Compare commits

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59 Commits

Author SHA1 Message Date
b99827a84b Fix root server function, file name was wrong 2023-11-14 22:33:38 -04:00
62b1d6edfd Add remove files program 2023-11-13 14:27:28 -04:00
78d8153f8e Improve comments 2023-11-13 14:16:29 -04:00
461775a92f Add comments 2023-11-13 14:15:01 -04:00
70ec4d9463 Update state for first run 2023-11-13 14:13:14 -04:00
1d3ce073f6 Minor code refactoring 2023-11-13 14:11:46 -04:00
9bacf4f97f Add check for if new programs have begun to exist 2023-11-13 14:08:16 -04:00
9b4042af40 Move filtering to after logging 2023-11-13 13:38:39 -04:00
e6aca2e998 Improve logging 2023-11-13 13:36:25 -04:00
df2d550eb6 Filter instead of remove 2023-11-13 13:32:57 -04:00
c320b31ac3 Fix case where you jump too many levels at once 2023-11-13 13:31:52 -04:00
f0d4017711 Add potential guard clause 2023-11-13 13:26:43 -04:00
2ca91f574f Change filtering logic 2023-11-13 13:19:20 -04:00
7de44a3c2f Remove unneeded code and enable sorting on server list 2023-11-13 12:58:51 -04:00
afa44d0ea4 Don't sort recursive scan 2023-11-07 15:53:52 -04:00
83ba1af0cc Refactor hacknet logic 2023-11-06 20:20:36 -04:00
fad1c1a7c4 Fix number sort 2023-11-06 19:58:40 -04:00
ab6635d00e Sort arrays 2023-11-06 19:48:27 -04:00
116daf3781 Small fix for starting conditions 2023-11-06 17:39:47 -04:00
1af46c5d6f Fix hack all bug 2023-11-04 17:14:34 -03:00
f52af72140 Improve watcher slightly 2023-11-04 16:48:17 -03:00
12d9165162 Improve watcher 2023-11-03 22:55:07 -03:00
5febd7ed3b Fix logic error 2023-11-03 22:21:54 -03:00
8dff0b71d6 Fix wrong function call 2023-11-03 22:20:50 -03:00
f7fa595d71 Remove redundant check 2023-11-03 22:17:40 -03:00
6e1b576bcf Fix logic bugs 2023-11-03 22:17:05 -03:00
6c6f8b0b70 Formatting changes 2023-11-03 21:57:09 -03:00
90fef7e53a Move call outside the scope of watcher 2023-11-03 21:56:55 -03:00
92ad2da7b7 add program 2023-11-03 21:53:18 -03:00
a3bdb2ccd1 watcher improvements 2023-11-03 21:53:07 -03:00
677f23ea8d Add script that will contain user created programs 2023-11-03 21:38:19 -03:00
29d88170ab Fix logic bug 2023-11-03 21:38:00 -03:00
74aae19a82 Make scripts work better on fresh start 2023-11-03 20:17:24 -03:00
5d6063917b Servers had no money lol 2023-11-03 19:11:52 -03:00
22ddbbde5d Reformat files 2023-11-03 18:42:37 -03:00
683daff911 Add project coding guidelines 2023-11-03 18:41:51 -03:00
b40c4d07e8 Don't need to import NS anymore 2023-11-03 17:47:50 -03:00
4be46174b3 Update lockfile 2023-11-03 17:45:39 -03:00
d35d6cad42 Update based on latest version of template 2023-11-03 17:43:04 -03:00
3be118120f Upgrade bb plugin 2023-11-03 17:37:18 -03:00
d1f1d9b4bd Add some notes to hacknet file 2023-11-03 17:18:33 -03:00
f32ae59522 Add MPS calculation function 2023-11-03 17:01:47 -03:00
536eebed56 Remove test script 2023-11-03 16:52:15 -03:00
3c891b3522 Add autoexec 2023-11-03 16:49:43 -03:00
64045b0198 Add hacknet script 2023-11-03 16:49:35 -03:00
7466c20e11 Fix watcher 2023-11-03 16:49:26 -03:00
99c5d23c11 Change to smart scheduling 2023-11-03 15:31:57 -03:00
374f14ea65 Remove bad scripts 2023-11-03 15:22:38 -03:00
000e69a418 Add watcher and kill all scripts 2023-11-03 15:22:12 -03:00
f34a37a3fb Add hack all servers function 2023-11-03 15:07:07 -03:00
abdcc8d682 Change function signature 2023-11-03 14:54:10 -03:00
070a48f298 Test to see how ram cost is calculated 2023-11-03 14:41:47 -03:00
50117674e1 Add some more utility functions 2023-11-03 14:38:18 -03:00
01ea52d4d7 Remove unneeded functions 2023-11-03 14:25:18 -03:00
81717ac746 Add some util functions 2023-11-03 14:25:02 -03:00
8733556ac2 Add scripts 2023-11-03 02:00:43 -03:00
e2d45cb490 Update deps 2023-11-02 16:54:30 -03:00
5a3fa148fe Update a few scripts 2023-11-02 16:45:45 -03:00
8d1df7fe1d Update license and readme 2023-11-02 14:16:29 -03:00
29 changed files with 903 additions and 710 deletions

