Add wireplumber configs
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# https://old.reddit.com/r/linux_gaming/comments/14rghc5/solution_crackly_audio_while_gaming_w_pipewire/
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context.modules = [
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    #{ name = <module-name>
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    #    ( args  = { <key> = <value> ... } )
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    #    ( flags = [ ( ifexists ) ( nofail ) ] )
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    #    ( condition = [ { <key> = <value> ... } ... ] )
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    #}
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    #
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    # Loads a module with the given parameters.
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    # If ifexists is given, the module is ignored when it is not found.
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    # If nofail is given, module initialization failures are ignored.
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    # If condition is given, the module is loaded only when the context
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    # properties all match the match rules.
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    #
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    # Uses realtime scheduling to boost the audio thread priorities. This uses
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    # RTKit if the user doesn't have permission to use regular realtime
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    # scheduling.
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    { name = libpipewire-module-rt
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        args = {
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            nice.level   = -20
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            rt.prio      = 90
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            rt.time.soft = 200000
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            rt.time.hard = 200000
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        }
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        flags = [ ifexists nofail ]
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    }
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]
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