 1850"
|
||||
echo "tr_lp_pow_9 || Set launch-pad power to 1950"
|
||||
echo "For choosing other powers, enter:"
|
||||
echo "ent_fire launchpad_power addoutput *speed xxxx* (only with disabled random power)"
|
||||
echo ""
|
||||
echo "tr_lp_randtraj || Toggles launch-pad random trajectory"
|
||||
echo "tr_lp_randtraj_ON || Turns on random trajectory, overrides the power meter configuration (default)"
|
||||
echo "tr_lp_randtraj_OFF || Turns off random trajectory"
|
||||
echo ""
|
||||
echo "tr_lp_traj_up || Raises the trajectory of the launch-pad"
|
||||
echo "tr_lp_traj_down || Lowers the trajectory of the launch-pad"
|
||||
echo "tr_lp_traj_stop || Stops the trajectory change of the launch-pad"
|
||||
echo ""
|
||||
echo "--- Sentry room ---"
|
||||
echo "tr_sentry1 || Create a level 1 sentry"
|
||||
echo "tr_sentry2 || Create a level 2 sentry"
|
||||
echo "tr_sentry3 || Create a level 3 sentry"
|
||||
echo "tr_disp1 || Create a level 1 dispenser"
|
||||
echo "tr_disp2 || Create a level 2 dispenser"
|
||||
echo "tr_disp3 || Create a level 3 dispenser"
|
||||
echo "tr_blocks || Create a small block"
|
||||
echo "tr_blockl || Create a large block"
|
||||
echo "tr_deploengi || Deploy an engineer"
|
||||
echo "tr_changeteam || Change the team of the deployed buildings"
|
||||
echo "tr_eraseone || Destroy everything under the spawner"
|
||||
echo "tr_eraseall || Destroy everything in the sentry room"
|
||||
echo "tr_sr_up || Move spawner up"
|
||||
echo "tr_sr_down || Move spawner down"
|
||||
echo "tr_sr_left || Move spawner to the left"
|
||||
echo "tr_sr_right || Move spawner to the right"
|
||||
echo "tr_sr_cw || Turn the spawner clockwise"
|
||||
echo "tr_sr_ccw || Turn the spawner counter-clockwise"
|
||||
echo ""
|
||||
echo "tr_sr || Toggle sentry room"
|
||||
echo "tr_sr_ON || Activate sentry room"
|
||||
echo "tr_sr_OFF || Deactivate sentry room (default)"
|
||||
echo ""
|
||||
echo "tr_wrench || Toggle wrench attack"
|
||||
echo "tr_wrench_ON || Forces all engineers to attack with the wrench"
|
||||
echo "tr_wrench_OFF || Makes the engineers stop attacking with the wrench (default)"
|
||||
echo ""
|
||||
echo "--- Teleport destination ---"
|
||||
echo "tr_tele_0 || Changes the teleport destination"
|
||||
echo "tr_tele_1 || Changes the teleport destination"
|
||||
echo "tr_tele_2 || Changes the teleport destination"
|
||||
echo "tr_tele_3 || Changes the teleport destination"
|
||||
echo "tr_tele_4 || Changes the teleport destination"
|
||||
echo "tr_tele_5 || Changes the teleport destination"
|
||||
echo "tr_tele_6 || Changes the teleport destination"
|
||||
echo "tr_tele_7 || Changes the teleport destination"
|
||||
echo "tr_tele_8 || Changes the teleport destination"
|
||||
echo "tr_tele_9 || Changes the teleport destination"
|
||||
echo "tr_tele_10 || Changes the teleport destination"
|
||||
echo "=================================================================="
|
1
_modern casual preloader/cfg/tr_walkway_preloader.cfg
Normal file
1
_modern casual preloader/cfg/tr_walkway_preloader.cfg
Normal file
@ -0,0 +1 @@
|
||||
wait 1250;jointeam red
|
BIN
_modern casual preloader/maps/preloader_vscript.bsp
Normal file
BIN
_modern casual preloader/maps/preloader_vscript.bsp
Normal file
Binary file not shown.
BIN
_modern casual preloader/maps/tr_walkway_preloader.bsp
Normal file
BIN
_modern casual preloader/maps/tr_walkway_preloader.bsp
Normal file
Binary file not shown.
@ -0,0 +1,17 @@
|
||||
What's going on here?
|
||||
|
||||
If you want to disable hat mods in Casual, move cosmetic_models.nut into the "disabled" folder
|
||||
(Loading cosmetics only increases load times by 3.3 seconds so it's not rlly worth it)
|
||||
|
||||
I'm testing out a system to make the preloader more modular. No clue if I'll expand on it atm
|
||||
|
||||
|
||||
Make a copy of "extra_models EXAMPLE.nut" and rename it to "extra_models.nut" if you
|
||||
want to add any models missed by the preloader. This file won't get replaced by updates,
|
||||
so you can keep your preloader list safe knowing that they won't get wiped.
|
||||
(If you leave a comment tho I'll probably just add the models in the next update)
|
||||
|
||||
|
||||
If none of this makes any sense, then DON'T TOUCH ANYTHING.
|
||||
|
||||
-pilso
|
320
_modern casual preloader/scripts/vscripts/cosmetic_models.nut
Normal file
320
_modern casual preloader/scripts/vscripts/cosmetic_models.nut
Normal file
@ -0,0 +1,320 @@
|
||||
//MODERN CASUAL PRELOADER - COSMETIC MODEL LIST APRIL 24TH 2024
|
||||
|
||||
modelArray_cosmetics<-[
|
||||
//--PLACE DIRECTORIES BELOW THIS LINE-- (EXAMPLE: "models/my/favorite/model.mdl")
|
||||
//DEMOMAN HATS
|
||||
"models/workshop_partner/player/items/demo/tw_kingcape/tw_kingcape.mdl"
|
||||
"models/player/items/demo/demo_cap.mdl"
|
||||
"models/player/items/demo/crown.mdl"
|
||||
"models/player/items/demo/demo_sultan_hat.mdl"
|
||||
"models/workshop/player/items/demo/hw2013_manbird_of_aberdeen/hw2013_manbird_of_aberdeen.mdl"
|
||||
"models/workshop/player/items/demo/hwn2023_blastphomet/hwn2023_blastphomet.mdl"
|
||||
"models/player/items/demo/demo_parrot.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_demo.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_demo.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_demo.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_demo.mdl"
|
||||
//ENGINEER HATS
|
||||
"models/workshop/player/items/engineer/dec18_puggyback/dec18_puggyback.mdl"
|
||||
"models/workshop/player/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal.mdl"
|
||||
"models/workshop/player/items/engineer/fall17_tropical_toad/fall17_tropical_toad.mdl"
|
||||
"models/player/items/engineer/engineer_pocketcat.mdl"
|
||||
"models/player/items/engineer/mad_eye.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_engineer.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_engineer.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_engineer.mdl"
|
||||
"models/workshop/player/items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_engineer.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_engineer.mdl"
|
||||
//HEAVY HATS
|
||||
"models/player/items/heavy/capones_capper.mdl"
|
||||
"models/workshop/player/items/heavy/hw2013_heavy_robin/hw2013_heavy_robin.mdl"
|
||||
"models/workshop/player/items/heavy/hwn2022_mishas_maw/hwn2022_mishas_maw.mdl"
|
||||
"models/workshop/player/items/heavy/hwn2022_mishas_maw_style2/hwn2022_mishas_maw_style2.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_heavy.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_heavy.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_heavy.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_heavy.mdl"
|
||||
//MEDIC HATS
|
||||
"models/workshop/player/items/medic/hw2013_medicmedes/hw2013_medicmedes.mdl"
|
||||
"models/workshop/player/items/medic/hw2013_second_opinion/hw2013_second_opinion.mdl"
|
||||
"models/workshop/player/items/medic/hwn2021_optic_nerve/hwn2021_optic_nerve.mdl"
|
||||
"models/workshop/player/items/medic/sf14_medic_hundkopf/sf14_medic_hundkopf.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_medic.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_medic.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_medic.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_harry_villainous/dec18_harry_villainous_medic.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_harry/dec18_harry_medic.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_medic.mdl"
|
||||
//PYRO HATS
|
||||
"models/workshop_partner/player/items/pyro/tw2_greek_armor/tw2_greek_armor.mdl"
|
||||
"models/workshop_partner/player/items/pyro/scarf_soccer/scarf_soccer.mdl"
|
||||
"models/workshop_partner/player/items/pyro/pyro_rocks/pyro_rocks_spikes.mdl"
|
||||
"models/workshop_partner/player/items/pyro/pyro_rocks/pyro_rocks_mask.mdl"
|
||||
"models/workshop_partner/player/items/pyro/hero_academy_pyro/hero_academy_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/prinny_pouch/prinny_pouch_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_style_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_style_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carter_style_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/pocket_raiders/pocket_raiders_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/hm_duck/hm_duck_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/brutal_hair/brutal_hair_pyro.mdl"
|
||||
"models/workshop_partner/player/items/all_class/ai_spacehelmet/ai_spacehelmet_pyro.mdl"
|
||||
"models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.mdl"
|
||||
"models/workshop/player/items/pyro/xms2013_pyro_sled/xms2013_pyro_sled.mdl"
|
||||
"models/workshop/player/items/pyro/tw_pyrobot_armor/tw_pyrobot_armor.mdl"
|
||||
"models/workshop/player/items/pyro/threea_nabler/threea_nabler.mdl"
|
||||
"models/workshop/player/items/pyro/sum23_soho_sleuth/sum23_soho_sleuth.mdl"
|
||||
"models/workshop/player/items/pyro/sum23_flamewarrior_style2/sum23_flamewarrior_style2.mdl"
|
||||
"models/workshop/player/items/pyro/sum23_flamewarrior_style1/sum23_flamewarrior_style1.mdl"
|
||||
"models/workshop/player/items/pyro/sum22_kazan_karategi/sum22_kazan_karategi.mdl"
|
||||
"models/workshop/player/items/pyro/sum21_water_waders/sum21_water_waders.mdl"
|
||||
"models/workshop/player/items/pyro/sum21_hook_line_cinder/sum21_hook_line_cinder.mdl"
|
||||
"models/workshop/player/items/pyro/sum19_spawn_camper_jacket/sum19_spawn_camper_jacket.mdl"
|
||||
"models/workshop/player/items/pyro/sum19_fiery_phoenix/sum19_fiery_phoenix.mdl"
|
||||
"models/workshop/player/items/pyro/spr18_hot_case/spr18_hot_case.mdl"
|
||||
"models/workshop/player/items/pyro/short2014_wildfire_wrappers/short2014_wildfire_wrappers.mdl"
|
||||
"models/workshop/player/items/pyro/short2014_the_gas_guzzler/short2014_the_gas_guzzler.mdl"
|
||||
"models/workshop/player/items/pyro/short2014_sengoku_scorcher/short2014_sengoku_scorcher.mdl"
|
||||
"models/workshop/player/items/pyro/short2014_fowl_fryer/short2014_fowl_fryer.mdl"
|
||||
"models/workshop/player/items/pyro/sf14_the_creatures_grin/sf14_the_creatures_grin.mdl"
|
||||
"models/workshop/player/items/pyro/sf14_lollichop_licker/sf14_lollichop_licker.mdl"
|
||||
"models/workshop/player/items/pyro/sf14_hw2014_robot_legg/sf14_hw2014_robot_legg.mdl"
|
||||
"models/workshop/player/items/pyro/sf14_hw2014_robot_arm/sf14_hw2014_robot_arm.mdl"
|
||||
"models/workshop/player/items/pyro/sept2014_pyro_radioactive_mask/sept2014_pyro_radioactive_mask.mdl"
|
||||
"models/workshop/player/items/pyro/robo_pyro_pyrobotic_tote/robo_pyro_pyrobotic_tote.mdl"
|
||||
"models/workshop/player/items/pyro/robo_pyro_last_watt/robo_pyro_last_watt.mdl"
|
||||
"models/workshop/player/items/pyro/robo_pyro_figment_filament/robo_pyro_figment_filament.mdl"
|
||||
"models/workshop/player/items/pyro/pyro_sweater/pyro_sweater.mdl"
|
||||
"models/workshop/player/items/pyro/pyro_halloween_gasmask/pyro_halloween_gasmask.mdl"
|
||||
"models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.mdl"
|
||||
"models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.mdl"
|
||||
"models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.mdl"
|
||||
"models/workshop/player/items/pyro/invasion_the_space_diver/invasion_the_space_diver.mdl"
|
||||
"models/workshop/player/items/pyro/invasion_space_hamster_hammy/invasion_space_hamster_hammy.mdl"
|
||||
"models/workshop/player/items/pyro/invasion_jupiter_jetpack/invasion_jupiter_jetpack.mdl"
|
||||
"models/workshop/player/items/pyro/invasion_a_head_full_of_hot_air/invasion_a_head_full_of_hot_air.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2023_fiercesome_fluorescence_style1/hwn2023_fiercesome_fluorescence_style1.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2023_fiercesome_fluorescence/hwn2023_fiercesome_fluorescence.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2022_magical_mount/hwn2022_magical_mount.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2022_fire_breather/hwn2022_fire_breather.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2021_smiling_somen/hwn2021_smiling_somen.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2020_seared_sorcerer_style2/hwn2020_seared_sorcerer_style2.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2019_pyro_shark/hwn2019_pyro_shark.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2019_head_of_the_dead_style2/hwn2019_head_of_the_dead_style2.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2019_head_of_the_dead/hwn2019_head_of_the_dead.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2018_pyro_in_little_chinatown/hwn2018_pyro_in_little_chinatown.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2018_pyro_in_chinatown/hwn2018_pyro_in_chinatown.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2018_arachno_arsonist/hwn2018_arachno_arsonist.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2015_firebug_suit/hwn2015_firebug_suit.mdl"
|
||||
"models/workshop/player/items/pyro/hwn2015_firebug_mask/hwn2015_firebug_mask.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_tin_can/hw2013_tin_can.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_the_haha_hairdo/hw2013_the_haha_hairdo.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_the_glob/hw2013_the_glob.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_the_creature_from_the_heap/hw2013_the_creature_from_the_heap.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_the_abhorrent_appendages/hw2013_the_abhorrent_appendages.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_scorched_skirt/hw2013_scorched_skirt.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_scorched_skirt/hw2013_scorched_skirt.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_py40_automaton/hw2013_py40_automaton.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_maniacs_manacles/hw2013_maniacs_manacles.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_hardheaded_hardware/hw2013_hardheaded_hardware.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_dragonbutt/hw2013_dragonbutt.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_dragon_shoes/hw2013_dragon_shoes.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_dragon_hood/hw2013_dragon_hood.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_dark_orchestra/hw2013_dark_orchestra.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_beast_from_below/hw2013_beast_from_below.mdl"
