custom/toonhud/resource/chatscheme.res

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Scheme
{
Colors
{
// base colors
"White" "255 255 255 255"
"OffWhite" "255 255 255 255"
"DullWhite" "142 142 142 255"
"Orange" "255 155 0 255"
"TransparentBlack" "0 0 0 0"
"Black" "0 0 0 255"
"Green" "63 185 73 255"
"Blank" "0 0 0 0"
}
BaseSettings
{
// vgui_controls color specifications
Border.Bright "0 0 0 0" // the lit side of a control
Border.Dark "0 0 0 0" // the dark/unlit side of a control
Border.Selection "0 0 0 0" // the additional border color for displaying the default/selected button
Button.TextColor "Blank"
Button.BgColor "Blank"
Button.ArmedTextColor "White"
Button.ArmedBgColor "255 255 255 10"
Button.DepressedTextColor "White"
Button.DepressedBgColor "Blank"
Button.FocusBorderColor "Black"
CheckButton.TextColor "OffWhite"
CheckButton.SelectedTextColor "White"
CheckButton.BgColor "TransparentBlack"
CheckButton.Border1 "Border.Dark" // the left checkbutton border
CheckButton.Border2 "Border.Bright" // the right checkbutton border
CheckButton.Check "White" // color of the check itself
ComboBoxButton.ArrowColor "DullWhite"
ComboBoxButton.ArmedArrowColor "White"
ComboBoxButton.BgColor "Blank"
ComboBoxButton.DisabledBgColor "Blank"
"Chat.TypingText" "White"
Frame.TitleTextInsetX 16
Frame.ClientInsetX 8
Frame.ClientInsetY 6
Frame.BgColor "0 0 0 0" [$WIN32]
Frame.OutOfFocusBgColor "0 0 0 0" [$WIN32]
Frame.FocusTransitionEffectTime "0.2" // time it takes for a window to fade in/out on focus/out of focus
Frame.TransitionEffectTime "0.2" // time it takes for a window to fade in/out on open/close
Frame.AutoSnapRange "0"
FrameGrip.Color1 "46 43 42 220"
FrameGrip.Color2 "0 0 0 196"
FrameTitleButton.FgColor "46 43 42 220"
FrameTitleButton.BgColor "Blank"
FrameTitleButton.DisabledFgColor "255 255 255 192"
FrameTitleButton.DisabledBgColor "Blank"
FrameSystemButton.FgColor "Blank"
FrameSystemButton.BgColor "Blank"
FrameSystemButton.Icon ""
FrameSystemButton.DisabledIcon ""
FrameTitleBar.Font "UiBold" [$WIN32]
FrameTitleBar.Font "DefaultLarge" [$WIN32]
FrameTitleBar.TextColor "White"
FrameTitleBar.BgColor "Blank"
FrameTitleBar.DisabledTextColor "255 255 255 192"
FrameTitleBar.DisabledBgColor "Blank"
GraphPanel.FgColor "White"
GraphPanel.BgColor "TransparentBlack"
Label.TextDullColor "DullWhite"
Label.TextColor "OffWhite"
Label.TextBrightColor "White"
Label.SelectedTextColor "White"
Label.BgColor "TransparentBlack"
Label.DisabledFgColor1 "117 117 117 255"
Label.DisabledFgColor2 "30 30 30 255"
ListPanel.TextColor "OffWhite"
ListPanel.TextBgColor "Blank"
ListPanel.BgColor "TransparentBlack"
ListPanel.SelectedTextColor "Black"
ListPanel.SelectedBgColor "Orange"
ListPanel.SelectedOutOfFocusBgColor "255 155 0 128"
ListPanel.EmptyListInfoTextColor "OffWhite"
Menu.TextColor "White"
Menu.BgColor "46 43 42 220"
Menu.ArmedTextColor "Black"
Menu.ArmedBgColor "Orange"
Menu.TextInset "6"
Panel.FgColor "Blank"
Panel.BgColor "46 43 42 220"
ProgressBar.FgColor "White"
ProgressBar.BgColor "TransparentBlack"
PropertySheet.TextColor "OffWhite"
PropertySheet.SelectedTextColor "White"
PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
RadioButton.TextColor "DullWhite"
RadioButton.SelectedTextColor "White"
RichText.TextColor "OffWhite"
RichText.BgColor "TransparentBlack"
RichText.SelectedTextColor "Black"
RichText.SelectedBgColor "Orange"
ScrollBar.Wide 5
ScrollBarButton.FgColor "0 0 0 0"
ScrollBarButton.BgColor "0 0 0 0"
ScrollBarButton.ArmedFgColor "0 0 0 0"
ScrollBarButton.ArmedBgColor "0 0 0 0"
ScrollBarButton.DepressedFgColor "0 0 0 0"
ScrollBarButton.DepressedBgColor "0 0 0 0"
ScrollBarSlider.FgColor "255 255 255 200" // nob color
ScrollBarSlider.BgColor "0 0 0 0" // slider background color
SectionedListPanel.HeaderTextColor "White"
SectionedListPanel.HeaderBgColor "Blank"
SectionedListPanel.DividerColor "Black"
SectionedListPanel.TextColor "DullWhite"
SectionedListPanel.BrightTextColor "White"
SectionedListPanel.BgColor "TransparentBlack"
SectionedListPanel.SelectedTextColor "Black"
SectionedListPanel.SelectedBgColor "Orange"
SectionedListPanel.OutOfFocusSelectedTextColor "Black"
SectionedListPanel.OutOfFocusSelectedBgColor "255 155 0 128"
Slider.NobColor "G_DarkRed"
Slider.TextColor "180 180 180 255"
Slider.TrackColor "31 31 31 255"
Slider.DisabledTextColor1 "117 117 117 255"
Slider.DisabledTextColor2 "30 30 30 255"
TextEntry.TextColor "OffWhite"
TextEntry.BgColor "TransparentBlack"
TextEntry.CursorColor "OffWhite"
TextEntry.DisabledTextColor "DullWhite"
TextEntry.DisabledBgColor "Blank"
TextEntry.SelectedTextColor "Black"
TextEntry.SelectedBgColor "Orange"
TextEntry.OutOfFocusSelectedBgColor "255 155 0 128"
TextEntry.FocusEdgeColor "0 0 0 196"
ToggleButton.SelectedTextColor "White"
Tooltip.TextColor "0 0 0 196"
Tooltip.BgColor "Orange"
TreeView.BgColor "TransparentBlack"
WizardSubPanel.BgColor "Blank"
// scheme-specific colors
MainMenu.TextColor "White" [$WIN32]
MainMenu.TextColor "200 200 200 255" [$X360]
MainMenu.ArmedTextColor "200 200 200 255" [$WIN32]
MainMenu.ArmedTextColor "White" [$X360]
MainMenu.DepressedTextColor "192 186 80 255"
MainMenu.MenuItemHeight "16" [$WIN32]
MainMenu.MenuItemHeight "32" [$X360]
MainMenu.Inset "32"
MainMenu.Backdrop "0 0 0 156"
Console.TextColor "OffWhite"
Console.DevTextColor "White"
NewGame.TextColor "White"
NewGame.FillColor "0 0 0 255"
NewGame.SelectionColor "Orange" [$WIN32]
NewGame.SelectionColor "0 0 0 255" [$X360]
NewGame.DisabledColor "128 128 128 196"
TFColors.ChatTextYellow "255 255 255 255"
TFColors.ChatTextTeamBlue "153 204 255 255"
TFColors.ChatTextTeamRed "255 63 53 255"
}
//////////////////////// BITMAP FONT FILES /////////////////////////////
//
// Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse
BitmapFontFiles
{
// UI buttons, custom font, (256x64)
"Buttons" "materials/vgui/fonts/buttons_32.vbf"
}
//////////////////////// FONTS /////////////////////////////
//
// describes all the fonts
Fonts
{
"Default"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "16"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1200 6000"
"antialias" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "10"
"weight" "0"
"yres" "480 599"
"symbol" "1"
}