10
.editorconfig Normal file
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@ -0,0 +1,10 @@
# All files
[*]
end_of_line = lf
insert_final_newline = true
indent_style = tab
indent_size = 2
# Markup files
[*.{json,yml}]
indent_style = space

215
.gitattributes vendored Normal file
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@ -0,0 +1,215 @@
## GITATTRIBUTES FOR WEB PROJECTS
#
# These settings are for any web project.
#
# Details per file setting:
# text These files should be normalized (i.e. convert CRLF to LF).
# binary These files are binary and should be left untouched.
#
# Note that binary is a macro for -text -diff.
######################################################################
# Auto detect
## Handle line endings automatically for files detected as
## text and leave all files detected as binary untouched.
## This will handle all files NOT defined below.
* text=auto
# Source code
*.bash text eol=lf
*.bat text eol=crlf
*.cmd text eol=crlf
*.coffee text
*.css text diff=css
*.htm text diff=html
*.html text diff=html
*.inc text
*.ini text
*.js text
*.json text
*.jsx text
*.less text
*.ls text
*.map text -diff
*.od text
*.onlydata text
*.php text diff=php
*.pl text
*.ps1 text eol=crlf
*.py text diff=python
*.rb text diff=ruby
*.sass text
*.scm text
*.scss text diff=css
*.sh text eol=lf
.husky/* text eol=lf
*.sql text
*.styl text
*.tag text
*.ts text
*.tsx text
*.xml text
*.xhtml text diff=html
# Docker
Dockerfile text
# Documentation
*.ipynb text eol=lf
*.markdown text diff=markdown
*.md text diff=markdown
*.mdwn text diff=markdown
*.mdown text diff=markdown
*.mkd text diff=markdown
*.mkdn text diff=markdown
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
copyright text
*COPYRIGHT* text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text
# Templates
*.dot text
*.ejs text
*.erb text
*.haml text
*.handlebars text
*.hbs text
*.hbt text
*.jade text
*.latte text
*.mustache text
*.njk text
*.phtml text
*.svelte text
*.tmpl text
*.tpl text
*.twig text
*.vue text
# Configs
*.cnf text
*.conf text
*.config text
.editorconfig text
.env text
.gitattributes text
.gitconfig text
.htaccess text
*.lock text -diff
package.json text eol=lf
package-lock.json text eol=lf -diff
pnpm-lock.yaml text eol=lf -diff
.prettierrc text
yarn.lock text -diff
*.toml text
*.yaml text
*.yml text
browserslist text
Makefile text
makefile text
# Fixes syntax highlighting on GitHub to allow comments
tsconfig.json linguist-language=JSON-with-Comments
# Heroku
Procfile text
# Graphics
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.gifv binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
# SVG treated as an asset (binary) by default.
*.svg text
# If you want to treat it as binary,
# use the following line instead.
# *.svg binary
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary
# Audio
*.kar binary
*.m4a binary
*.mid binary
*.midi binary
*.mp3 binary
*.ogg binary
*.ra binary
# Video
*.3gpp binary
*.3gp binary
*.as binary
*.asf binary
*.asx binary
*.avi binary
*.fla binary
*.flv binary
*.m4v binary
*.mng binary
*.mov binary
*.mp4 binary
*.mpeg binary
*.mpg binary
*.ogv binary
*.swc binary
*.swf binary
*.webm binary
# Archives
*.7z binary
*.gz binary
*.jar binary
*.rar binary
*.tar binary
*.zip binary
# Fonts
*.ttf binary
*.eot binary
*.otf binary
*.woff binary
*.woff2 binary
# Executables
*.exe binary
*.pyc binary
# Prevents massive diffs caused by vendored, minified files
**/.yarn/releases/** binary
**/.yarn/plugins/** binary
# RC files (like .babelrc or .eslintrc)
*.*rc text
# Ignore files (like .npmignore or .gitignore)
*.*ignore text
# Prevents massive diffs from built files
dist/* binary