|
||||
"models/workshop/player/items/pyro/hw2013_per_eye_scopes/hw2013_per_eye_scopes.mdl"
|
||||
"models/workshop/player/items/pyro/hazeguard/hazeguard.mdl"
|
||||
"models/workshop/player/items/pyro/ghost_aspect/ghost_aspect.mdl"
|
||||
"models/workshop/player/items/pyro/fall2013_the_insidious_incinerator/fall2013_the_insidious_incinerator.mdl"
|
||||
"models/workshop/player/items/pyro/fall17_hot_huaraches/fall17_hot_huaraches.mdl"
|
||||
"models/workshop/player/items/pyro/fall17_firemanns_essentials/fall17_firemanns_essentials.mdl"
|
||||
"models/workshop/player/items/pyro/fall17_deitys_dress/fall17_deitys_dress.mdl"
|
||||
"models/workshop/player/items/pyro/dec22_partizan/dec22_partizan.mdl"
|
||||
"models/workshop/player/items/pyro/dec22_firebrand/dec22_firebrand.mdl"
|
||||
"models/workshop/player/items/pyro/dec21_elf_ignition_style1/dec21_elf_ignition_style1.mdl"
|
||||
"models/workshop/player/items/pyro/dec21_elf_ignition/dec21_elf_ignition.mdl"
|
||||
"models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard.mdl"
|
||||
"models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments.mdl"
|
||||
"models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages.mdl"
|
||||
"models/workshop/player/items/pyro/dec18_pocket_pardner_style/dec18_pocket_pardner_style.mdl"
|
||||
"models/workshop/player/items/pyro/dec18_pocket_pardner/dec18_pocket_pardner.mdl"
|
||||
"models/workshop/player/items/pyro/dec17_cats_pajamas/dec17_cats_pajamas.mdl"
|
||||
"models/workshop/player/items/pyro/dec16_smissmas_sweater/dec16_smissmas_sweater.mdl"
|
||||
"models/workshop/player/items/pyro/dec16_pyro_the_flamedeer/dec16_pyro_the_flamedeer.mdl"
|
||||
"models/workshop/player/items/pyro/dec16_flammable_favor/dec16_flammable_favor.mdl"
|
||||
"models/workshop/player/items/pyro/bak_firefly/bak_firefly.mdl"
|
||||
"models/workshop/player/items/engineer/pocket_protector/pocket_protector.mdl"
|
||||
"models/workshop/player/items/all_class/xms2013_jacket/xms2013_jacket_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/xms2013_arctic_suit/xms2013_arctic_suit_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum21_manndatory_attire_style3/sum21_manndatory_attire_style3_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum21_manndatory_attire_style2/sum21_manndatory_attire_style2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum21_manndatory_attire_style1/sum21_manndatory_attire_style1_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum20_loaf_loafers_style2/sum20_loaf_loafers_style2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum20_loaf_loafers_style1/sum20_loaf_loafers_style1_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sum19_staplers_specs/sum19_staplers_specs_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/spr18_robin_walkers/spr18_robin_walkers_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/short2014_vintage_director/short2014_vintage_director_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/sbox2014_zipper_suit/sbox2014_zipper_suit_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/pyro_hazmat_4/pyro_hazmat_4_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/pyro_hazmat_3/pyro_hazmat_3_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/pyro_hazmat_2/pyro_hazmat_2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/pyro_hazmat/pyro_hazmat_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/jogon/jogon_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2021_twisted_topper/hwn2021_twisted_topper_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2021_tricksters_treats_style2/hwn2021_tricksters_treats_style2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2021_tricksters_treats/hwn2021_tricksters_treats_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2021_creepy_crawlies_style2/hwn2021_creepy_crawlies_style2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2021_creepy_crawlies/hwn2021_creepy_crawlies_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_pocket_skeleton_king/hwn2019_pocket_skeleton_king_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_pocket_monoculus/hwn2019_pocket_monoculus_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_pocket_merasmus/hwn2019_pocket_merasmus_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_pocket_ghost/hwn2019_pocket_ghost_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2018_terror_antula/hwn2018_terror_antula_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2015_grim_tweeter/hwn2015_grim_tweeter_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2015_dino_hoodie/hwn2015_dino_hoodie_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2015_catastrophic_companions/hwn2015_catastrophic_companions_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/hiphunter_boots/hiphunter_boots_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall2013_beep_boy/fall2013_beep_boy_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall17_slithering_scarf/fall17_slithering_scarf_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall17_quizzical_quetzal/fall17_quizzical_quetzal_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall17_pocket_saxton/fall17_pocket_saxton_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall17_croaking_hazard/fall17_croaking_hazard_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/fall17_bananades/fall17_bananades_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec22_battle_bear_style2/dec22_battle_bear_style2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec22_battle_bear_style1/dec22_battle_bear_style1_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec21_ominous_offering/dec21_ominous_offering_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec19_winter_wrap_up/dec19_winter_wrap_up_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec19_pebbles_the_penguin/dec19_pebbles_the_penguin_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec19_glittering_garland/dec19_glittering_garland_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec19_gingerbread_mann_s2/dec19_gingerbread_mann_s2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec19_gingerbread_mann_s1/dec19_gingerbread_mann_s1_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_polar_pal_liberty/dec18_polar_pal_liberty_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_polar_pal_bamboo/dec18_polar_pal_bamboo_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_polar_pal/dec18_polar_pal_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_pocket_admin/dec18_pocket_admin_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_bread_heads/dec18_bread_heads_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_pocket_yeti/dec17_pocket_yeti_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_pocket_santa/dec17_pocket_santa_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_balloonihoodie/dec17_balloonihoodie_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec16_stocking/dec16_stocking_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/dec16_handy_canes/dec16_handy_canes_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/brotherhood_2/brotherhood_2_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/bak_pocket_villians/bak_pocket_villians_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/bak_buttler/bak_buttler_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/bak_batbelt/bak_batbelt_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/bak_batarm/bak_batarm_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/angsty_hood/angsty_hood_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/ai_spacehelmet/ai_spacehelmet_pyro.mdl"
|
||||
"models/player/items/soldier/xms_pyro_ornaments.mdl"
|
||||
"models/player/items/pyro/xms_pyro_parka.mdl"
|
||||
"models/player/items/pyro/xms_pyro_bells.mdl"
|
||||
"models/player/items/pyro/xms_backpack_snowglobe.mdl"
|
||||
"models/player/items/pyro/winter_pyro_mask.mdl"
|
||||
"models/player/items/pyro/shootmanyrobots_pyro.mdl"
|
||||
"models/player/items/pyro/pyro_tripwire_tie.mdl"
|
||||
"models/player/items/pyro/pyro_pyromancers_mask.mdl"
|
||||
"models/player/items/pyro/pyro_monocle.mdl"
|
||||
"models/player/items/pyro/pyro_fireworksbag.mdl"
|
||||
"models/player/items/pyro/pyro_brainsucker.mdl"
|
||||
"models/player/items/pyro/mtp_bongos.mdl"
|
||||
"models/player/items/pyro/mtp_bongos.mdl"
|
||||
"models/player/items/pyro/mtp_backpack.mdl"
|
||||
"models/player/items/pyro/hwn_pyro_spookyhood.mdl"
|
||||
"models/player/items/pyro/hwn_pyro_misc2.mdl"
|
||||
"models/player/items/pyro/hwn_pyro_misc1.mdl"
|
||||
"models/player/items/pyro/hotties_hoodie.mdl"
|
||||
"models/player/items/pyro/fwk_pyro_conscience.mdl"
|
||||
"models/player/items/pyro/drg_pyro_fueltank.mdl"
|
||||
"models/player/items/pyro/boot_hat.mdl"
|
||||
"models/player/items/pyro/awes_jetpack.mdl"
|
||||
"models/player/items/pyro/attendant.mdl"
|
||||
"models/player/items/mvm_loot/pyro/pyrobo_backpack.mdl"
|
||||
"models/player/items/all_class/tuxxy_pyro.mdl"
|
||||
"models/player/items/all_class/tomb_pick_pyro.mdl"
|
||||
"models/player/items/all_class/ring_pyro.mdl"
|
||||
"models/player/items/all_class/qc_flask_pyro.mdl"
|
||||
"models/player/items/all_class/pyro_grenade_skulls.mdl"
|
||||
"models/player/items/all_class/pumpkin_lantern_pyro.mdl"
|
||||
"models/player/items/all_class/mtp_bottle_pyro.mdl"
|
||||
"models/player/items/all_class/hwn_pet_ghost_pyro.mdl"
|
||||
"models/player/items/all_class/flair_pyro.mdl"
|
||||
"models/player/items/all_class/executionerhood_pyro.mdl"
|
||||
"models/player/items/all_class/all_winter_scarf_pyro.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_pyro.mdl"
|
||||
//SCOUT HATS
|
||||
"models/workshop/player/items/scout/bonk_mask/bonk_mask.mdl"
|
||||
"models/workshop/player/items/scout/hwn2021_batters_beak/hwn2021_batters_beak.mdl"
|
||||
"models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_scout.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_scout.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_scout.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_scout.mdl"
|
||||
//SNIPER HATS
|
||||
"models/player/items/sniper/desert_marauder.mdl"
|
||||
"models/workshop/player/items/sniper/fall2013_lil_snaggletooth/fall2013_lil_snaggletooth.mdl"
|
||||
"models/workshop/player/items/sniper/hw2013_sir_shootsalot/hw2013_sir_shootsalot.mdl"
|
||||
"models/workshop/player/items/sniper/hwn2018_crocodile_mun_dee/hwn2018_crocodile_mun_dee.mdl"
|
||||
"models/workshop/player/items/sniper/sf14_conspiratorial_cut/sf14_conspiratorial_cut.mdl"
|
||||
"models/workshop/player/items/sniper/sf14_marsupial_muzzle/sf14_marsupial_muzzle.mdl"
|
||||
"models/workshop/player/items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_sniper.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_sniper.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_sniper.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_sniper.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_sniper.mdl"
|
||||
//SOLDIER HATS
|
||||
"models/player/items/soldier/armored_authority.mdl"
|
||||
"models/player/items/soldier/fdu.mdl"
|
||||
"models/player/items/soldier/soldier_jeepcap.mdl"
|
||||
"models/workshop/player/items/soldier/hw2013_feathered_freedom/hw2013_feathered_freedom.mdl"
|
||||
"models/workshop/player/items/soldier/spr18_private_maggot_muncher/spr18_private_maggot_muncher.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_soldier.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_soldier.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_soldier.mdl"
|
||||
"models/workshop/player/items/soldier/bak_caped_crusader/bak_caped_crusader.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_soldier.mdl"
|
||||
//SPY HATS
|
||||
"models/player/items/spy/bowtie.mdl"
|
||||
"models/player/items/spy/hwn_spy_misc2.mdl"
|
||||
"models/player/items/spy/spy_gang_cap.mdl"
|
||||
"models/player/items/spy/spy_openjacket.mdl"
|
||||
"models/player/items/spy/spy_rose.mdl"
|
||||
"models/player/items/spy/spy_winterjacket.mdl"
|
||||
"models/player/items/spy/tneck.mdl"
|
||||
"models/workshop/player/items/all_class/hwn_spy_priest/hwn_spy_priest_spy.mdl"
|
||||
"models/workshop/player/items/spy/fall2013_escapist/fall2013_escapist.mdl"
|
||||
"models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.mdl"
|
||||
"models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.mdl"
|
||||
"models/workshop_partner/player/items/all_class/sd_shirt/sd_shirt_spy.mdl"
|
||||
"models/workshop_partner/player/items/spy/tw_coat/tw_coat_spy.mdl"
|
||||
"models/workshop_partner/player/items/spy/tw_coat/tw_coat_spy_necktie.mdl"
|
||||
"models/workshop/player/items/spy/hwn2019_avian_amante/hwn2019_avian_amante.mdl"
|
||||
"models/workshop/player/items/all_class/dec17_sledders_sidekick/dec17_sledders_sidekick_spy.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_harry/dec18_harry_spy.mdl"
|
||||
"models/workshop/player/items/all_class/dec18_harry_villainous/dec18_harry_villainous_spy.mdl"
|
||||
"models/workshop/player/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_spy.mdl"
|
||||
"models/workshop/player/items/all_class/hwn2019_binoculus/hwn2019_binoculus_spy.mdl"
|
||||
"models/workshop/player/items/all_class/bak_arkham_cowl/bak_arkham_cowl_spy.mdl"
|
||||
//--PLACE DIRECTORIES ABOVE THIS LINE--
|
||||
]
|
||||
|
||||
foreach (v in modelArray_cosmetics){
|
||||
PrecacheModel(v);
|
||||
}
|
||||
|
||||
printl("--Modern Casual Preloader | Cosmetics--");
|
@ -0,0 +1,16 @@
|
||||
//MODERN CASUAL PRELOADER - EXTRA MODELS LIST (EXAMPLE)
|
||||
//If you rename this file to "extra_models.nut" it will never be overwritten by an update.
|
||||
//Use this if any models are missing from Modern Casual Preloader.
|
||||
//Don't put models anywhere other than in the area around line 8!