"2"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"yres" "600 767"
"symbol" "1"
}
"3"
{
"name" "Marlett"
"tall" "13"
"weight" "0"
"yres" "768 1023"
"symbol" "1"
}
"4"
{
"name" "Marlett"
"tall" "17"
"weight" "0"
"yres" "1024 1199"
"symbol" "1"
}
"5"
{
"name" "Marlett"
"tall" "22"
"weight" "0"
"yres" "1200 10000"
"symbol" "1"
}
}
"MarlettSmall"
{
"1"
{
"name" "Marlett"
"tall" "7"
"weight" "0"
"yres" "480 599"
"symbol" "1"
}
"2"
{
"name" "Marlett"
"tall" "9"
"weight" "0"
"yres" "600 767"
"symbol" "1"
}
"3"
{
"name" "Marlett"
"tall" "11"
"weight" "0"
"yres" "768 1023"
"symbol" "1"
}
"4"
{
"name" "Marlett"
"tall" "13"
"weight" "0"
"yres" "1024 1199"
"symbol" "1"
}
"5"
{
"name" "Marlett"
"tall" "17"
"weight" "0"
"yres" "1200 10000"
"symbol" "1"
}
}
"ChatFont"
{
"1"
{
"name" "Verdana" // Chat font
"tall" "12" // Chat fontsize
"weight" "700" // Chat fontweight
"yres" "480 599" // Chat yres
"dropshadow" "1" // Chat shadow
"antialias" "0" // Chat antialias
}
"2"
{
"name" "Verdana" // Chat font
"tall" "14" // Chat fontsize
"weight" "700" // Chat fontweight
"yres" "600 767" // Chat yres
"dropshadow" "1" // Chat shadow
"antialias" "0" // Chat antialias
}
"3"
{
"name" "Verdana" // Chat font
"tall" "15" // Chat fontsize
"weight" "700" // Chat fontweight
"yres" "768 1023" // Chat yres
"dropshadow" "1" // Chat shadow
"antialias" "0" // Chat antialias
}
"4"
{
"name" "Verdana" // Chat font
"tall" "17" // Chat fontsize
"weight" "700" // Chat fontweight
"yres" "1024 1199" // Chat yres
"dropshadow" "1" // Chat shadow
"antialias" "0" // Chat antialias
}
"5"
{
"name" "Verdana" // Chat font
"tall" "22" // Chat fontsize
"weight" "700" // Chat fontweight
"yres" "1200 10000" // Chat yres
"dropshadow" "1" // Chat shadow
"antialias" "0" // Chat antialias
}
}
}
Borders
{
BaseBorder DepressedBorder
ButtonBorder RaisedBorder
ComboBoxBorder DepressedBorder
MenuBorder RaisedBorder
BrowserBorder DepressedBorder
PropertySheetBorder RaisedBorder
FrameBorder
{
"backgroundtype" "0"
}
DepressedBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
RaisedBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
TitleButtonBorder
{
"backgroundtype" "0"
}
TitleButtonDisabledBorder
{
"backgroundtype" "0"
}
TitleButtonDepressedBorder
{
"backgroundtype" "0"
}
ScrollBarButtonBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
TabBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Selection"
"offset" "0 0"
}
"2"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Top
{
"1"
{
"color" "Border.Selection"
"offset" "0 0"
}
"2"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Right
{
"1"
{
"color" "Border.Selection"
"offset" "0 0"
}
"2"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Bottom
{
"1"
{
"color" "Border.Selection"
"offset" "0 0"
}
"2"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ButtonDepressedBorder
{
"inset" "2 1 1 1"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
}
//////////////////////// CUSTOM FONT FILES /////////////////////////////
//
// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
CustomFontFiles
{
"1" "resource/HALFLIFE2.ttf"
"2" "resource/HL2EP2.ttf"
}
}