4
.gitignore vendored
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@ -131,3 +131,7 @@ dist
# Netscript Type Definitions. These are pulled from the game
NetscriptDefinitions.d.ts
# Location of the files mirrored from the game
mirror/

5
.idea/codeStyles/codeStyleConfig.xml generated Normal file
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@ -0,0 +1,5 @@
<component name="ProjectCodeStyleConfiguration">
<state>
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
</state>
</component>

1
.idea/vcs.xml generated
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@ -2,6 +2,5 @@
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
<mapping directory="$PROJECT_DIR$/typescript-template" vcs="Git" />
</component>
</project>

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@ -1,6 +1,6 @@
MIT License
Copyright (c) 2023 Nils Ramstoeck
Copyright (c) 2023 Nils Ramstoeck & Isaac Shoebottom
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -1,17 +1,13 @@
# bb-external-editor
# My Bitburner Scripts
This is a template for using any external editor for Bitburner. This Template supports JSX, TS and TSX out of the box.
My remote editor config is based on [this template](https://github.com/NilsRamstoeck/bb-external-editor/)
## How to use
1. If you dont already have it installed, install [NodeJS](https://nodejs.org)
1. Clone this repository
1. navigate to the template (`cd path/to/the/template`) inside your console
1. run `npm install` in your console to install all dependencies
1. run `npm start` in your console to start the RemoteAPI server
1. open Bitburner and navigate to the settings
1. open the tab labeled 'Remote API' and enter the port '12525'
1. press connect
2. run `npm start` in your console to start the RemoteAPI server
3. open Bitburner and navigate to the settings
4. open the tab labeled 'Remote API' and enter the port '12525'
5. press connect
Now any changes made to scripts inside the server folders will automatically be uploaded to Bitburner.

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@ -13,7 +13,11 @@ const createContext = async () => await context({
plugins: [
BitburnerPlugin({
port: 12525,
types: 'NetscriptDefinitions.d.ts'
types: 'NetscriptDefinitions.d.ts',
// mirror: { //uncomment to enable file mirroring
// 'mirror/own': ['home'],
// 'mirror/other': ['n00dles']
// }
})
],
bundle: true,

5
global.d.ts vendored Normal file
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@ -0,0 +1,5 @@
import {NS as _NS} from 'NetscriptDefinitions';
declare global {
type NS = _NS;
}