|
||||
|
||||
modelArray_extra<-[
|
||||
//--PLACE DIRECTORIES BELOW THIS LINE-- (EXAMPLE: "models/my/favorite/model.mdl")
|
||||
|
||||
//--PLACE DIRECTORIES ABOVE THIS LINE--
|
||||
]
|
||||
|
||||
foreach (v in modelArray_extra){
|
||||
PrecacheModel(v);
|
||||
}
|
||||
|
||||
printl("--Modern Casual Preloader | Extra Models--");
|
852
_modern casual preloader/scripts/vscripts/preloader_vscript.nut
Normal file
852
_modern casual preloader/scripts/vscripts/preloader_vscript.nut
Normal file
@ -0,0 +1,852 @@
|
||||
//MODERN CASUAL PRELOADER - 64 BIT VERSION - APRIL 24TH 2024
|
||||
local sConCommands = "alias playmenumusic play *#ui/";
|
||||
local iRandomNumber = null;
|
||||
|
||||
modelArray<-[
|
||||
//--PLACE DIRECTORIES BELOW THIS LINE-- (EXAMPLE: "models/my/favorite/model.mdl")
|
||||
//BOT GIBS
|
||||
"models/bots/gibs/demobot_gib_arm1.mdl"
|
||||
"models/bots/gibs/demobot_gib_arm2.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_arm1.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_arm2.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_head.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_leg1.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_leg2.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_leg3.mdl"
|
||||
"models/bots/gibs/demobot_gib_boss_pelvis.mdl"
|
||||
"models/bots/gibs/demobot_gib_head.mdl"
|
||||
"models/bots/gibs/demobot_gib_leg1.mdl"
|
||||
"models/bots/gibs/demobot_gib_leg2.mdl"
|
||||
"models/bots/gibs/demobot_gib_leg3.mdl"
|
||||
"models/bots/gibs/demobot_gib_pelvis.mdl"
|
||||
"models/bots/gibs/heavybot_gib_arm.mdl"
|
||||
"models/bots/gibs/heavybot_gib_arm2.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_arm.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_arm2.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_chest.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_head.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_leg.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_leg2.mdl"
|
||||
"models/bots/gibs/heavybot_gib_boss_pelvis.mdl"
|
||||
"models/bots/gibs/heavybot_gib_chest.mdl"
|
||||
"models/bots/gibs/heavybot_gib_head.mdl"
|
||||
"models/bots/gibs/heavybot_gib_leg.mdl"
|
||||
"models/bots/gibs/heavybot_gib_leg2.mdl"
|
||||
"models/bots/gibs/heavybot_gib_pelvis.mdl"
|
||||
"models/bots/gibs/hh_gib_boot_l.mdl"
|
||||
"models/bots/gibs/hh_gib_boot_r.mdl"
|
||||
"models/bots/gibs/hh_gib_candle.mdl"
|
||||
"models/bots/gibs/hh_gib_glove_l.mdl"
|
||||
"models/bots/gibs/hh_gib_glove_r.mdl"
|
||||
"models/bots/gibs/hh_gib_torso.mdl"
|
||||
"models/bots/gibs/hh_gib_upperarm_l.mdl"
|
||||
"models/bots/gibs/hh_gib_upperarm_r.mdl"
|
||||
"models/bots/gibs/hh_gib_upperleg_l.mdl"
|
||||
"models/bots/gibs/hh_gib_upperleg_r.mdl"
|
||||
"models/bots/gibs/hh_gib_waist.mdl"
|
||||
"models/bots/gibs/medicbot_gib_head.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_arm1.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_arm2.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_arm3.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_arm1.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_arm2.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_arm3.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_chest.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_chest2.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_head.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_leg.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_boss_pelvis.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_chest.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_chest2.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_head.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_leg.mdl"
|
||||
"models/bots/gibs/pyrobot_gib_pelvis.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_arm1.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_arm2.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_arm1.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_arm2.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_chest.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_head.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_leg1.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_leg2.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_boss_pelvis.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_chest.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_head.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_leg1.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_leg2.mdl"
|
||||
"models/bots/gibs/scoutbot_gib_pelvis.mdl"
|
||||
"models/bots/gibs/sniperbot_gib_head.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_arm1.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_arm2.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_arm1.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_arm2.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_chest.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_head.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_leg1.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_leg2.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_boss_pelvis.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_chest.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_head.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_leg1.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_leg2.mdl"
|
||||
"models/bots/gibs/soldierbot_gib_pelvis.mdl"
|
||||
"models/bots/gibs/spybot_gib_head.mdl"
|
||||
//BOTKILLERS
|
||||
"models/player/items/mvm_loot/demo/fob_e_stickybomb.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_e_stickybomb_v.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_e_wrench.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_e_minigun.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_e_minigun_v.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_e_medigun.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_e_flamethrower.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_e_flamethrower_v.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_e_scattergun.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_e_sniperrifle.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_e_rocketlauncher.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_e_knife.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_e_knife_v.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
|
||||
//BUILDING GIBS, SAPPER PLACEMENTS AND GIBS
|
||||
"models/buildables/breadmonster_sapper_placed.mdl"
|
||||
"models/buildables/breadmonster_sapper_placement.mdl"
|
||||
"models/buildables/dispenser_blueprint.mdl"
|
||||
"models/buildables/gibs/dispenser_gib1.mdl"
|
||||
"models/buildables/gibs/dispenser_gib2.mdl"
|
||||
"models/buildables/gibs/dispenser_gib3.mdl"
|
||||
"models/buildables/gibs/dispenser_gib4.mdl"
|
||||
"models/buildables/gibs/dispenser_gib5.mdl"
|
||||
"models/buildables/gibs/sentry1_gib1.mdl"
|
||||
"models/buildables/gibs/sentry1_gib2.mdl"
|
||||
"models/buildables/gibs/sentry1_gib3.mdl"
|
||||
"models/buildables/gibs/sentry1_gib4.mdl"
|
||||
"models/buildables/gibs/sentry2_gib1.mdl"
|
||||
"models/buildables/gibs/sentry2_gib2.mdl"
|
||||
"models/buildables/gibs/sentry2_gib3.mdl"
|
||||
"models/buildables/gibs/sentry2_gib4.mdl"
|
||||
"models/buildables/gibs/sentry3_gib1.mdl"
|
||||
"models/buildables/gibs/teleporter_gib1.mdl"
|
||||
"models/buildables/gibs/teleporter_gib2.mdl"
|
||||
"models/buildables/gibs/teleporter_gib3.mdl"
|
||||
"models/buildables/gibs/teleporter_gib4.mdl"
|
||||
"models/buildables/p2rec_placed.mdl"
|
||||
"models/buildables/p2rec_placement.mdl"
|
||||
"models/buildables/sapper_dispenser.mdl"
|
||||
"models/buildables/sapper_placed.mdl"
|
||||
"models/buildables/sapper_placement.mdl"
|
||||
"models/buildables/sapper_placement_dispenser.mdl"
|
||||
"models/buildables/sapper_placement_sentry1.mdl"
|
||||
"models/buildables/sapper_placement_sentry2.mdl"
|
||||
"models/buildables/sapper_placement_sentry3.mdl"
|
||||
"models/buildables/sapper_placement_teleporter.mdl"
|
||||
"models/buildables/sapper_sentry1.mdl"
|
||||
"models/buildables/sapper_sentry2.mdl"
|
||||
"models/buildables/sapper_sentry3.mdl"
|
||||
"models/buildables/sapper_teleporter.mdl"
|
||||
"models/buildables/sapper_xmas_placed.mdl"
|
||||
"models/buildables/sapper_xmas_placement.mdl"
|
||||
"models/buildables/sd_sapper_dispenser.mdl"
|
||||
"models/buildables/sd_sapper_placed.mdl"
|
||||
"models/buildables/sd_sapper_placement.mdl"
|
||||
"models/buildables/sd_sapper_placement_dispenser.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry1.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry2.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry3.mdl"
|
||||
"models/buildables/sd_sapper_placement_teleporter.mdl"
|
||||
"models/buildables/sd_sapper_sentry1.mdl"
|
||||
"models/buildables/sd_sapper_sentry2.mdl"
|
||||
"models/buildables/sd_sapper_sentry3.mdl"
|
||||
"models/buildables/sd_sapper_teleporter.mdl"
|
||||
"models/buildables/sentry1_blueprint.mdl"
|
||||
"models/buildables/sentry1_range.mdl"
|
||||
"models/buildables/teleporter_blueprint_enter.mdl"
|
||||
"models/buildables/teleporter_blueprint_exit.mdl"
|
||||
//TELEPORTER BREAD
|
||||
"models/weapons/c_models/c_bread/c_bread_baguette.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_burnt.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_cinnamon.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_cornbread.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_crumpet.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_plainloaf.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_pretzel.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_ration.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_russianblack.mdl"
|
||||
//WEAPON GIBS
|
||||
"models/buildables/gibs/sapper_gib001.mdl"
|
||||
"models/buildables/gibs/sapper_gib002.mdl"
|
||||
"models/buildables/gibs/sd_sapper_gib001.mdl"
|
||||
"models/buildables/gibs/sd_sapper_gib002.mdl"
|
||||
"models/weapons/w_models/w_arrow_gib1.mdl"
|
||||
"models/weapons/w_models/w_arrow_gib2.mdl"
|
||||
"models/weapons/w_models/w_arrow_xmas_gib2.mdl"
|
||||
"models/weapons/w_models/w_repair_claw_gib1.mdl"
|
||||
"models/weapons/w_models/w_repair_claw_gib2.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib1.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib2.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib3.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib4.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib5.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib6.mdl"
|
||||
//ALL FESTIVE WEAPONS (NOT FESTIVIZED)
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_xmas_proj.mdl"
|
||||
"models/workshop/weapons/c_models/c_holymackerel/c_holymackerel_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl"
|
||||
"models/weapons/c_models/c_ambassador/c_ambassador_xmas.mdl"
|
||||
"models/weapons/c_models/c_bat/c_bat_xmas.mdl"
|
||||
"models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.mdl"
|
||||
"models/weapons/c_models/c_bow/c_bow_xmas.mdl"
|
||||
"models/weapons/c_models/c_boxing_gloves/c_boxing_gloves_xmas.mdl"
|
||||
"models/weapons/c_models/c_buffpack/c_buffpack_xmas.mdl"
|
||||
"models/weapons/c_models/c_claymore/c_claymore_xmas.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_xmas.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_backburner_xmas.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_xmas.mdl"
|
||||
"models/weapons/c_models/c_frontierjustice/c_frontierjustice_xmas.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher_xmas.mdl"
|
||||
"models/weapons/c_models/c_knife/c_knife_xmas.mdl"
|
||||
"models/weapons/c_models/c_medigun/c_medigun_xmas.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun_xmas.mdl"
|
||||
"models/weapons/c_models/c_revolver/c_revolver_xmas.mdl"
|
||||
"models/weapons/c_models/c_rocketlauncher/c_rocketlauncher_xmas.mdl"
|
||||
"models/weapons/c_models/c_sandwich/c_sandwich_xmas.mdl"
|
||||
"models/weapons/c_models/c_sapper/c_sapper_xmas.mdl"
|
||||
"models/weapons/c_models/c_scattergun/c_scattergun_xmas.mdl"
|
||||
"models/weapons/c_models/c_shotgun/c_shotgun_xmas.mdl"
|
||||
"models/weapons/c_models/c_smg/c_smg_xmas.mdl"
|
||||
"models/weapons/c_models/c_sniperrifle/c_sniperrifle_xmas.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher_xmas.mdl"
|
||||
"models/weapons/c_models/c_targe/c_targe_xmas.mdl"
|
||||
"models/weapons/c_models/c_ubersaw/c_ubersaw_xmas.mdl"
|
||||
"models/weapons/c_models/c_wrangler_xmas.mdl"
|
||||
"models/weapons/c_models/c_wrench/c_wrench_xmas.mdl"
|
||||
"models/weapons/c_models/c_xms_double_barrel.mdl"
|
||||
"models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.mdl"
|
||||
"models/weapons/c_models/c_xms_festive_ornament.mdl"
|
||||
"models/weapons/c_models/c_xms_flaregun/c_xms_flaregun.mdl"
|
||||
"models/weapons/c_models/c_xms_urinejar.mdl"
|
||||
//ALL FESTIVIZED WEAPONS (NOT FESTIVE)
|
||||
