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No commits in common. "b0ce06efb099dcd25f2ab0da20bd6519f0235b01" and "5df4b6ff8bfdd6cffce259383aaab5c5ab2e8838" have entirely different histories.
b0ce06efb0
...
5df4b6ff8b
@ -1,64 +0,0 @@
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package audio
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import (
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"github.com/ebitengine/oto/v3"
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"log"
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"os"
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"time"
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)
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var (
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hasSetup = false
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audio Audio
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)
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type Audio struct {
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AudioContext *oto.Context
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}
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func setup() {
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var ctxOptions = oto.NewContextOptions{
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SampleRate: 44100,
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ChannelCount: 2,
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Format: oto.FormatSignedInt16LE,
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BufferSize: 0,
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}
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var ready = make(chan struct{})
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var err error
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audio.AudioContext, ready, err = oto.NewContext(&ctxOptions)
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if err != nil {
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log.Println(err)
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return
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}
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<-ready // Wait for the context to be ready
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}
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func Play() {
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if !hasSetup {
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setup()
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hasSetup = true
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}
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var b, err = os.Open("sample.wav")
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if err != nil {
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log.Println(err)
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return
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}
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var player = audio.AudioContext.NewPlayer(b)
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player.Play()
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// Wait for the player to finish
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for player.IsPlaying() {
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time.Sleep(time.Millisecond)
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}
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err = player.Close()
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if err != nil {
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log.Println(err)
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return
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}
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err = b.Close()
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if err != nil {
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log.Println(err)
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return
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}
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}
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28
main.go
28
main.go
@ -1,10 +1,32 @@
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package main
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import (
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"gofin/view"
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"bytes"
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"fyne.io/fyne/v2/app"
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"fyne.io/fyne/v2/widget"
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"github.com/ebitengine/oto/v3"
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"os"
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)
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func main() {
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view.CreateView()
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view.PopulateView()
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var a = app.New()
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var btn = widget.NewButton("Play", func() {
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var b, _ = os.ReadFile("sample.wav")
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// create reader from bytes
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var reader = bytes.NewReader(b)
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var ctxOptions = oto.NewContextOptions{
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SampleRate: 44100,
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ChannelCount: 2,
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Format: oto.FormatSignedInt16LE,
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BufferSize: 0,
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}
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var ctx, ready, _ = oto.NewContext(&ctxOptions)
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<-ready // Wait for the context to be ready
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var player = ctx.NewPlayer(reader)
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player.Play()
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},
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)
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var w = a.NewWindow("Hello")
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w.SetContent(btn)
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w.ShowAndRun()
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}
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28
view/view.go
28
view/view.go
@ -1,28 +0,0 @@
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package view
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import (
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/widget"
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"gofin/audio"
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)
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import "fyne.io/fyne/v2/app"
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var (
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view View
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)
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type View struct {
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app fyne.App
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mainWindow fyne.Window
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}
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func CreateView() {
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view.app = app.New()
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view.mainWindow = view.app.NewWindow("Hello")
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}
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func PopulateView() {
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btn := widget.NewButton("Play", audio.Play)
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view.mainWindow.SetContent(btn)
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view.mainWindow.ShowAndRun()
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}
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