757
package-lock.json generated
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@ -12,14 +12,13 @@
"@types/react": "^18.2.25",
"@types/react-dom": "^18.2.10",
"esbuild": "^0.19.4",
"esbuild-bitburner-plugin": "^1.0.1",
"glob": "^10.3.10"
"esbuild-bitburner-plugin": "^1.1.0"
}
},
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"resolved": "https://registry.npmjs.org/@esbuild/android-arm/-/android-arm-0.19.5.tgz",
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"cpu": [
"arm"
],
@ -32,9 +31,9 @@
}
},
"node_modules/@esbuild/android-arm64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/android-arm64/-/android-arm64-0.19.4.tgz",
"integrity": "sha512-mRsi2vJsk4Bx/AFsNBqOH2fqedxn5L/moT58xgg51DjX1la64Z3Npicut2VbhvDFO26qjWtPMsVxCd80YTFVeg==",
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"resolved": "https://registry.npmjs.org/@esbuild/android-arm64/-/android-arm64-0.19.5.tgz",
"integrity": "sha512-5d1OkoJxnYQfmC+Zd8NBFjkhyCNYwM4n9ODrycTFY6Jk1IGiZ+tjVJDDSwDt77nK+tfpGP4T50iMtVi4dEGzhQ==",
"cpu": [
"arm64"
],
@ -47,9 +46,9 @@
}
},
"node_modules/@esbuild/android-x64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/android-x64/-/android-x64-0.19.4.tgz",
"integrity": "sha512-4iPufZ1TMOD3oBlGFqHXBpa3KFT46aLl6Vy7gwed0ZSYgHaZ/mihbYb4t7Z9etjkC9Al3ZYIoOaHrU60gcMy7g==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/android-x64/-/android-x64-0.19.5.tgz",
"integrity": "sha512-9t+28jHGL7uBdkBjL90QFxe7DVA+KGqWlHCF8ChTKyaKO//VLuoBricQCgwhOjA1/qOczsw843Fy4cbs4H3DVA==",
"cpu": [
"x64"
],
@ -62,9 +61,9 @@
}
},
"node_modules/@esbuild/darwin-arm64": {
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"resolved": "https://registry.npmjs.org/@esbuild/darwin-arm64/-/darwin-arm64-0.19.4.tgz",
"integrity": "sha512-Lviw8EzxsVQKpbS+rSt6/6zjn9ashUZ7Tbuvc2YENgRl0yZTktGlachZ9KMJUsVjZEGFVu336kl5lBgDN6PmpA==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/darwin-arm64/-/darwin-arm64-0.19.5.tgz",
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"cpu": [
"arm64"
],
@ -77,9 +76,9 @@
}
},
"node_modules/@esbuild/darwin-x64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/darwin-x64/-/darwin-x64-0.19.4.tgz",
"integrity": "sha512-YHbSFlLgDwglFn0lAO3Zsdrife9jcQXQhgRp77YiTDja23FrC2uwnhXMNkAucthsf+Psr7sTwYEryxz6FPAVqw==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/darwin-x64/-/darwin-x64-0.19.5.tgz",
"integrity": "sha512-Ly8cn6fGLNet19s0X4unjcniX24I0RqjPv+kurpXabZYSXGM4Pwpmf85WHJN3lAgB8GSth7s5A0r856S+4DyiA==",
"cpu": [
"x64"
],
@ -92,9 +91,9 @@
}
},
"node_modules/@esbuild/freebsd-arm64": {
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"resolved": "https://registry.npmjs.org/@esbuild/freebsd-arm64/-/freebsd-arm64-0.19.4.tgz",
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"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/freebsd-arm64/-/freebsd-arm64-0.19.5.tgz",
"integrity": "sha512-GGDNnPWTmWE+DMchq1W8Sd0mUkL+APvJg3b11klSGUDvRXh70JqLAO56tubmq1s2cgpVCSKYywEiKBfju8JztQ==",
"cpu": [
"arm64"
],
@ -107,9 +106,9 @@
}
},
"node_modules/@esbuild/freebsd-x64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/freebsd-x64/-/freebsd-x64-0.19.4.tgz",
"integrity": "sha512-3sRbQ6W5kAiVQRBWREGJNd1YE7OgzS0AmOGjDmX/qZZecq8NFlQsQH0IfXjjmD0XtUYqr64e0EKNFjMUlPL3Cw==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/freebsd-x64/-/freebsd-x64-0.19.5.tgz",
"integrity": "sha512-1CCwDHnSSoA0HNwdfoNY0jLfJpd7ygaLAp5EHFos3VWJCRX9DMwWODf96s9TSse39Br7oOTLryRVmBoFwXbuuQ==",
"cpu": [
"x64"
],
@ -122,9 +121,9 @@
}
},
"node_modules/@esbuild/linux-arm": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm/-/linux-arm-0.19.4.tgz",
"integrity": "sha512-z/4ArqOo9EImzTi4b6Vq+pthLnepFzJ92BnofU1jgNlcVb+UqynVFdoXMCFreTK7FdhqAzH0vmdwW5373Hm9pg==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm/-/linux-arm-0.19.5.tgz",
"integrity": "sha512-lrWXLY/vJBzCPC51QN0HM71uWgIEpGSjSZZADQhq7DKhPcI6NH1IdzjfHkDQws2oNpJKpR13kv7/pFHBbDQDwQ==",
"cpu": [
"arm"
],
@ -137,9 +136,9 @@
}
},
"node_modules/@esbuild/linux-arm64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm64/-/linux-arm64-0.19.4.tgz",
"integrity": "sha512-ZWmWORaPbsPwmyu7eIEATFlaqm0QGt+joRE9sKcnVUG3oBbr/KYdNE2TnkzdQwX6EDRdg/x8Q4EZQTXoClUqqA==",
"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm64/-/linux-arm64-0.19.5.tgz",
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"cpu": [
"arm64"
],
@ -152,9 +151,9 @@
}
},
"node_modules/@esbuild/linux-ia32": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-ia32/-/linux-ia32-0.19.4.tgz",
"integrity": "sha512-EGc4vYM7i1GRUIMqRZNCTzJh25MHePYsnQfKDexD8uPTCm9mK56NIL04LUfX2aaJ+C9vyEp2fJ7jbqFEYgO9lQ==",
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"resolved": "https://registry.npmjs.org/@esbuild/linux-ia32/-/linux-ia32-0.19.5.tgz",
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"cpu": [
"ia32"
],
@ -167,9 +166,9 @@
}
},
"node_modules/@esbuild/linux-loong64": {
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"resolved": "https://registry.npmjs.org/@esbuild/linux-loong64/-/linux-loong64-0.19.4.tgz",
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"cpu": [
"loong64"
],
@ -182,9 +181,9 @@
}
},
"node_modules/@esbuild/linux-mips64el": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-mips64el/-/linux-mips64el-0.19.4.tgz",
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"version": "0.19.5",
"resolved": "https://registry.npmjs.org/@esbuild/linux-mips64el/-/linux-mips64el-0.19.5.tgz",
"integrity": "sha512-kcjndCSMitUuPJobWCnwQ9lLjiLZUR3QLQmlgaBfMX23UEa7ZOrtufnRds+6WZtIS9HdTXqND4yH8NLoVVIkcg==",
"cpu": [
"mips64el"
],
@ -197,9 +196,9 @@
}
},
"node_modules/@esbuild/linux-ppc64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-ppc64/-/linux-ppc64-0.19.4.tgz",
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"cpu": [
"ppc64"
],
@ -212,9 +211,9 @@
}
},
"node_modules/@esbuild/linux-riscv64": {
"version": "0.19.4",
"resolved": "https://registry.npmjs.org/@esbuild/linux-riscv64/-/linux-riscv64-0.19.4.tgz",
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View File