"models/workshop/weapons/c_models/c_amputator/c_amputator_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_atom_launcher/c_atom_launcher_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_back_scratcher/c_back_scratcher_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_battleaxe/c_battleaxe_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_claidheamohmor/c_claidheamohmor_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_degreaser/c_degreaser_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_cannon/c_demo_cannon_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_detonator/c_detonator_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_holymackerel/c_holymackerel_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_jag/c_jag_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_lochnload/c_lochnload_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_powerjack/c_powerjack_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_quadball/c_quadball_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_reserve_shooter/c_reserve_shooter_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_riding_crop/c_riding_crop_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_russian_riot/c_russian_riot_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_scimitar/c_scimitar_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_scorch_shot/c_scorch_shot_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_shortstop/c_shortstop_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_soda_popper/c_soda_popper_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_tele_shotgun/c_tele_shotgun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_tomislav/c_tomislav_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_trenchgun/c_trenchgun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_winger_pistol/c_winger_pistol_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder_festivizer.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_festivizer.mdl"
|
||||
"models/weapons/c_models/c_flameball/c_flameball_festivizer.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_festivizer.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_knife/c_knife_festivizer.mdl"
|
||||
"models/weapons/c_models/c_machete/c_machete_festivizer.mdl"
|
||||
"models/weapons/c_models/c_medigun/c_medigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_overhealer/c_overhealer_festivizer.mdl"
|
||||
"models/weapons/c_models/c_pistol/c_pistol_festivizer.mdl"
|
||||
"models/weapons/c_models/c_proto_medigun/c_proto_medigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_revolver/c_revolver_festivizer.mdl"
|
||||
"models/weapons/c_models/c_rocketlauncher/c_rocketlauncher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_scattergun/c_scattergun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_scottish_resistance/c_scottish_resistance_festivizer.mdl"
|
||||
"models/weapons/c_models/c_shotgun/c_shotgun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_shovel/c_shovel_festivizer.mdl"
|
||||
"models/weapons/c_models/c_smg/c_smg_festivizer.mdl"
|
||||
"models/weapons/c_models/c_sniperrifle/c_sniperrifle_festivizer.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_ubersaw/c_ubersaw_festivizer.mdl"
|
||||
"models/weapons/c_models/c_wooden_bat/c_wooden_bat_festivizer.mdl"
|
||||
"models/weapons/c_models/c_wrench/c_wrench_festivizer.mdl"
|
||||
//PLAYER GIBS
|
||||
"models/player/gibs/demogib001.mdl"
|
||||
"models/player/gibs/demogib002.mdl"
|
||||
"models/player/gibs/demogib003.mdl"
|
||||
"models/player/gibs/demogib004.mdl"
|
||||
"models/player/gibs/demogib005.mdl"
|
||||
"models/player/gibs/demogib006.mdl"
|
||||
"models/player/gibs/engineergib001.mdl"
|
||||
"models/player/gibs/engineergib002.mdl"
|
||||
"models/player/gibs/engineergib003.mdl"
|
||||
"models/player/gibs/engineergib004.mdl"
|
||||
"models/player/gibs/engineergib005.mdl"
|
||||
"models/player/gibs/engineergib006.mdl"
|
||||
"models/player/gibs/engineergib007.mdl"
|
||||
"models/player/gibs/heavygib001.mdl"
|
||||
"models/player/gibs/heavygib002.mdl"
|
||||
"models/player/gibs/heavygib003.mdl"
|
||||
"models/player/gibs/heavygib004.mdl"
|
||||
"models/player/gibs/heavygib005.mdl"
|
||||
"models/player/gibs/heavygib006.mdl"
|
||||
"models/player/gibs/heavygib007.mdl"
|
||||
"models/player/gibs/medicgib001.mdl"
|
||||
"models/player/gibs/medicgib002.mdl"
|
||||
"models/player/gibs/medicgib003.mdl"
|
||||
"models/player/gibs/medicgib004.mdl"
|
||||
"models/player/gibs/medicgib005.mdl"
|
||||
"models/player/gibs/medicgib006.mdl"
|
||||
"models/player/gibs/medicgib007.mdl"
|
||||
"models/player/gibs/medicgib008.mdl"
|
||||
"models/player/gibs/pyrogib001.mdl"
|
||||
"models/player/gibs/pyrogib002.mdl"
|
||||
"models/player/gibs/pyrogib003.mdl"
|
||||
"models/player/gibs/pyrogib004.mdl"
|
||||
"models/player/gibs/pyrogib005.mdl"
|
||||
"models/player/gibs/pyrogib006.mdl"
|
||||
"models/player/gibs/pyrogib007.mdl"
|
||||
"models/player/gibs/pyrogib008.mdl"
|
||||
"models/player/gibs/random_organ.mdl"
|
||||
"models/player/gibs/scoutgib001.mdl"
|
||||
"models/player/gibs/scoutgib002.mdl"
|
||||
"models/player/gibs/scoutgib003.mdl"
|
||||
"models/player/gibs/scoutgib004.mdl"
|
||||
"models/player/gibs/scoutgib005.mdl"
|
||||
"models/player/gibs/scoutgib006.mdl"
|
||||
"models/player/gibs/scoutgib007.mdl"
|
||||
"models/player/gibs/scoutgib008.mdl"
|
||||
"models/player/gibs/scoutgib009.mdl"
|
||||
"models/player/gibs/snipergib001.mdl"
|
||||
"models/player/gibs/snipergib002.mdl"
|
||||
"models/player/gibs/snipergib003.mdl"
|
||||
"models/player/gibs/snipergib004.mdl"
|
||||
"models/player/gibs/snipergib005.mdl"
|
||||
"models/player/gibs/snipergib006.mdl"
|
||||
"models/player/gibs/snipergib007.mdl"
|
||||
"models/player/gibs/soldiergib001.mdl"
|
||||
"models/player/gibs/soldiergib002.mdl"
|
||||
"models/player/gibs/soldiergib003.mdl"
|
||||
"models/player/gibs/soldiergib004.mdl"
|
||||
"models/player/gibs/soldiergib005.mdl"
|
||||
"models/player/gibs/soldiergib006.mdl"
|
||||
"models/player/gibs/soldiergib007.mdl"
|
||||
"models/player/gibs/soldiergib008.mdl"
|
||||
"models/player/gibs/spygib001.mdl"
|
||||
"models/player/gibs/spygib002.mdl"
|
||||
"models/player/gibs/spygib003.mdl"
|
||||
"models/player/gibs/spygib004.mdl"
|
||||
"models/player/gibs/spygib005.mdl"
|
||||
"models/player/gibs/spygib006.mdl"
|
||||
"models/player/gibs/spygib007.mdl"
|
||||
//WEAPON SHELLS
|
||||
"models/weapons/shells/shell_pistol.mdl"
|
||||
"models/weapons/shells/shell_shotgun.mdl"
|
||||
"models/weapons/shells/shell_sniperrifle.mdl"
|
||||
//ALL WEAPONS
|
||||
"models/workshop/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl"
|
||||
"models/workshop/weapons/c_models/c_amputator/c_amputator.mdl"
|
||||
"models/workshop/weapons/c_models/c_atom_launcher/c_atom_launcher.mdl"
|
||||
"models/workshop/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl"
|
||||
"models/workshop/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_buffbanner/c_battalion_buffbanner.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_buffpack/c_battalion_buffpack.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl"
|
||||
"models/workshop/weapons/c_models/c_battleaxe/c_battleaxe.mdl"
|
||||
"models/workshop/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl"
|
||||
"models/workshop/weapons/c_models/c_bear_claw/c_bear_claw.mdl"
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox.mdl"
|
||||
"models/workshop/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl"
|
||||
"models/workshop/weapons/c_models/c_boston_basher/c_boston_basher.mdl"
|
||||
"models/workshop/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
|
||||
"models/workshop/weapons/c_models/c_buffalo_steak/plate_buffalo_steak.mdl"
|
||||
"models/workshop/weapons/c_models/c_caber/c_caber.mdl"
|
||||
"models/workshop/weapons/c_models/c_caber/c_caber_exploded.mdl"
|
||||
"models/workshop/weapons/c_models/c_candy_cane/c_candy_cane.mdl"
|
||||
"models/workshop/weapons/c_models/c_chocolate/c_chocolate.mdl"
|
||||
"models/workshop/weapons/c_models/c_chocolate/plate_chocolate.mdl"
|
||||
"models/workshop/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl"
|
||||
"models/workshop/weapons/c_models/c_croc_knife/c_croc_knife.mdl"
|
||||
"models/workshop/weapons/c_models/c_crossing_guard/c_crossing_guard.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl"
|
||||
"models/workshop/weapons/c_models/c_degreaser/c_degreaser.mdl"
|
||||
"models/workshop/weapons/c_models/c_degreaser/c_degreaser_pilotlight.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_cannon/c_demo_cannon.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword.mdl"
|
||||
"models/workshop/weapons/c_models/c_detonator/c_detonator.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_manmelter/c_drg_manmelter.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_pomson/c_drg_pomson.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree.mdl"
|
||||
"models/workshop/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron.mdl"
|
||||
"models/workshop/weapons/c_models/c_dumpster_device/c_dumpster_device.mdl"
|
||||
"models/workshop/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl"
|
||||
"models/workshop/weapons/c_models/c_eviction_notice/c_eviction_notice.mdl"
|
||||
"models/workshop/weapons/c_models/c_fishcake/c_fishcake.mdl"
|
||||
"models/workshop/weapons/c_models/c_fishcake/plate_fishcake.mdl"
|
||||
"models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl"
|
||||
"models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl"
|
||||
"models/workshop/weapons/c_models/c_golfclub/c_golfclub.mdl"
|
||||
"models/workshop/weapons/c_models/c_ham/c_ham.mdl"
|
||||
"models/workshop/weapons/c_models/c_holymackerel/c_holymackerel.mdl"
|
||||
"models/workshop/weapons/c_models/c_invasion_bat/c_invasion_bat.mdl"
|
||||
"models/workshop/weapons/c_models/c_invasion_pistol/c_invasion_pistol.mdl"
|
||||
"models/workshop/weapons/c_models/c_invasion_sniperrifle/c_invasion_sniperrifle.mdl"
|
||||
"models/workshop/weapons/c_models/c_invasion_wrangler/c_invasion_wrangler.mdl"
|
||||
"models/workshop/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl"
|
||||
"models/workshop/weapons/c_models/c_jag/c_jag.mdl"
|
||||
"models/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky.mdl"
|
||||
"models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb.mdl"
|
||||
"models/workshop/weapons/c_models/c_letranger/c_letranger.mdl"
|
||||
"models/workshop/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl"
|
||||
"models/workshop/weapons/c_models/c_lochnload/c_lochnload.mdl"
|
||||
"models/workshop/weapons/c_models/c_madmilk/c_madmilk.mdl"
|
||||
"models/workshop/weapons/c_models/c_mailbox/c_mailbox.mdl"
|
||||
"models/workshop/weapons/c_models/c_market_gardener/c_market_gardener.mdl"
|
||||
"models/workshop/weapons/c_models/c_medigun_defense/c_medigun_defense.mdl"
|
||||
"models/workshop/weapons/c_models/c_medigun_defense/c_medigun_defensepack.mdl"
|
||||
"models/workshop/weapons/c_models/c_paintrain/c_paintrain.mdl"
|
||||
"models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack.mdl"
|
||||
"models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.mdl"
|
||||
"models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_parachute.mdl"
|
||||
"models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl"
|
||||
"models/workshop/weapons/c_models/c_pep_scattergun/c_pep_scattergun.mdl"
|
||||
"models/workshop/weapons/c_models/c_persian_shield/c_persian_shield.mdl"
|
||||
"models/workshop/weapons/c_models/c_persian_shield/c_persian_shield_all.mdl"
|
||||
"models/workshop/weapons/c_models/c_persian_shield/c_persian_shield_arrow.mdl"
|
||||
"models/workshop/weapons/c_models/c_persian_shield/c_persian_shield_spike.mdl"
|
||||
"models/workshop/weapons/c_models/c_picket/c_picket.mdl"
|
||||
"models/workshop/weapons/c_models/c_powerjack/c_powerjack.mdl"
|
||||
"models/workshop/weapons/c_models/c_pro_rifle/c_pro_rifle.mdl"
|
||||
"models/workshop/weapons/c_models/c_pro_smg/c_pro_smg.mdl"
|
||||
"models/workshop/weapons/c_models/c_quadball/c_quadball.mdl"
|
||||
"models/workshop/weapons/c_models/c_quadball/w_quadball_grenade.mdl"
|
||||
"models/workshop/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl"
|
||||
"models/workshop/weapons/c_models/c_rfa_hammer/c_rfa_hammer.mdl"
|
||||
"models/workshop/weapons/c_models/c_riding_crop/c_riding_crop.mdl"
|
||||
"models/workshop/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl"
|
||||
"models/workshop/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl"
|
||||
"models/workshop/weapons/c_models/c_rr_crossing_sign/c_rr_crossing_sign.mdl"
|
||||
"models/workshop/weapons/c_models/c_russian_riot/c_russian_riot.mdl"
|
||||
"models/workshop/weapons/c_models/c_scatterdrum/c_scatterdrum.mdl"
|
||||
"models/workshop/weapons/c_models/c_scimitar/c_scimitar.mdl"
|
||||
"models/workshop/weapons/c_models/c_scorch_shot/c_scorch_shot.mdl"
|
||||
"models/workshop/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl"
|
||||
"models/workshop/weapons/c_models/c_scout_sword/c_scout_sword.mdl"
|
||||
"models/workshop/weapons/c_models/c_shortstop/c_shortstop.mdl"
|
||||
"models/workshop/weapons/c_models/c_skullbat/c_skullbat.mdl"
|
||||
"models/workshop/weapons/c_models/c_skullbat/c_skullbat_s1.mdl"
|
||||
"models/workshop/weapons/c_models/c_skullbat/c_skullbat_s2.mdl"
|
||||
"models/workshop/weapons/c_models/c_skullbat/c_skullbat_s3.mdl"
|
||||
"models/workshop/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl"
|
||||
"models/workshop/weapons/c_models/c_snub_nose/c_snub_nose.mdl"
|
||||
"models/workshop/weapons/c_models/c_soda_popper/c_soda_popper.mdl"
|
||||
"models/workshop/weapons/c_models/c_spikewrench/c_spikewrench.mdl"
|
||||
"models/workshop/weapons/c_models/c_sr3_punch/c_sr3_punch.mdl"
|
||||
"models/workshop/weapons/c_models/c_switchblade/c_switchblade.mdl"
|
||||
"models/workshop/weapons/c_models/c_sydney_sleeper/c_sydney_sleeper.mdl"
|
||||
"models/workshop/weapons/c_models/c_sydney_sleeper/c_sydney_sleeper_dart.mdl"
|
||||
"models/workshop/weapons/c_models/c_tele_shotgun/c_tele_shotgun.mdl"
|
||||
"models/workshop/weapons/c_models/c_tele_shotgun/c_tele_shotgun_screen.mdl"
|
||||
"models/workshop/weapons/c_models/c_tomislav/c_tomislav.mdl"
|
||||
"models/workshop/weapons/c_models/c_trenchgun/c_trenchgun.mdl"
|
||||
"models/workshop/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
|
||||
"models/workshop/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl"
|
||||
"models/workshop/weapons/c_models/c_uberneedle/c_uberneedle.mdl"
|
||||
"models/workshop/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl"
|
||||
"models/workshop/weapons/c_models/c_voodoo_pin/c_voodoo_pin.mdl"
|
||||
"models/workshop/weapons/c_models/c_wheel_shield/c_wheel_shield.mdl"
|
||||
"models/workshop/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl"
|
||||
