//https://wiki.teamfortress.com/wiki/List_of_default_keys // unbindall before re-doing bindings unbindall // tab graph alias +tabgraph "+showscores; net_graph 1" alias -tabgraph "-showscores; net_graph 0" // bind for showing some info alias +showinfo "cl_showfps 1; net_graph 1; cl_showpos 1" alias -showinfo "cl_showfps 0; net_graph 0; cl_showpos 0" // 1 tick ctap script //alias "+ctap" "+duck 1; -duck 1; +jump 1" //alias "-ctap" "-jump 1" // 2 tick ctap script // +attack only calls spec_next when directly bound to a key alias +ctap_attack "+attack; spec_next" alias -ctap_attack -attack alias +ctap_rj "-duck; +jump; +ctap_attack" alias -ctap_rj "-jump; -ctap_attack; bind mouse1 +ctap_attack" alias +ctap "+duck; bind mouse1 +ctap_rj; spec_prev" alias -ctap -duck //medic radar alias +radar "hud_medicautocallersthreshold 500" alias -radar "hud_medicautocallersthreshold 59" // zoom alias +zoom "fov_desired 75; r_drawviewmodel 0" alias -zoom "fov_desired 90; r_drawviewmodel 1" // crouch jump script alias +rj "spec_mode;-duck;+cr;alias checkrj +cr" alias -rj "-cr;checkduck;alias checkrj none" alias +crouch "-cr;+duck;alias checkduck +duck" alias -crouch "-duck;checkrj;alias checkduck none" alias checkduck none alias checkrj none alias +cr "+jump;+duck" alias -cr "-duck;-jump" alias none "" // quick build/destroy sentry alias sentry "destroy 2; build 2" // binds // slots bind 1 "slot1" bind 2 "slot2" bind 3 "slot3" bind 4 "slot4" bind 5 "slot5" bind 6 "slot6" bind 7 "slot7" bind 8 "slot8" bind 9 "slot9" bind 0 "slot10" // notification interaction bind j "cl_trigger_first_notification" bind k "cl_decline_first_notification" // voice menu bind f1 "voice_menu_1" bind f2 "voice_menu_2" bind f3 "voice_menu_3" // class/team binds bind n "+quickswitch" bind m "open_charinfo_direct" bind , "changeclass" bind . "changeteam" // interaction bind r "+reload" bind b "lastdisguise" bind g "+taunt" bind h "+context_action" bind \ "dropitem" bind z "+radar" bind b "sentry" bind ctrl "+zoom" bind ` "toggleconsole" bind enter "show_quest_log" bind escape "cancelselect" bind pause "pause" //fake call bind alt "voicemenu 1 7" //call medic bind e "voicemenu 0 0" bind tab "+showscores" //cancel taunt bind x "lastinv" bind f "+inspect" //call spy bind mouse4 "voicemenu 1 1" bind mouse5 "+use_action_slot_item" bind mouse3 "+attack3" // attack binds bind mouse1 "+attack" bind mouse2 "+attack2" // scroll weapons bind mwheelup "invprev" bind mwheeldown "invnext" // chat binds bind y "say" bind u "say_team" bind i "say_party" bind v +voicerecord //spray bind t "impulse 201" //show logs.tf logs bind l "cl_disablehtmlmotd 0; say !log" // killbinds bind - "kill" bind = "explode" //bind for map vote when it breaks bind f9 "next_map_vote 0" bind f10 "next_map_vote 1" bind f11 "next_map_vote 2" // loadouts bind f5 "loadouts.A" bind f6 "loadouts.B" bind f7 "loadouts.C" bind f8 "loadouts.D" bind q "loadouts.resup" // ready toggle bind f4 "player_ready_toggle" //bind to use mconfig null movement binds bind w "+mf" bind a "+ml" bind s "+mb" bind d "+mr" // movement bind space "+jump" bind shift "+duck" bind c "+rj" // other bind p "snd_restart;hud_reloadscheme" //bind "incrementvar r_drawviewmodel 0 1 1" //bind "incrementvar cl_first_person_uses_world_model 0 1 1" //bind "incrementvar tf_use_min_viewmodel 0 1 1" // find alt bind //disabled as banned in rgl now for some reason //bind ctrl "+ctap"