@ -20,7 +20,6 @@
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}

5
servers/home/autoexec.ts Normal file
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export async function main(ns: NS) {
ns.run("hackallservers.js")
ns.run("watcher.js")
ns.run("hacknet.js")
}

14
servers/home/hack.ts Normal file
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export async function main(ns: NS) {
const server: string = <string> ns.args[0]
while (true) {
// Guide https://darktechnomancer.github.io/#glossary-of-terms
if (ns.getServerSecurityLevel(server) > 5) {
await ns.weaken(server)
} else if (ns.getServerMoneyAvailable(server) < ns.getServerMaxMoney(server) * 0.95) {
await ns.grow(server)
} else {
await ns.hack(server)
}
}
}

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import { executeScriptOnServerFromAnother, recursiveScan } from "./utils"
export async function main(ns: NS) {
let servers: string[] = recursiveScan(ns)
for (const server of servers) {
// Guard clause for story servers, but hacking xp is nice. Can probably be enabled when XP is easy to get
// if (ns.getServerMaxMoney(server) === 0) { continue }
let numThreads = ns.getServerMaxRam(server) / ns.getScriptRam("hack.js")
numThreads = Math.floor(numThreads)
numThreads = Math.max(numThreads, 1) // Make sure we have at least 1 thread
executeScriptOnServerFromAnother(ns, server, "hack.js", numThreads, [server])
}
}

103
servers/home/hacknet.ts Normal file
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/*
* TODO:
* The current solution is not optimal, as it's preferable to buy new nodes, even if upgrading is cheaper.
* TODO:
* It may be helpful to calculate the money per second of each node on average, (total mps / total nodes) and compare
* it to the time it would take to purchase the next cheapest upgrade, and if the average mps is greater than the
* negative mps of the upgrade cost, then buy a new node.
* TODO:
* Potential Ideas:
* Find a way to calculate how much mps an individual upgrade would give, and compare it to the average mps of the node.
* ns.hacknet.getNodeStats(0).production
* If the upgrade mps is greater than the average mps, then buy the upgrade.
* If the upgrade mps is less than the average mps, then buy a new node.
*/
enum UpgradeType {
level = "level", ram = "ram", core = "code",
}
export async function main(ns: NS) {
let timeout: number = <number> ns.args[0]
let nodes = ns.hacknet.numNodes()
// If there are no nodes, buyUpgrade one
if (nodes === 0) {
ns.hacknet.purchaseNode()
nodes = 1
}
let costs: { type: UpgradeType, cost: number }[] = []
while (true) {
costs = []
// Go through each node and get the cheapest upgrade
for (let i = 0; i < nodes; i++) {
costs.push(getCheapestCost(ns, i))
}
// Get the cheapest upgrade object
let cheapest = costs.reduce((prev, curr) => prev.cost < curr.cost ? prev : curr)
// Nodes have a lot more value, so only need node price to be 1/10th the cost of the cheapest upgrade
if (ns.hacknet.getPurchaseNodeCost() / 10 < cheapest.cost) {
await buyNode(ns, ns.hacknet.getPurchaseNodeCost(), timeout)
} else {
await buyUpgrade(ns, cheapest.type, cheapest.cost, costs.indexOf(cheapest), timeout)
}
// Make sure that the number of nodes is up-to-date
nodes = ns.hacknet.numNodes()
}
}
/**
* Wait until the player has enough money to buyUpgrade something
* @param ns Global NS object
* @param money Amount of money to wait for
* @param timeout=-1 Number of seconds to wait before timing out.
* @throws Error if the timeout is reached
* @note This function will wait forever by default
*/
async function waitUntilMoney(ns: NS, money: number, timeout: number = -1) {
while (ns.getServerMoneyAvailable("home") < money) {
await ns.sleep(1000)
if (timeout == 0) {
throw new Error("Timed out waiting for money")
} else if (timeout > -1) {
timeout--
}
}
}
async function buyUpgrade(ns: NS, type: UpgradeType, cost: number, node: number, timeout: number) {
await waitUntilMoney(ns, cost, timeout)
switch (type) {
case UpgradeType.level:
ns.hacknet.upgradeLevel(node)
break
case UpgradeType.ram:
ns.hacknet.upgradeRam(node)
break
case UpgradeType.core:
ns.hacknet.upgradeCore(node)
break
}
}
async function buyNode(ns: NS, cost: number, timeout: number) {
await waitUntilMoney(ns, cost, timeout)
ns.hacknet.purchaseNode()
}
function getCheapestCost(ns: NS, node: number) {
let levelCost = ns.hacknet.getLevelUpgradeCost(node)
let ramCost = ns.hacknet.getRamUpgradeCost(node)
let coreCost = ns.hacknet.getCoreUpgradeCost(node)
let cheapest = Math.min(levelCost, ramCost, coreCost)
switch (cheapest) {
case levelCost:
return { type: UpgradeType.level, cost: levelCost }
case ramCost:
return { type: UpgradeType.ram, cost: ramCost }
case coreCost:
return { type: UpgradeType.core, cost: coreCost }
}
}