"models/workshop/weapons/c_models/c_wood_machete/c_wood_machete.mdl"
|
||||
"models/weapons/c_models/c_8mm_camera/c_8mm_camera.mdl"
|
||||
"models/weapons/c_models/c_ambassador/c_ambassador.mdl"
|
||||
"models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl"
|
||||
"models/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.mdl"
|
||||
"models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl"
|
||||
"models/weapons/c_models/c_backburner/c_backburner.mdl"
|
||||
"models/weapons/c_models/c_banana/c_banana.mdl"
|
||||
"models/weapons/c_models/c_battalion_buffbanner/c_batt_buffbanner.mdl"
|
||||
"models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl"
|
||||
"models/weapons/c_models/c_bigaxe/c_bigaxe.mdl"
|
||||
"models/weapons/c_models/c_big_mallet/c_big_mallet.mdl"
|
||||
"models/weapons/c_models/c_bonesaw/c_bonesaw.mdl"
|
||||
"models/weapons/c_models/c_bottle/c_bottle.mdl"
|
||||
"models/weapons/c_models/c_bottle/c_bottle_broken.mdl"
|
||||
"models/weapons/c_models/c_bow/c_bow.mdl"
|
||||
"models/weapons/c_models/c_bow/c_bow_thief.mdl"
|
||||
"models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
|
||||
"models/weapons/c_models/c_breadmonster/c_breadmonster.mdl"
|
||||
"models/weapons/c_models/c_breadmonster/c_breadmonster_milk.mdl"
|
||||
"models/weapons/c_models/c_breadmonster_gloves/c_breadmonster_gloves.mdl"
|
||||
"models/weapons/c_models/c_breadmonster_sapper/c_breadmonster_sapper.mdl"
|
||||
"models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
|
||||
"models/weapons/c_models/c_buffbanner/c_buffbanner.mdl"
|
||||
"models/weapons/c_models/c_buffpack/c_buffpack.mdl"
|
||||
"models/weapons/c_models/c_bugle/c_bugle.mdl"
|
||||
"models/weapons/c_models/c_builder/c_builder.mdl"
|
||||
"models/weapons/c_models/c_canton/c_canton.mdl"
|
||||
"models/weapons/c_models/c_carnival_mallet/c_carnival_mallet.mdl"
|
||||
"models/weapons/c_models/c_chocolate/c_chocolate.mdl"
|
||||
"models/weapons/c_models/c_claymore/c_claymore.mdl"
|
||||
"models/weapons/c_models/c_csgo_awp/c_csgo_awp.mdl"
|
||||
"models/weapons/c_models/c_dartgun.mdl"
|
||||
"models/weapons/c_models/c_dex_arm/c_dex_arm.mdl"
|
||||
"models/weapons/c_models/c_directhit/c_directhit.mdl"
|
||||
"models/weapons/c_models/c_double_barrel.mdl"
|
||||
"models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
|
||||
"models/weapons/c_models/c_engineer_gunslinger.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro.mdl"
|
||||
"models/weapons/c_models/c_flameball/c_flameball.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_backburner.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.mdl"
|
||||
"models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl"
|
||||
"models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl"
|
||||
"models/weapons/c_models/c_frying_pan/c_frying_pan.mdl"
|
||||
"models/weapons/c_models/c_gascan/c_gascan.mdl"
|
||||
"models/weapons/c_models/c_grapple_proj/c_grapple_proj.mdl"
|
||||
"models/weapons/c_models/c_grappling_hook/c_grappling_hook.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
|
||||
"models/weapons/c_models/c_headtaker/c_headtaker.mdl"
|
||||
"models/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust.mdl"
|
||||
"models/weapons/c_models/c_holymackerel.mdl"
|
||||
"models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl"
|
||||
"models/weapons/c_models/c_jag/c_jag.mdl"
|
||||
"models/weapons/c_models/c_leather_watch/parts/c_leather_watch.mdl"
|
||||
"models/weapons/c_models/c_leechgun/c_leechgun.mdl"
|
||||
"models/weapons/c_models/c_leechgun/c_leech_proj.mdl"
|
||||
"models/weapons/c_models/c_lollichop/c_lollichop.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun_natascha.mdl"
|
||||
"models/weapons/c_models/c_overhealer/c_overhealer.mdl"
|
||||
"models/weapons/c_models/c_p2rec/c_p2rec.mdl"
|
||||
"models/weapons/c_models/c_persian_shield/c_persian_shield_sml.mdl"
|
||||
"models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
|
||||
"models/weapons/c_models/c_pickaxe/c_pickaxe_s2.mdl"
|
||||
"models/weapons/v_models/v_watch_pocket_spy.mdl"
|
||||
"models/weapons/c_models/c_pocket_watch/parts/c_pocket_watch.mdl"
|
||||
"models/weapons/c_models/c_proto_backpack/c_proto_backpack.mdl"
|
||||
"models/weapons/c_models/c_proto_medigun/c_proto_medigun.mdl"
|
||||
"models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl"
|
||||
"models/weapons/c_models/c_rainblower/c_rainblower.mdl"
|
||||
"models/weapons/c_models/c_rocketboots_soldier.mdl"
|
||||
"models/weapons/c_models/c_rocketjumper/c_rocketjumper.mdl"
|
||||
"models/weapons/c_models/c_rocketpack/c_rocketpack.mdl"
|
||||
"models/weapons/c_models/c_sandwich/c_robo_sandwich.mdl"
|
||||
"models/weapons/c_models/c_sandwich/c_sandwich.mdl"
|
||||
"models/weapons/c_models/c_sapper/c_sapper.mdl"
|
||||
"models/weapons/c_models/c_saxxy/c_saxxy.mdl"
|
||||
"models/weapons/c_models/c_scotland_shard/c_scotland_shard_broken.mdl"
|
||||
"models/weapons/c_models/c_scottish_resistance/c_scottish_resistance.mdl"
|
||||
"models/weapons/c_models/c_scottish_resistance.mdl"
|
||||
"models/weapons/c_models/c_sd_neonsign/c_sd_neonsign_broken.mdl"
|
||||
"models/weapons/c_models/c_slapping_glove/c_slapping_glove.mdl"
|
||||
"models/weapons/c_models/c_slapping_glove/w_slapping_glove.mdl"
|
||||
"models/weapons/c_models/c_spy_watch.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher.mdl"
|
||||
"models/weapons/c_models/c_sticky_jumper/c_sticky_jumper.mdl"
|
||||
"models/weapons/c_models/c_switchblade/c_switchblade.mdl"
|
||||
"models/weapons/c_models/c_syringegun/c_syringegun.mdl"
|
||||
"models/weapons/c_models/c_targe/c_targe.mdl"
|
||||
"models/weapons/c_models/c_tfc_sniperrifle/c_tfc_sniperrifle.mdl"
|
||||
"models/weapons/c_models/c_tw_eagle/c_tw_eagle.mdl"
|
||||
"models/weapons/c_models/c_ubersaw/c_ubersaw.mdl"
|
||||
"models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl"
|
||||
"models/weapons/c_models/c_v_targe/c_v_targe.mdl"
|
||||
"models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl"
|
||||
"models/weapons/c_models/c_wrangler.mdl"
|
||||
"models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl"
|
||||
"models/weapons/c_models/stattrack.mdl"
|
||||
"models/weapons/c_models/urinejar.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_ai_flamethrower/c_ai_flamethrower.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_bow_thief/c_bow_thief.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_canton/c_canton.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_dex_arm/c_dex_arm.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_dex_revolver/c_dex_revolver.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_dex_shotgun/c_dex_shotgun.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_prinny_knife/c_prinny_knife.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_cleaver/c_sd_cleaver.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_cleaver/v_sd_cleaver.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_sapper/c_sd_sapper.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warbanner/c_shogun_warbanner.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_tw_eagle/c_tw_eagle.mdl"
|
||||
"models/workshop/player/items/sniper/croc_shield/croc_shield.mdl"
|
||||
"models/workshop/player/items/sniper/xms_sniper_commandobackpack/xms_sniper_commandobackpack.mdl"
|
||||
"models/workshop/player/items/soldier/mantreads/mantreads.mdl"
|
||||
"models/workshop/player/items/demo/demo_booties/demo_booties.mdl"
|
||||
"models/workshop/player/items/demo/pegleg/pegleg.mdl"
|
||||
"models/player/items/sniper/knife_shield.mdl"
|
||||
//SILLYGIBS (PYROLAND AND BIRTHDAY)
|
||||
"models/player/gibs/gibs_balloon.mdl"
|
||||
"models/player/gibs/gibs_bolt.mdl"
|
||||
"models/player/gibs/gibs_boot.mdl"
|
||||
"models/player/gibs/gibs_burger.mdl"
|
||||
"models/player/gibs/gibs_can.mdl"
|
||||
"models/player/gibs/gibs_clock.mdl"
|
||||
"models/player/gibs/gibs_duck.mdl"
|
||||
"models/player/gibs/gibs_fish.mdl"
|
||||
"models/player/gibs/gibs_gear1.mdl"
|
||||
"models/player/gibs/gibs_gear2.mdl"
|
||||
"models/player/gibs/gibs_gear3.mdl"
|
||||
"models/player/gibs/gibs_gear4.mdl"
|
||||
"models/player/gibs/gibs_gear5.mdl"
|
||||
"models/player/gibs/gibs_hubcap.mdl"
|
||||
"models/player/gibs/gibs_licenseplate.mdl"
|
||||
"models/player/gibs/gibs_spring1.mdl"
|
||||
"models/player/gibs/gibs_spring2.mdl"
|
||||
"models/player/gibs/gibs_teeth.mdl"
|
||||
"models/player/gibs/gibs_tire.mdl"
|
||||
//MVM REVIVE
|
||||
"models/props_mvm/mvm_revive_tombstone.mdl"
|
||||
//NPCs (BOSSES, HALE, SKELETONS, ETC)
|
||||
"models/player/weapons/c_models/c_saxton_arms.mdl"
|
||||
"models/props_halloween/ghost_no_hat_red.mdl"
|
||||
"models/props_halloween/ghost_no_hat.mdl"
|
||||
"models/props_halloween/ghost.mdl"
|
||||
//SHIELDS
|
||||
"models/effects/resist_shield/resist_shield.mdl"
|
||||
"models/buildables/sentry_shield.mdl"
|
||||
//SANDVICH PLATES
|
||||
"models/items/banana/plate_banana.mdl"
|
||||
"models/items/plate.mdl"
|
||||
"models/items/plate_robo_sandwich.mdl"
|
||||
//ARCHIMEDES
|
||||
"models/props_forest/dove.mdl"
|
||||
"models/player/items/medic/archimedes.mdl"
|
||||
//COMPUTERS
|
||||
"models/props_spytech/control_room_console01.mdl"
|
||||
"models/props_spytech/control_room_console02.mdl"
|
||||
"models/props_spytech/control_room_console03.mdl"
|
||||
"models/props_spytech/control_room_console04.mdl"
|
||||
"models/props_spytech/computer_wall.mdl"
|
||||
"models/props_spytech/computer_wall02.mdl"
|
||||
"models/props_spytech/computer_wall03.mdl"
|
||||
"models/props_spytech/computer_wall04.mdl"
|
||||
"models/props_spytech/computer_wall05.mdl"
|
||||
"models/props_spytech/computer_wall06.mdl"
|
||||
"models/props_spytech/computer_wall_cabinet.mdl"
|
||||
"models/props_spytech/computer_printer.mdl"
|
||||
"models/props_spytech/computer_low.mdl"
|
||||
"models/props_mining/computer_industrial01.mdl"
|
||||
"models/props_mining/computer_industrial02.mdl"
|
||||
"models/props_mining/computer_industrial03.mdl"
|
||||
"models/props_mining/computer_industrial04.mdl"
|
||||
"models/props_mining/computer_industrial05.mdl"
|
||||
"models/props_powerhouse/powerhouse_console01.mdl"
|
||||
"models/props_powerhouse/powerhouse_console02.mdl"
|
||||
"models/props_powerhouse/powerhouse_industrial_computer01.mdl"
|
||||
"models/props_powerhouse/powerhouse_industrial_computer02.mdl"
|
||||
"models/props_powerhouse/powerhouse_industrial_computer03.mdl"
|
||||
"models/props_powerhouse/powerhouse_industrial_computer04.mdl"
|
||||
"models/props_powerhouse/powerhouse_industrial_computer05.mdl"
|
||||
//TREES
|
||||
"models/props_farm/tree001.mdl"
|
||||
"models/props_foliage/deadtree01.mdl"
|
||||
"models/props_foliage/deadtree01_skybox.mdl"
|
||||
"models/props_foliage/tree01.mdl"
|
||||
"models/props_foliage/tree02.mdl"
|
||||
"models/props_foliage/tree_pine01.mdl"
|
||||
"models/props_foliage/tree_pine01_4cluster.mdl"
|
||||
"models/props_foliage/tree_pine01_4cluster_skybox.mdl"
|
||||
"models/props_foliage/tree_pine01_8cluster.mdl"
|
||||
"models/props_foliage/tree_pine_extrasmall.mdl"
|
||||
"models/props_foliage/tree_pine_extrasmall_snow.mdl"
|
||||
"models/props_foliage/tree_pine_huge.mdl"
|
||||
"models/props_foliage/tree_pine_huge_snow.mdl"
|
||||
"models/props_foliage/tree_pine_small.mdl"
|
||||
"models/props_foliage/tree_pine_small_snow.mdl"
|
||||
"models/props_woods/woods_tree_01.mdl"
|
||||
//SAWBLADES
|
||||
"models/props_forest/saw_blade.mdl"
|
||||
"models/props_forest/saw_blade_large.mdl"
|
||||
"models/props_forest/sawblade_moving.mdl"
|
||||
//TAUNT PROPS
|
||||
"models/player/items/taunts/balloon_animal_pyro/balloon_animal_pyro.mdl"
|
||||
"models/player/items/taunts/beer_crate/beer_crate.mdl"
|
||||
"models/player/items/taunts/bumpercar/parts/bumpercar.mdl"
|
||||
"models/player/items/taunts/bumpercar/parts/bumpercar_nolights.mdl"
|
||||
"models/player/items/taunts/cash_wad.mdl"
|
||||
"models/player/items/taunts/chicken_bucket/chicken_bucket.mdl"
|
||||
"models/player/items/taunts/demo_nuke_bottle/demo_nuke_bottle.mdl"
|
||||
"models/player/items/taunts/dizzy_bottle1/dizzy_bottle1.mdl"
|
||||
"models/player/items/taunts/dizzy_bottle2/dizzy_bottle2.mdl"
|
||||
"models/player/items/taunts/engys_new_chair/engys_new_chair.mdl"
|
||||
"models/player/items/taunts/engys_new_chair/engys_new_chair_articlulated.mdl"
|
||||
"models/player/items/taunts/matchbox/matchbox.mdl"
|
||||
"models/player/items/taunts/medic_xray_taunt.mdl"
|
||||
"models/player/items/taunts/scooter/scooter.mdl"
|
||||
"models/player/items/taunts/tank/tank.mdl"
|
||||
"models/player/items/taunts/victory_mug.mdl"
|
||||
"models/player/items/taunts/wupass_mug/wupass_mug.mdl"
|
||||
"models/player/items/taunts/yeti/yeti.mdl"
|
||||
"models/player/items/taunts/yeti_gib_head.mdl"
|
||||
"models/player/items/taunts/yeti_standee/yeti_standee.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_spy.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_spy.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_drums.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_spy.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_demo.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_engineer.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_heavy.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_medic.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_pyro.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_scout.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_sniper.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_soldier.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_spy.mdl"
|
||||
"models/workshop/items/demo/bagpipes/bagpipes.mdl"
|
||||
"models/workshop/items/demo/taunt_drunk_manns_cannon/taunt_drunk_manns_cannon.mdl"
|
||||
"models/workshop/items/demo/taunt_roar_owar/taunt_roar_owar.mdl"
|
||||
"models/workshop/items/demo/taunt_scotsmans_stagger/taunt_scotsmans_stagger.mdl"
|
||||
"models/workshop/items/demo/taunt_shanty_shipmate/taunt_shanty_shipmate.mdl"