8
servers/home/killall.ts Normal file
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import { recursiveScan } from "./utils"
export async function main(ns: NS) {
let servers: string[] = recursiveScan(ns)
for (const server of servers) {
ns.killall(server)
}
}

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@ -1,13 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let level = ns.getHackingLevel()
while (level < 999) {
let newLevel = ns.getHackingLevel()
if (newLevel !== level) {
ns.run("run.js")
}
level = newLevel
await ns.sleep(10 * 1000) // 10 seconds
}
}

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@ -1,4 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
ns.run("recursive-run.js", 1, "home", "hack-args.js")
}

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@ -1,15 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let hostname = ns.args[0]
let cost = ns.args[1]
let moneyThresh = ns.getServerMaxMoney(hostname) * 0.75;
let securityThresh = ns.getServerMinSecurityLevel(hostname) + 5;
let numThreads = ns.getServerMaxRam(hostname) / cost
numThreads = Math.floor(numThreads)
if (numThreads < 1 || numThreads == Infinity) {
numThreads = 1
}
ns.spawn("hack.js", numThreads, hostname, moneyThresh, securityThresh)
}

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@ -1,15 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
var target = ns.args[0]
var moneyThresh = ns.args[1]
var securityThresh = ns.args[2]
while (true) {
if (ns.getServerSecurityLevel(target) > securityThresh) {
await ns.weaken(target);
} else if (ns.getServerMoneyAvailable(target) < moneyThresh) {
await ns.grow(target);
} else {
await ns.hack(target);
}
}
}

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@ -1,33 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let parent
if (ns.args[0] == undefined) {
parent = "home"
} else {
parent = ns.args[0]
}
let files = [
"hack-args.js",
"hack.js",
"root.js",
"recursive-copy.js",
"recursive-kill.js",
"recursive-run.js"
]
let script = "recursive-copy.js"
let servers = ns.scan()
for (const server of servers) {
if (server == parent) {
continue
}
if (server == "home") {
continue
}
//ns.tprint("Copied to: :", server)
ns.scp(files, server, "home")
ns.exec(script, server, 1, ns.getHostname()) // script, dest, thread count, arg1
}
}

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@ -1,26 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let parent
if (ns.args[0] == undefined) {
parent = "home"
} else {
parent = ns.args[0]
}
let script = "recursive-kill.js"
let servers = ns.scan()
for (const server of servers) {
if (server == parent) {
continue
}
if (!ns.hasRootAccess(server)) {
ns.exec("root.js", ns.getHostname(), 1, server)
}
//ns.tprint("Killed all scripts on: ", server)
ns.killall(server, true)
ns.exec(script, server, 1, ns.getHostname())
}
}