|
||||
"models/workshop/items/demo/taunt_shipwheel/taunt_shipwheel.mdl"
|
||||
"models/workshop/items/demo/taunt_the_pooped_deck/taunt_the_pooped_deck.mdl"
|
||||
"models/workshop/items/engineer/bucking_bronco/bucking_bronco.mdl"
|
||||
"models/workshop/items/engineer/taunt_bumpkins_banjo/taunt_bumpkins_banjo.mdl"
|
||||
"models/workshop/items/engineer/taunt_jackhammer_rodeo/taunt_jackhammer_rodeo.mdl"
|
||||
"models/workshop/items/engineer/taunt_texas_truckin/taunt_texas_truckin.mdl"
|
||||
"models/workshop/items/engineer/taunt_texas_twirl_em/taunt_texas_twirl_em.mdl"
|
||||
"models/workshop/items/heavy/tauntrussian_rubdown/tauntrussian_rubdown.mdl"
|
||||
"models/workshop/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.mdl"
|
||||
"models/workshop/items/heavy/taunt_soviet_strongarm/taunt_soviet_strongarm.mdl"
|
||||
"models/workshop/items/medic/tauntdoctors_defibrillators/tauntdoctors_defibrillators.mdl"
|
||||
"models/workshop/items/medic/taunt_borrowed_bones/taunt_borrowed_bones.mdl"
|
||||
"models/workshop/items/medic/taunt_surgeons_squeezebox/taunt_surgeons_squeezebox.mdl"
|
||||
"models/workshop/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.mdl"
|
||||
"models/workshop/items/medic/taunt_the_mannbulance/taunt_the_mannbulance.mdl"
|
||||
"models/workshop/items/medic/taunt_time_out_therapy/taunt_time_out_therapy.mdl"
|
||||
"models/workshop/items/pyro/taunt_roasty_toasty/taunt_roasty_toasty.mdl"
|
||||
"models/workshop/items/pyro/taunt_scorchers_solo/taunt_scorchers_solo.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_grilled_gunman/taunt_the_grilled_gunman.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_hot_wheeler/taunt_the_hot_wheeler.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_skating_scorcher/taunt_the_skating_scorcher.mdl"
|
||||
"models/workshop/items/scout/taunt_foul_play/taunt_foul_play.mdl"
|
||||
"models/workshop/items/scout/taunt_runners_rhythm/taunt_runners_rhythm.mdl"
|
||||
"models/workshop/items/scout/taunt_spintowin/taunt_spintowin.mdl"
|
||||
"models/workshop/items/scout/taunt_the_boston_boarder/taunt_the_boston_boarder.mdl"
|
||||
"models/workshop/items/scout/taunt_the_bunnyhopper/taunt_the_bunnyhopper.mdl"
|
||||
"models/workshop/items/scout/taunt_the_homerunners_hobby/taunt_the_homerunners_hobby.mdl"
|
||||
"models/workshop/items/scout/taunt_the_killer_signature/taunt_the_killer_signature.mdl"
|
||||
"models/workshop/items/scout/taunt_the_trackmans_touchdown/taunt_the_trackmans_touchdown.mdl"
|
||||
"models/workshop/items/sniper/tauntshooters_stakeout/tauntshooters_stakeout.mdl"
|
||||
"models/workshop/items/sniper/taunt_didgeridrongo/taunt_didgeridrongo.mdl"
|
||||
"models/workshop/items/sniper/taunt_most_wanted/taunt_most_wanted.mdl"
|
||||
"models/workshop/items/sniper/thief_sniper_cape/thief_sniper_cape.mdl"
|
||||
"models/workshop/items/sniper/thief_sniper_hood/thief_sniper_hood.mdl"
|
||||
"models/workshop/items/sniper/tw_sniperbot_armor/tw_sniperbot_armor.mdl"
|
||||
"models/workshop/items/sniper/tw_sniperbot_helmet/tw_sniperbot_helmet.mdl"
|
||||
"models/workshop/items/soldier/tauntstarspangled_strategy/tauntstarspangled_strategy.mdl"
|
||||
"models/workshop/items/soldier/taunt_maggots_condolence/taunt_maggots_condolence.mdl"
|
||||
"models/workshop/items/soldier/taunt_rocket_jockey/taunt_rocket_jockey.mdl"
|
||||
"models/workshop/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.mdl"
|
||||
"models/workshop/items/spy/tailored_terminal_model/tailored_terminal_model.mdl"
|
||||
"models/workshop/items/spy/taunt_luxury_lounge/taunt_luxury_lounge.mdl"
|
||||
"models/workshop/items/spy/taunt_spy_boxtrot/taunt_spy_boxtrot.mdl"
|
||||
"models/workshop/items/spy/taunt_the_crypt_creeper/taunt_the_crypt_creeper.mdl"
|
||||
"models/workshop/items/spy/taunt_the_travel_agent/taunt_the_travel_agent.mdl"
|
||||
"models/workshop/items/spy/taunt_tuefort_tango/taunt_tuefort_tango.mdl"
|
||||
"models/workshop/items/taunts/pyro_poolparty/pyro_poolparty.mdl"
|
||||
"models/player/items/engineer/guitar.mdl"
|
||||
"models/player/items/engineer/guitar_gib1.mdl"
|
||||
"models/player/items/engineer/guitar_gib2.mdl"
|
||||
"models/player/items/engineer/guitar_gib3.mdl"
|
||||
//--PLACE DIRECTORIES ABOVE THIS LINE--
|
||||
]
|
||||
|
||||
foreach (v in modelArray){
|
||||
PrecacheModel(v);
|
||||
}
|
||||
|
||||
if ( IsHolidayActive( Constants.EHoliday.kHoliday_Halloween ) ) {
|
||||
local iRandomNumber = RandomInt(0, 1);
|
||||
|
||||
if (iRandomNumber == 0) {
|
||||
sConCommands += "holiday/gamestartup_halloween.mp3";
|
||||
}
|
||||
else {
|
||||
sConCommands += "holiday/gamestartup_halloween1.mp3";
|
||||
}
|
||||
}
|
||||
else if ( IsHolidayActive( Constants.EHoliday.kHoliday_Soldier ) ) {
|
||||
sConCommands += "holiday/gamestartup_soldier.mp3";
|
||||
}
|
||||
else {
|
||||
iRandomNumber = RandomInt(1, 29);
|
||||
|
||||
sConCommands += "gamestartup" + iRandomNumber + ".mp3";
|
||||
}
|
||||
|
||||
SendToServerConsole(sConCommands);
|
||||
printl("--Modern Casual Preloader--");
|
||||
|
||||
try { IncludeScript("cosmetic_models.nut"); } catch(e) { }
|
||||
try { IncludeScript("extra_models.nut"); } catch(e) { }
|
@ -0,0 +1,895 @@
|
||||
//MODERN CASUAL PRELOADER - TR_WALKWAY - 64 BIT VERSION - APRIL 24TH 2024
|
||||
local sConCommands = "alias playmenumusic play *#ui/";
|
||||
local iRandomNumber = null;
|
||||
|
||||
modelArray<-[
|
||||
//--PLACE DIRECTORIES BELOW THIS LINE-- (EXAMPLE: "models/my/favorite/model.mdl")
|
||||
//ACTION ITEMS
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_generic.mdl"
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_krit.mdl"
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_uber.mdl"
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_tele.mdl"
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_ammo.mdl"
|
||||
"models/player/items/mvm_loot/all_class/mvm_flask_build.mdl"
|
||||
"models/workshop/player/items/scout/kritz_or_treat_canteen/kritz_or_treat_canteen.mdl"
|
||||
"models/workshop/player/items/scout/robo_all_mvm_canteen/robo_all_mvm_canteen.mdl"
|
||||
//GAMEPLAY OBJECTIVES (CARTS, FLAGS, POINTS)
|
||||
"models/passtime/ball/passtime_ball_halloween.mdl"
|
||||
"models/passtime/ball/passtime_ball.mdl"
|
||||
"models/props_trainyard/cart_bomb_separate.mdl"
|
||||
"models/props_trainyard/cart_base_separate.mdl"
|
||||
"models/props_trainyard/bomb_cart_red.mdl"
|
||||
"models/props_trainyard/bomb_cart.mdl"
|
||||
"models/custom/dirty_bomb_cart.mdl"
|
||||
"models/flag/ticket_case.mdl"
|
||||
"models/flag/briefcase.mdl"
|
||||
"models/effects/cappoint_hologram.mdl"
|
||||
"models/props_doomsday/cap_point_small.mdl"
|
||||
"models/props_gameplay/cap_point_base.mdl"
|
||||
"models/props_gameplay/resupply_locker.mdl"
|
||||
"models/props_medieval/medieval_resupply.mdl"
|
||||
"models/props_td/atom_bomb.mdl"
|
||||
"models/props_trainyard/bomb_eotl_blue.mdl"
|
||||
"models/props_trainyard/bomb_eotl_red.mdl"
|
||||
//PICKUPS
|
||||
"models/items/medkit_large_bday.mdl"
|
||||
"models/items/medkit_large.mdl"
|
||||
"models/items/medkit_small_bday.mdl"
|
||||
"models/items/ammopack_large_bday.mdl"
|
||||
"models/items/ammopack_large.mdl"
|
||||
"models/items/ammopack_medium_bday.mdl"
|
||||
"models/items/ammopack_small_bday.mdl"
|
||||
"models/items/ammopack_small.mdl"
|
||||
"models/props_halloween/halloween_medkit_medium.mdl"
|
||||
"models/props_halloween/halloween_medkit_large.mdl"
|
||||
"models/items/medkit_medium.mdl"
|
||||
"models/items/medkit_medium_bday.mdl"
|
||||
"models/props_halloween/hwn_spellbook_flying.mdl"
|
||||
"models/props_halloween/hwn_spellbook_upright.mdl"
|
||||
"models/props_halloween/hwn_spellbook_upright_major.mdl"
|
||||
"models/items/currencypack_small.mdl"
|
||||
"models/items/currencypack_medium.mdl"
|
||||
"models/items/currencypack_large.mdl"
|
||||
"models/items/ammopack_medium.mdl"
|
||||
//GAMEPLAY PROPS
|
||||
"models/props_halloween/pumpkin_loot.mdl"
|
||||
"models/props_halloween/pumpkin_explode_teamcolor.mdl"
|
||||
"models/props_gameplay/ball001.mdl"
|
||||
"models/props_island/crocodile/crocodile.mdl"
|
||||
"models/props_halloween/bombonomicon.mdl"
|
||||
"models/props_lakeside_event/bomb_temp_hat.mdl"
|
||||
"models/props_gameplay/tombstone_specialdelivery.mdl"
|
||||
"models/props_gameplay/tombstone_crocostyle.mdl"
|
||||
"models/props_gameplay/tombstone_tankbuster.mdl"
|
||||
"models/props_gameplay/tombstone_gasjockey.mdl"
|
||||
"models/props_halloween/halloween_demoeye.mdl"
|
||||
"models/props_mvm/mvm_human_skull_collide.mdl"
|
||||
"models/props_halloween/hwn_spell_boxing_glove.mdl"
|
||||
//NPCs (BOSSES, HALE, SKELETONS, ETC)
|
||||
"models/bots/headless_hatman.mdl"
|
||||
"models/props_halloween/ghost.mdl"
|
||||
"models/props_halloween/ghost_no_hat.mdl"
|
||||
"models/props_halloween/ghost_no_hat_red.mdl"
|
||||
"models/props_halloween/gargoyle_ghost.mdl"
|
||||
"models/player/saxton_hale.mdl"
|
||||
"models/player/weapons/c_models/c_saxton_arms.mdl"
|
||||
//PROJECTILES (DARTS, ROCKETS, ETC)
|
||||
"models/weapons/w_models/w_rocket.mdl"
|
||||
"models/weapons/w_models/w_rocket_airstrike/w_rocket_airstrike.mdl"
|
||||
"models/weapons/w_models/w_drg_ball.mdl"
|
||||
"models/weapons/c_models/c_xms_festive_ornament.mdl"
|
||||
"models/weapons/w_models/w_baseball.mdl"
|
||||
"models/weapons/v_models/v_baseball.mdl"
|
||||
"models/weapons/w_models/w_stickybomb.mdl"
|
||||
"models/weapons/w_models/w_stickybomb2.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_d.mdl"
|
||||
"models/weapons/w_models/w_grenade_grenadelauncher.mdl"
|
||||
"models/weapons/w_models/w_cannonball.mdl"
|
||||
"models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb.mdl"
|
||||
"models/workshop/weapons/c_models/c_quadball/w_quadball_grenade.mdl"
|
||||
"models/weapons/c_models/c_dart.mdl"
|
||||
"models/workshop/weapons/c_models/c_sydney_sleeper/c_sydney_sleeper_dart.mdl"
|
||||
"models/weapons/w_models/w_arrow.mdl"
|
||||
"models/weapons/w_models/w_repair_claw.mdl"
|
||||
"models/weapons/w_models/w_arrow_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_xmas_proj.mdl"
|
||||
"models/weapons/w_models/w_flaregun_shell.mdl"
|
||||
"models/props_halloween/eyeball_projectile.mdl"
|
||||
"models/weapons/c_models/c_grapple_proj/c_grapple_proj.mdl"
|
||||
"models/weapons/w_models/w_syringe_proj.mdl"
|
||||
//SANDVICH PLATES
|
||||
"models/items/plate.mdl"
|
||||
"models/workshop/weapons/c_models/c_buffalo_steak/plate_buffalo_steak.mdl"
|
||||
"models/items/plate_robo_sandwich.mdl"
|
||||
"models/items/plate_sandwich_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_chocolate/plate_chocolate.mdl"
|
||||
"models/items/banana/plate_banana.mdl"
|
||||
"models/workshop/weapons/c_models/c_fishcake/plate_fishcake.mdl"
|
||||
//STOCK WEAPONS
|
||||
"models/weapons/w_models/w_sapper.mdl"
|
||||
"models/weapons/c_models/c_spy_watch.mdl"
|
||||
"models/weapons/v_models/v_pda_spy.mdl"
|
||||
"models/weapons/c_models/c_bat.mdl"
|
||||
"models/weapons/w_models/w_toolbox.mdl"
|
||||
"models/weapons/c_models/c_bottle/c_bottle.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro.mdl"
|
||||
"models/weapons/c_models/c_machete/c_machete.mdl"
|
||||
"models/weapons/c_models/c_knife/c_knife.mdl"
|
||||
"models/weapons/c_models/c_shovel/c_shovel.mdl"
|
||||
"models/weapons/c_models/c_wrench/c_wrench.mdl"
|
||||
"models/weapons/c_models/c_bonesaw/c_bonesaw.mdl"
|
||||
"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
|
||||
"models/weapons/c_models/c_scattergun.mdl"
|
||||
"models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun.mdl"
|
||||
"models/weapons/c_models/c_smg/c_smg.mdl"
|
||||
"models/weapons/c_models/c_syringegun/c_syringegun.mdl"
|
||||
"models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.mdl"
|
||||
"models/weapons/c_models/c_pistol/c_pistol.mdl"
|
||||
"models/weapons/c_models/c_revolver/c_revolver.mdl"
|
||||
"models/weapons/c_models/c_builder/c_builder.mdl"
|
||||
"models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl"
|
||||
"models/weapons/w_models/w_cigarette_case.mdl"
|
||||
"models/weapons/c_models/c_toolbox/c_toolbox.mdl"
|
||||
"models/weapons/c_models/c_medigun/c_medigun.mdl"
|
||||
"models/weapons/v_models/v_watch_spy.mdl"
|
||||
"models/weapons/c_models/c_sapper/c_sapper.mdl"
|
||||
//BOTKILLERS
|
||||
"models/player/items/mvm_loot/demo/fob_e_stickybomb.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_e_stickybomb_v.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_e_wrench.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
|
||||
"models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_e_minigun.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_e_minigun_v.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_e_medigun.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
|
||||
"models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_e_flamethrower.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_e_flamethrower_v.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_e_scattergun.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
|
||||
"models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_e_sniperrifle.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
|
||||
"models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_e_rocketlauncher.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
|
||||
"models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_e_knife.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_e_knife_v.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
|
||||
"models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
|
||||
//SAPPER PLACEMENTS AND GIBS
|
||||
"models/buildables/breadmonster_sapper_placed.mdl"
|
||||
"models/buildables/breadmonster_sapper_placement.mdl"
|
||||
"models/buildables/p2rec_placed.mdl"
|
||||
"models/buildables/p2rec_placement.mdl"
|
||||
"models/buildables/sapper_dispenser.mdl"
|
||||
"models/buildables/sapper_placed.mdl"
|
||||
"models/buildables/sapper_placement.mdl"
|
||||
"models/buildables/sapper_placement_dispenser.mdl"
|
||||
"models/buildables/sapper_placement_sentry1.mdl"
|
||||
"models/buildables/sapper_placement_sentry2.mdl"
|
||||
"models/buildables/sapper_placement_sentry3.mdl"
|
||||
"models/buildables/sapper_placement_teleporter.mdl"
|
||||
"models/buildables/sapper_sentry1.mdl"
|
||||
"models/buildables/sapper_sentry2.mdl"
|
||||
"models/buildables/sapper_sentry3.mdl"
|
||||
"models/buildables/sapper_teleporter.mdl"
|
||||
"models/buildables/sapper_xmas_placed.mdl"
|
||||
"models/buildables/sapper_xmas_placement.mdl"
|
||||
"models/buildables/sd_sapper_dispenser.mdl"
|
||||
"models/buildables/sd_sapper_placed.mdl"
|
||||
"models/buildables/sd_sapper_placement.mdl"
|
||||
"models/buildables/sd_sapper_placement_dispenser.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry1.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry2.mdl"
|
||||
"models/buildables/sd_sapper_placement_sentry3.mdl"
|
||||
"models/buildables/sd_sapper_placement_teleporter.mdl"
|
||||
"models/buildables/sd_sapper_sentry1.mdl"
|
||||
"models/buildables/sd_sapper_sentry2.mdl"
|
||||
"models/buildables/sd_sapper_sentry3.mdl"
|
||||
"models/buildables/sd_sapper_teleporter.mdl"
|
||||
//ENGINEER BUILDINGS
|
||||
"models/buildables/teleporter.mdl"
|
||||
"models/buildables/teleporter_light.mdl"
|
||||
"models/buildables/sentry1.mdl"
|
||||
"models/buildables/sentry1_heavy.mdl"
|
||||
"models/buildables/sentry3.mdl"
|
||||
"models/buildables/sentry3_heavy.mdl"
|
||||
"models/buildables/sentry3_rockets.mdl"
|
||||
"models/buildables/dispenser.mdl"
|
||||
"models/buildables/sentry1_blueprint.mdl"
|
||||
"models/buildables/sentry1_range.mdl"
|
||||
"models/buildables/teleporter_blueprint_enter.mdl"
|
||||
"models/buildables/teleporter_blueprint_exit.mdl"
|
||||
"models/buildables/gibs/dispenser_gib1.mdl"
|
||||
"models/buildables/gibs/dispenser_gib2.mdl"
|
||||
"models/buildables/gibs/dispenser_gib3.mdl"
|
||||
"models/buildables/gibs/dispenser_gib4.mdl"
|
||||
"models/buildables/gibs/dispenser_gib5.mdl"
|
||||
"models/buildables/gibs/sentry1_gib1.mdl"
|
||||
"models/buildables/gibs/sentry1_gib2.mdl"
|
||||
"models/buildables/gibs/sentry1_gib3.mdl"
|
||||
"models/buildables/gibs/sentry1_gib4.mdl"
|
||||
"models/buildables/gibs/sentry2_gib1.mdl"
|
||||
"models/buildables/gibs/sentry2_gib2.mdl"
|
||||
"models/buildables/gibs/sentry2_gib3.mdl"
|
||||
"models/buildables/gibs/sentry2_gib4.mdl"
|
||||
"models/buildables/gibs/sentry3_gib1.mdl"
|
||||
"models/buildables/gibs/teleporter_gib1.mdl"
|
||||
"models/buildables/gibs/teleporter_gib2.mdl"
|
||||
"models/buildables/gibs/teleporter_gib3.mdl"
|
||||
"models/buildables/gibs/teleporter_gib4.mdl"
|
||||
"models/buildables/dispenser_blueprint.mdl"
|
||||
//TELEPORTER BREAD
|
||||
"models/weapons/c_models/c_bread/c_bread_baguette.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_burnt.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_cinnamon.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_cornbread.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_crumpet.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_plainloaf.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_pretzel.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_ration.mdl"
|
||||
"models/weapons/c_models/c_bread/c_bread_russianblack.mdl"
|
||||
//WEAPON GIBS
|
||||
"models/buildables/gibs/sapper_gib001.mdl"
|
||||
"models/buildables/gibs/sapper_gib002.mdl"
|
||||
"models/buildables/gibs/sd_sapper_gib001.mdl"
|
||||
"models/buildables/gibs/sd_sapper_gib002.mdl"
|
||||
"models/weapons/w_models/w_arrow_gib1.mdl"
|
||||
"models/weapons/w_models/w_arrow_gib2.mdl"
|
||||
"models/weapons/w_models/w_arrow_xmas_gib2.mdl"
|
||||
"models/weapons/w_models/w_repair_claw_gib1.mdl"
|
||||
"models/weapons/w_models/w_repair_claw_gib2.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib1.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib2.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib3.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib4.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib5.mdl"
|
||||
"models/weapons/w_models/w_stickybomb_gib6.mdl"
|
||||
//ALL FESTIVE WEAPONS (NOT FESTIVIZED)
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_xmas_proj.mdl"
|
||||
"models/workshop/weapons/c_models/c_holymackerel/c_holymackerel_xmas.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl"
|
||||
"models/weapons/c_models/c_ambassador/c_ambassador_xmas.mdl"
|
||||
"models/weapons/c_models/c_bat/c_bat_xmas.mdl"
|
||||
"models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.mdl"
|
||||
"models/weapons/c_models/c_bow/c_bow_xmas.mdl"
|
||||
"models/weapons/c_models/c_boxing_gloves/c_boxing_gloves_xmas.mdl"
|
||||
"models/weapons/c_models/c_buffpack/c_buffpack_xmas.mdl"
|
||||
"models/weapons/c_models/c_claymore/c_claymore_xmas.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_xmas.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_backburner_xmas.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_xmas.mdl"
|
||||
"models/weapons/c_models/c_frontierjustice/c_frontierjustice_xmas.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher_xmas.mdl"
|
||||
"models/weapons/c_models/c_knife/c_knife_xmas.mdl"
|
||||
"models/weapons/c_models/c_medigun/c_medigun_xmas.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun_xmas.mdl"
|
||||
"models/weapons/c_models/c_revolver/c_revolver_xmas.mdl"
|
||||
"models/weapons/c_models/c_rocketlauncher/c_rocketlauncher_xmas.mdl"
|
||||
"models/weapons/c_models/c_sandwich/c_sandwich_xmas.mdl"
|
||||
"models/weapons/c_models/c_sapper/c_sapper_xmas.mdl"
|
||||
"models/weapons/c_models/c_scattergun/c_scattergun_xmas.mdl"
|
||||
"models/weapons/c_models/c_shotgun/c_shotgun_xmas.mdl"
|
||||
"models/weapons/c_models/c_smg/c_smg_xmas.mdl"
|
||||
"models/weapons/c_models/c_sniperrifle/c_sniperrifle_xmas.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher_xmas.mdl"
|
||||
"models/weapons/c_models/c_targe/c_targe_xmas.mdl"
|
||||
"models/weapons/c_models/c_ubersaw/c_ubersaw_xmas.mdl"
|
||||
"models/weapons/c_models/c_wrangler_xmas.mdl"
|
||||
"models/weapons/c_models/c_wrench/c_wrench_xmas.mdl"
|
||||
"models/weapons/c_models/c_xms_double_barrel.mdl"
|
||||
"models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.mdl"
|
||||
"models/weapons/c_models/c_xms_festive_ornament.mdl"
|
||||
"models/weapons/c_models/c_xms_flaregun/c_xms_flaregun.mdl"
|
||||
"models/weapons/c_models/c_xms_urinejar.mdl"
|
||||
//ALL FESTIVIZED WEAPONS (NOT FESTIVE)
|
||||
"models/workshop/weapons/c_models/c_amputator/c_amputator_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_atom_launcher/c_atom_launcher_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_back_scratcher/c_back_scratcher_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_battleaxe/c_battleaxe_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_claidheamohmor/c_claidheamohmor_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_degreaser/c_degreaser_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_cannon/c_demo_cannon_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_detonator/c_detonator_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_holymackerel/c_holymackerel_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_jag/c_jag_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_lochnload/c_lochnload_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_powerjack/c_powerjack_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_quadball/c_quadball_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_reserve_shooter/c_reserve_shooter_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_riding_crop/c_riding_crop_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_russian_riot/c_russian_riot_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_scimitar/c_scimitar_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_scorch_shot/c_scorch_shot_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_shortstop/c_shortstop_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_soda_popper/c_soda_popper_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_tele_shotgun/c_tele_shotgun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_tomislav/c_tomislav_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_trenchgun/c_trenchgun_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_winger_pistol/c_winger_pistol_festivizer.mdl"
|
||||
"models/workshop/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder_festivizer.mdl"
|
||||
"models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_festivizer.mdl"
|
||||
"models/weapons/c_models/c_flameball/c_flameball_festivizer.mdl"
|
||||
"models/weapons/c_models/c_flamethrower/c_flamethrower_festivizer.mdl"
|
||||
"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_knife/c_knife_festivizer.mdl"
|
||||
"models/weapons/c_models/c_machete/c_machete_festivizer.mdl"
|
||||
"models/weapons/c_models/c_medigun/c_medigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_minigun/c_minigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_overhealer/c_overhealer_festivizer.mdl"
|
||||
"models/weapons/c_models/c_pistol/c_pistol_festivizer.mdl"
|
||||
"models/weapons/c_models/c_proto_medigun/c_proto_medigun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_revolver/c_revolver_festivizer.mdl"
|
||||
"models/weapons/c_models/c_rocketlauncher/c_rocketlauncher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_scattergun/c_scattergun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_scottish_resistance/c_scottish_resistance_festivizer.mdl"
|
||||
"models/weapons/c_models/c_shotgun/c_shotgun_festivizer.mdl"
|
||||
"models/weapons/c_models/c_shovel/c_shovel_festivizer.mdl"
|
||||
"models/weapons/c_models/c_smg/c_smg_festivizer.mdl"
|
||||
"models/weapons/c_models/c_sniperrifle/c_sniperrifle_festivizer.mdl"
|
||||
"models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher_festivizer.mdl"
|
||||
"models/weapons/c_models/c_ubersaw/c_ubersaw_festivizer.mdl"
|
||||
"models/weapons/c_models/c_wooden_bat/c_wooden_bat_festivizer.mdl"
|
||||
"models/weapons/c_models/c_wrench/c_wrench_festivizer.mdl"
|
||||
//PLAYER GIBS
|
||||
"models/player/gibs/demogib001.mdl"
|
||||
"models/player/gibs/demogib002.mdl"
|
||||
"models/player/gibs/demogib003.mdl"
|
||||
"models/player/gibs/demogib004.mdl"
|
||||
"models/player/gibs/demogib005.mdl"
|
||||
"models/player/gibs/demogib006.mdl"
|
||||
"models/player/gibs/engineergib001.mdl"
|
||||
"models/player/gibs/engineergib002.mdl"
|
||||
"models/player/gibs/engineergib003.mdl"
|
||||
"models/player/gibs/engineergib004.mdl"
|
||||
"models/player/gibs/engineergib005.mdl"
|
||||
"models/player/gibs/engineergib006.mdl"
|
||||
"models/player/gibs/engineergib007.mdl"
|
||||
"models/player/gibs/heavygib001.mdl"
|
||||
"models/player/gibs/heavygib002.mdl"
|
||||
"models/player/gibs/heavygib003.mdl"
|
||||
"models/player/gibs/heavygib004.mdl"
|
||||
"models/player/gibs/heavygib005.mdl"
|
||||
"models/player/gibs/heavygib006.mdl"
|
||||
"models/player/gibs/heavygib007.mdl"
|
||||
"models/player/gibs/medicgib001.mdl"
|
||||
"models/player/gibs/medicgib002.mdl"
|
||||
"models/player/gibs/medicgib003.mdl"
|
||||
"models/player/gibs/medicgib004.mdl"
|
||||
"models/player/gibs/medicgib005.mdl"
|
||||
"models/player/gibs/medicgib006.mdl"
|
||||
"models/player/gibs/medicgib007.mdl"
|
||||
"models/player/gibs/medicgib008.mdl"
|
||||
"models/player/gibs/pyrogib001.mdl"
|
||||
"models/player/gibs/pyrogib002.mdl"
|
||||
"models/player/gibs/pyrogib003.mdl"
|
||||
"models/player/gibs/pyrogib004.mdl"
|
||||
"models/player/gibs/pyrogib005.mdl"
|
||||
"models/player/gibs/pyrogib006.mdl"
|
||||
"models/player/gibs/pyrogib007.mdl"
|
||||
"models/player/gibs/pyrogib008.mdl"
|
||||
"models/player/gibs/random_organ.mdl"
|
||||
"models/player/gibs/scoutgib001.mdl"
|
||||
"models/player/gibs/scoutgib002.mdl"
|
||||
"models/player/gibs/scoutgib003.mdl"
|
||||
"models/player/gibs/scoutgib004.mdl"
|
||||
"models/player/gibs/scoutgib005.mdl"
|
||||
"models/player/gibs/scoutgib006.mdl"
|
||||
"models/player/gibs/scoutgib007.mdl"
|
||||
"models/player/gibs/scoutgib008.mdl"
|
||||
"models/player/gibs/scoutgib009.mdl"
|
||||
"models/player/gibs/snipergib001.mdl"
|
||||
"models/player/gibs/snipergib002.mdl"
|
||||
"models/player/gibs/snipergib003.mdl"
|
||||
"models/player/gibs/snipergib004.mdl"
|
||||
"models/player/gibs/snipergib005.mdl"
|
||||
"models/player/gibs/snipergib006.mdl"
|
||||
"models/player/gibs/snipergib007.mdl"
|
||||
"models/player/gibs/soldiergib001.mdl"
|
||||
"models/player/gibs/soldiergib002.mdl"
|
||||
"models/player/gibs/soldiergib003.mdl"
|
||||
"models/player/gibs/soldiergib004.mdl"
|
||||
"models/player/gibs/soldiergib005.mdl"
|
||||
"models/player/gibs/soldiergib006.mdl"
|
||||
"models/player/gibs/soldiergib007.mdl"
|
||||
"models/player/gibs/soldiergib008.mdl"
|
||||
"models/player/gibs/spygib001.mdl"
|
||||
"models/player/gibs/spygib002.mdl"
|
||||
"models/player/gibs/spygib003.mdl"
|
||||
"models/player/gibs/spygib004.mdl"
|
||||
"models/player/gibs/spygib005.mdl"
|
||||
"models/player/gibs/spygib006.mdl"
|
||||
"models/player/gibs/spygib007.mdl"
|
||||
//WEAPON SHELLS
|
||||
"models/weapons/shells/shell_pistol.mdl"
|
||||
"models/weapons/shells/shell_shotgun.mdl"
|
||||
"models/weapons/shells/shell_sniperrifle.mdl"
|
||||
//ALL WEAPONS
|
||||
"models/workshop/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl"
|
||||
"models/workshop/weapons/c_models/c_amputator/c_amputator.mdl"
|
||||
"models/workshop/weapons/c_models/c_atom_launcher/c_atom_launcher.mdl"
|
||||
"models/workshop/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl"
|
||||
"models/workshop/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_buffbanner/c_battalion_buffbanner.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_buffpack/c_battalion_buffpack.mdl"
|
||||