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@ -1,30 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let parent = ns.args[0]
let script = ns.args[1]
let selfScript = "recursive-run.js"
let servers = ns.scan()
//ns.tprint("INFO Scan of ", ns.getHostname(), ": ", servers)
for (const server of servers) {
if (server === parent) {
continue;
}
ns.exec(selfScript, server, 1, ns.getHostname(), script)
await ns.sleep(50)
let procs = ns.ps(server)
if (procs.length > 0) {
//ns.tprint("INFO Ram in use on ", server, ": ", ns.getServerUsedRam(server))
let ram = ns.getServerMaxRam(server) - ns.getServerUsedRam(server)
//ns.tprint("INFO Available ram on ", server, ": ", ram)
//ns.tprint("INFO Filename of running script: ", procs[0].filename)
}
if (ns.getServerRequiredHackingLevel(server) < ns.getHackingLevel()) {
// after thread args, first arg is the server it us running on, and then the cost of the hack script
ns.tprint("RUN Started hacking server: ", server)
ns.exec(script, server, 1, server, ns.getScriptRam("hack.js", server))
}
}
}

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@ -1,9 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
let server = ns.args[0]
if (ns.getServerNumPortsRequired(server) <= 2) {
ns.brutessh(server)
ns.ftpcrack(server)
ns.nuke(server)
}
}

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@ -1,39 +0,0 @@
/** @param {NS} ns */
export async function main(ns) {
ns.run("recursive-kill.js")
await ns.sleep(1000)
ns.run("recursive-copy.js")
await ns.sleep(1000)
//home is first arg for root, hack-args is the script to run
ns.run("recursive-run.js", 1, "root-server", "hack-args.js")
//problem is that the scanning takes place on the same sever instead of the server that is the parent
//need last child of each node to spawn the process on parent, as spawning on on children always needs extra ram
//
//root scans nodes, saves to list
//the last execution of the exec on the last child passes in a flag to spawn on parent
//wait for the parent to finish using sleep (maybe find better way to syncronize)
//start hack-args function on parent
//
//each child becomes the "root" and repeats
// SCRATCH ALLAT
// its pretty much unsolveable, either way you go up or down the node tree, you end up with the problem
// not knowing if a server will have enough ram to run the hack args script, because the end node
// becomes circular. the only way to solve the problem would be to be able to have enough ram to call
// spawn after the for loop after recursive-run is called for all children in the for loop.
// so for now just will have to run a manual command for each sever with less than 8gb of ram
// a more elegant but more set in stone solution might be to just collect every unique hostname
// (print to console, but don't include parent, and exclude duplicates)
// and then just run an exec on each one in a for loop
//hack to get n00dles working, since it has low ram
await ns.sleep(1000)
ns.exec("hack-args.js", "n00dles", 1, "n00dles", 2.20)
// start auto upgrade if not running
if (!ns.isRunning("auto-upgrade.js")) {
ns.run("auto-upgrade.js")
}
}

32
servers/home/programs.ts Normal file
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import { recursiveHackingRequired, recursiveScan, removeFilesOnAllServers } from "./utils"
export async function main(ns: NS) {
switch (ns.args[0]) {
case "getServers":
getServers(ns)
break
case "getHackingLevels":
getHackingLevels(ns)
break
case "removeFiles":
removeFilesOnAllServersFromArgs(ns)
break
default:
ns.tprint("Invalid program name")
break
}
}
function getServers(ns: NS) {
ns.tprint(recursiveScan(ns))
}
function getHackingLevels(ns: NS) {
ns.tprint(recursiveHackingRequired(ns))
}
function removeFilesOnAllServersFromArgs(ns: NS) {
let args = ns.args.slice(1)
let files = args.map((file) => file.toString())
removeFilesOnAllServers(ns, files)
}