"models/workshop/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl"
|
||||
"models/workshop/weapons/c_models/c_battleaxe/c_battleaxe.mdl"
|
||||
"models/workshop/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl"
|
||||
"models/workshop/weapons/c_models/c_bear_claw/c_bear_claw.mdl"
|
||||
"models/workshop/weapons/c_models/c_blackbox/c_blackbox.mdl"
|
||||
"models/workshop/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl"
|
||||
"models/workshop/weapons/c_models/c_boston_basher/c_boston_basher.mdl"
|
||||
"models/workshop/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
|
||||
"models/workshop/weapons/c_models/c_buffalo_steak/plate_buffalo_steak.mdl"
|
||||
"models/workshop/weapons/c_models/c_caber/c_caber.mdl"
|
||||
"models/workshop/weapons/c_models/c_caber/c_caber_exploded.mdl"
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/weapons/c_models/c_holymackerel.mdl"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl"
|
||||
"models/weapons/c_models/c_rainblower/c_rainblower.mdl"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/weapons/c_models/c_sandwich/c_sandwich.mdl"
|
||||
"models/weapons/c_models/c_sapper/c_sapper.mdl"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/weapons/c_models/urinejar.mdl"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"models/workshop_partner/weapons/c_models/c_dex_arm/c_dex_arm.mdl"
|
||||
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|
||||
"models/workshop_partner/weapons/c_models/c_dex_shotgun/c_dex_shotgun.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_prinny_knife/c_prinny_knife.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_cleaver/c_sd_cleaver.mdl"
|
||||
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|
||||
"models/workshop_partner/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_sd_sapper/c_sd_sapper.mdl"
|
||||
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|
||||
"models/workshop_partner/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warbanner/c_shogun_warbanner.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl"
|
||||
"models/workshop_partner/weapons/c_models/c_tw_eagle/c_tw_eagle.mdl"
|
||||
"models/workshop/player/items/sniper/croc_shield/croc_shield.mdl"
|
||||
"models/workshop/player/items/sniper/xms_sniper_commandobackpack/xms_sniper_commandobackpack.mdl"
|
||||
"models/workshop/player/items/soldier/mantreads/mantreads.mdl"
|
||||
"models/workshop/player/items/demo/demo_booties/demo_booties.mdl"
|
||||
"models/workshop/player/items/demo/pegleg/pegleg.mdl"
|
||||
"models/player/items/sniper/knife_shield.mdl"
|
||||
//SILLYGIBS (PYROLAND AND BIRTHDAY)
|
||||
"models/player/gibs/gibs_balloon.mdl"
|
||||
"models/player/gibs/gibs_bolt.mdl"
|
||||
"models/player/gibs/gibs_boot.mdl"
|
||||
"models/player/gibs/gibs_burger.mdl"
|
||||
"models/player/gibs/gibs_can.mdl"
|
||||
"models/player/gibs/gibs_clock.mdl"
|
||||
"models/player/gibs/gibs_duck.mdl"
|
||||
"models/player/gibs/gibs_fish.mdl"
|
||||
"models/player/gibs/gibs_gear1.mdl"
|
||||
"models/player/gibs/gibs_gear2.mdl"
|
||||
"models/player/gibs/gibs_gear3.mdl"
|
||||
"models/player/gibs/gibs_gear4.mdl"
|
||||
"models/player/gibs/gibs_gear5.mdl"
|
||||
"models/player/gibs/gibs_hubcap.mdl"
|
||||
"models/player/gibs/gibs_licenseplate.mdl"
|
||||
"models/player/gibs/gibs_spring1.mdl"
|
||||
"models/player/gibs/gibs_spring2.mdl"
|
||||
"models/player/gibs/gibs_teeth.mdl"
|
||||
"models/player/gibs/gibs_tire.mdl"
|
||||
//MVM REVIVE
|
||||
"models/props_mvm/mvm_revive_tombstone.mdl"
|
||||
//SHIELDS
|
||||
"models/effects/resist_shield/resist_shield.mdl"
|
||||
"models/buildables/sentry_shield.mdl"
|
||||
"models/props_mvm/mvm_player_shield.mdl"
|
||||
"models/props_mvm/mvm_player_shield2.mdl"
|
||||
//MVM TANK
|
||||
"models/bots/boss_bot/static_boss_tank.mdl"
|
||||
"models/bots/boss_bot/tank_track.mdl"
|
||||
"models/bots/boss_bot/boss_tank.mdl"
|
||||
"models/bots/tw2/boss_bot/boss_tank.mdl"
|
||||
"models/bots/boss_bot/boss_tank_damage1.mdl"
|
||||
"models/bots/tw2/boss_bot/boss_tank_damage1.mdl"
|
||||
"models/bots/boss_bot/boss_tank_damage2.mdl"
|
||||
"models/bots/tw2/boss_bot/boss_tank_damage2.mdl"
|
||||
"models/bots/boss_bot/boss_tank_damage3.mdl"
|
||||
"models/bots/tw2/boss_bot/boss_tank_damage3.mdl"
|
||||
"models/bots/boss_bot/bomb_mechanism.mdl"
|
||||
"models/bots/boss_bot/tank_track_L.mdl"
|
||||
"models/bots/boss_bot/tank_track_R.mdl"
|
||||
"models/bots/tw2/boss_bot/tank_track_L.mdl"
|
||||
"models/bots/tw2/boss_bot/tank_track_R.mdl"
|
||||
"models/bots/boss_bot/boss_tank_part1_destruction.mdl"
|
||||
"models/bots/tw2/boss_bot/boss_tank_part1_destruction.mdl"
|
||||
//ARCHIMEDES
|
||||
"models/props_forest/dove.mdl"
|
||||
"models/player/items/medic/archimedes.mdl"
|
||||
//TREES
|
||||
"models/props_farm/tree001.mdl"
|
||||
"models/props_foliage/deadtree01.mdl"
|
||||
"models/props_foliage/deadtree01_skybox.mdl"
|
||||
"models/props_foliage/tree01.mdl"
|
||||
"models/props_foliage/tree02.mdl"
|
||||
"models/props_foliage/tree_pine01.mdl"
|
||||
"models/props_foliage/tree_pine01_4cluster.mdl"
|
||||
"models/props_foliage/tree_pine01_4cluster_skybox.mdl"
|
||||
"models/props_foliage/tree_pine01_8cluster.mdl"
|
||||
"models/props_foliage/tree_pine_extrasmall.mdl"
|
||||
"models/props_foliage/tree_pine_extrasmall_snow.mdl"
|
||||
"models/props_foliage/tree_pine_huge.mdl"
|
||||
"models/props_foliage/tree_pine_huge_snow.mdl"
|
||||
"models/props_foliage/tree_pine_small.mdl"
|
||||
"models/props_foliage/tree_pine_small_snow.mdl"
|
||||
"models/props_woods/woods_tree_01.mdl"
|
||||
//SAWBLADES
|
||||
"models/props_forest/saw_blade.mdl"
|
||||
"models/props_forest/saw_blade_large.mdl"
|
||||
"models/props_forest/sawblade_moving.mdl"
|
||||
//TAUNT PROPS
|
||||
"models/player/items/pyro/mtp_bubble_wand.mdl"
|
||||
"models/player/items/taunts/balloon_animal_pyro/balloon_animal_pyro.mdl"
|
||||
"models/player/items/taunts/beer_crate/beer_crate.mdl"
|
||||
"models/player/items/taunts/bumpercar/parts/bumpercar.mdl"
|
||||
"models/player/items/taunts/bumpercar/parts/bumpercar_nolights.mdl"
|
||||
"models/player/items/taunts/cash_wad.mdl"
|
||||
"models/player/items/taunts/chicken_bucket/chicken_bucket.mdl"
|
||||
"models/player/items/taunts/demo_nuke_bottle/demo_nuke_bottle.mdl"
|
||||
"models/player/items/taunts/dizzy_bottle1/dizzy_bottle1.mdl"
|
||||
"models/player/items/taunts/dizzy_bottle2/dizzy_bottle2.mdl"
|
||||
"models/player/items/taunts/engys_new_chair/engys_new_chair.mdl"
|
||||
"models/player/items/taunts/engys_new_chair/engys_new_chair_articlulated.mdl"
|
||||
"models/player/items/taunts/matchbox/matchbox.mdl"
|
||||
"models/player/items/taunts/medic_xray_taunt.mdl"
|
||||
"models/player/items/taunts/scooter/scooter.mdl"
|
||||
"models/player/items/taunts/tank/tank.mdl"
|
||||
"models/player/items/taunts/victory_mug.mdl"
|
||||
"models/player/items/taunts/wupass_mug/wupass_mug.mdl"
|
||||
"models/player/items/taunts/yeti/yeti.mdl"
|
||||
"models/player/items/taunts/yeti_gib_head.mdl"
|
||||
"models/player/items/taunts/yeti_standee/yeti_standee.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_burstchester/taunt_burstchester_spy.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_cheers/taunt_cheers_spy.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_demo.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_drums.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_engineer.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_heavy.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_medic.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_pyro.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_scout.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_sniper.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_soldier.mdl"
|
||||
"models/workshop/items/all_class/taunt_killer_joke/taunt_killer_joke_spy.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_demo.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_engineer.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_heavy.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_medic.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_pyro.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_scout.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_sniper.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_soldier.mdl"
|
||||
"models/workshop/items/all_class/zoomin_broom/zoomin_broom_spy.mdl"
|
||||
"models/workshop/items/demo/bagpipes/bagpipes.mdl"
|
||||
"models/workshop/items/demo/taunt_drunk_manns_cannon/taunt_drunk_manns_cannon.mdl"
|
||||
"models/workshop/items/demo/taunt_roar_owar/taunt_roar_owar.mdl"
|
||||
"models/workshop/items/demo/taunt_scotsmans_stagger/taunt_scotsmans_stagger.mdl"
|
||||
"models/workshop/items/demo/taunt_shanty_shipmate/taunt_shanty_shipmate.mdl"
|
||||
"models/workshop/items/demo/taunt_shipwheel/taunt_shipwheel.mdl"
|
||||
"models/workshop/items/demo/taunt_the_pooped_deck/taunt_the_pooped_deck.mdl"
|
||||
"models/workshop/items/engineer/bucking_bronco/bucking_bronco.mdl"
|
||||
"models/workshop/items/engineer/taunt_bumpkins_banjo/taunt_bumpkins_banjo.mdl"
|
||||
"models/workshop/items/engineer/taunt_jackhammer_rodeo/taunt_jackhammer_rodeo.mdl"
|
||||
"models/workshop/items/engineer/taunt_texas_truckin/taunt_texas_truckin.mdl"
|
||||
"models/workshop/items/engineer/taunt_texas_twirl_em/taunt_texas_twirl_em.mdl"
|
||||
"models/workshop/items/heavy/tauntrussian_rubdown/tauntrussian_rubdown.mdl"
|
||||
"models/workshop/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.mdl"
|
||||
"models/workshop/items/heavy/taunt_soviet_strongarm/taunt_soviet_strongarm.mdl"
|
||||
"models/workshop/items/medic/tauntdoctors_defibrillators/tauntdoctors_defibrillators.mdl"
|
||||
"models/workshop/items/medic/taunt_borrowed_bones/taunt_borrowed_bones.mdl"
|
||||
"models/workshop/items/medic/taunt_surgeons_squeezebox/taunt_surgeons_squeezebox.mdl"
|
||||
"models/workshop/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.mdl"
|
||||
"models/workshop/items/medic/taunt_the_mannbulance/taunt_the_mannbulance.mdl"
|
||||
"models/workshop/items/medic/taunt_time_out_therapy/taunt_time_out_therapy.mdl"
|
||||
"models/workshop/items/pyro/taunt_roasty_toasty/taunt_roasty_toasty.mdl"
|
||||
"models/workshop/items/pyro/taunt_scorchers_solo/taunt_scorchers_solo.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_grilled_gunman/taunt_the_grilled_gunman.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_hot_wheeler/taunt_the_hot_wheeler.mdl"
|
||||
"models/workshop/items/pyro/taunt_the_skating_scorcher/taunt_the_skating_scorcher.mdl"
|
||||
"models/workshop/items/scout/taunt_foul_play/taunt_foul_play.mdl"
|
||||
"models/workshop/items/scout/taunt_runners_rhythm/taunt_runners_rhythm.mdl"
|
||||
"models/workshop/items/scout/taunt_spintowin/taunt_spintowin.mdl"
|
||||
"models/workshop/items/scout/taunt_the_boston_boarder/taunt_the_boston_boarder.mdl"
|
||||
"models/workshop/items/scout/taunt_the_bunnyhopper/taunt_the_bunnyhopper.mdl"
|
||||
"models/workshop/items/scout/taunt_the_homerunners_hobby/taunt_the_homerunners_hobby.mdl"
|
||||
"models/workshop/items/scout/taunt_the_killer_signature/taunt_the_killer_signature.mdl"
|
||||
"models/workshop/items/scout/taunt_the_trackmans_touchdown/taunt_the_trackmans_touchdown.mdl"
|
||||
"models/workshop/items/sniper/tauntshooters_stakeout/tauntshooters_stakeout.mdl"
|
||||
"models/workshop/items/sniper/taunt_didgeridrongo/taunt_didgeridrongo.mdl"
|
||||
"models/workshop/items/sniper/taunt_most_wanted/taunt_most_wanted.mdl"
|
||||
"models/workshop/items/sniper/thief_sniper_cape/thief_sniper_cape.mdl"
|
||||
"models/workshop/items/sniper/thief_sniper_hood/thief_sniper_hood.mdl"
|
||||
"models/workshop/items/sniper/tw_sniperbot_armor/tw_sniperbot_armor.mdl"
|
||||
"models/workshop/items/sniper/tw_sniperbot_helmet/tw_sniperbot_helmet.mdl"
|
||||
"models/workshop/items/soldier/tauntstarspangled_strategy/tauntstarspangled_strategy.mdl"
|
||||
"models/workshop/items/soldier/taunt_maggots_condolence/taunt_maggots_condolence.mdl"
|
||||
"models/workshop/items/soldier/taunt_rocket_jockey/taunt_rocket_jockey.mdl"
|
||||
"models/workshop/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.mdl"
|
||||
"models/workshop/items/spy/tailored_terminal_model/tailored_terminal_model.mdl"
|
||||
"models/workshop/items/spy/taunt_luxury_lounge/taunt_luxury_lounge.mdl"
|
||||
"models/workshop/items/spy/taunt_spy_boxtrot/taunt_spy_boxtrot.mdl"
|
||||
"models/workshop/items/spy/taunt_the_crypt_creeper/taunt_the_crypt_creeper.mdl"
|
||||
"models/workshop/items/spy/taunt_the_travel_agent/taunt_the_travel_agent.mdl"
|
||||
"models/workshop/items/spy/taunt_tuefort_tango/taunt_tuefort_tango.mdl"
|
||||
"models/workshop/items/taunts/pyro_poolparty/pyro_poolparty.mdl"
|
||||
"models/player/items/engineer/guitar.mdl"
|
||||
"models/player/items/engineer/guitar_gib1.mdl"
|
||||
"models/player/items/engineer/guitar_gib2.mdl"
|
||||
"models/player/items/engineer/guitar_gib3.mdl"
|
||||
//--PLACE DIRECTORIES ABOVE THIS LINE--
|
||||
]
|
||||
|
||||
foreach (v in modelArray){
|
||||
PrecacheModel(v);
|
||||
}
|
||||
|
||||
if ( IsHolidayActive( Constants.EHoliday.kHoliday_Halloween ) ) {
|
||||
local iRandomNumber = RandomInt(0, 1);
|
||||
|
||||
if (iRandomNumber == 0) {
|
||||
sConCommands += "holiday/gamestartup_halloween.mp3";
|
||||
}
|
||||
else {
|
||||
sConCommands += "holiday/gamestartup_halloween1.mp3";
|
||||
}
|
||||
}
|
||||
else if ( IsHolidayActive( Constants.EHoliday.kHoliday_Soldier ) ) {
|
||||
sConCommands += "holiday/gamestartup_soldier.mp3";
|
||||
}
|
||||
else {
|
||||
iRandomNumber = RandomInt(1, 29);
|
||||
|
||||
sConCommands += "gamestartup" + iRandomNumber + ".mp3";
|
||||
}
|
||||
|
||||
SendToServerConsole(sConCommands);
|
||||
printl("--Modern Casual Preloader--");
|
||||
|
||||
try { IncludeScript("cosmetic_models.nut"); } catch(e) { }
|
||||
try { IncludeScript("extra_models.nut"); } catch(e) { }
|
Loading…
Reference in New Issue
Block a user