183
servers/home/utils.ts Normal file
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// noinspection JSUnusedGlobalSymbols
/**
* Recursively scans all servers connected to the current server, excluding home
* @param ns global NS object
* @returns A list of all servers connected to the current server
*/
export function recursiveScan(ns: NS) {
// Starting case
let servers = ns.scan("home")
// Add all servers to the list
let allServers: string[] = []
while (servers.length > 0) {
let server = servers.pop()
if (server) {
let newServers = ns.scan(server)
for (const newServer of newServers) {
if (!allServers.includes(newServer)) {
allServers.push(newServer)
servers.push(newServer)
}
}
}
}
// Remove the home server from the list
return allServers.filter(server => server !== "home").sort()
}
/**
* Recursively scans all servers connected to the current server for the set of all levels that hackable servers require
* @param ns
* @returns A set of every hacking level required to hack a new server
*/
export function recursiveHackingRequired(ns: NS) {
let servers = recursiveScan(ns)
let levels: number[] = []
for (let server of servers) {
levels.push(ns.getServerRequiredHackingLevel(server))
}
// Sort and remove duplicates, need custom sort because built-in sort only works alphabetically 💀
return [...new Set(levels)].sort((a, b) => a - b)
}
/**
* Removes files passed in from all servers
* @param ns Global NS object
* @param files The files to remove
* @returns void
* @example Removes all files from the folder "no-ports" from all servers.
* removeFilesOnAllServers(ns, ns.ls("home", "no-ports"));
* @note ns.ls() returns the full path of every file, so if the file is not in the same place in every server,
* you will need to modify each file path to match the server you are removing it from.
*/
export function removeFilesOnAllServers(ns: NS, files: string[]) {
let hosts = recursiveScan(ns)
for (const host of hosts) {
for (const file of files) {
ns.rm(file, host)
}
}
}
/**
* Tries to gain root access to a server
* @param ns Global NS object
* @param server The server to gain root access to
* @returns The number of programs used to gain root access
*/
export function rootServer(ns: NS, server: string) {
let counter = 0
if (ns.fileExists("BruteSSH.exe", "home")) {
ns.brutessh(server)
counter++
}
if (ns.fileExists("FTPCrack.exe", "home")) {
ns.ftpcrack(server)
counter++
}
if (ns.fileExists("relaySMTP.exe", "home")) {
ns.relaysmtp(server)
counter++
}
if (ns.fileExists("HTTPWorm.exe", "home")) {
ns.httpworm(server)
counter++
}
if (ns.fileExists("SQLInject.exe", "home")) {
ns.sqlinject(server)
counter++
}
if (counter >= ns.getServerNumPortsRequired(server)) {
ns.nuke(server)
}
return counter
}
/**
* Performs a function on a server if the player is capable of doing so, otherwise returns false
* @param ns Global NS object
* @param server The server to perform the function on
* @param func The function to perform
* @param args The arguments to pass to the function
* @returns The result of the function if it is performed or true if the function does not return anything, otherwise false
*/
export function performFunctionIfCapable(ns: NS, server: string, func: CallableFunction, args: any[]) {
ns.print(`Performing function on ${server}`)
if (ns.getHackingLevel() < ns.getServerRequiredHackingLevel(server)) {
ns.print(`Not enough hacking level to hack ${server}`)
return false
}
if (ns.getServer(server).openPortCount <= ns.getServerNumPortsRequired(server)) {
ns.print(`Not enough ports, trying to root ${server}`)
if (rootServer(ns, server) < ns.getServerNumPortsRequired(server)) {
ns.print(`Failed to root ${server}`)
return false
}
}
let result = func(...args)
if (result === undefined) {
return true
} else {
return result
}
}
/**
* Executes a script on a server from another server
* @param ns Global NS object
* @param server The server to execute the script on
* @param script The file path of the script to execute
* @param threads The number of threads to use
* @param args The arguments to pass to the script
*/
export function executeScriptOnServerFromAnother(ns: NS, server: string, script: string, threads: number = 1, args: any[]) {
ns.scp(script, server)
performFunctionIfCapable(ns, server, ns.exec, [script, server, threads, ...args])
ns.atExit(() => {
// Remove the script from the server when the program exits
// ns.rm(script, server)
})
}
/**
* Calculates the money per second the player is making
* @param ns Global NS object
* @param time=5 The number of seconds to calculate the MPS over
*/
export async function calculateMPS(ns: NS, time: number = 5) {
let start = ns.getServerMoneyAvailable("home")
let data: number[] = []
for (let i = 0; i < time; i++) {
await ns.sleep(1000)
data.push(ns.getServerMoneyAvailable("home") - start)
}
return data.reduce((a, b) => a + b, 0) / time
}
/**
* Type that represents a program and whether it exists on the home server
*/
export type ProgramState = {
program: string
exists: boolean
}
/**
* Checks if any of the programs passed in now exist on the home server, and updates the exists property of the program
* @param ns Global NS object
* @param programs The programs to check
* @returns true if any of the programs now exist, otherwise false
*/
export function checkForNewPrograms(ns: NS, programs: ProgramState[]) {
let result = false
for (const program of programs) {
if (program.exists == false) {
program.exists = ns.fileExists(program.program)
if (program.exists) {
result = true
}
}
}
return result
}

42
servers/home/watcher.ts Normal file
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import { checkForNewPrograms, ProgramState, recursiveHackingRequired } from "./utils"
export async function main(ns: NS) {
let levels = recursiveHackingRequired(ns)
let hackingLevel = ns.getHackingLevel()
let state: ProgramState[] = [
{ program: "BruteSSH.exe", exists: false },
{ program: "FTPCrack.exe", exists: false },
{ program: "relaySMTP.exe", exists: false },
{ program: "HTTPWorm.exe", exists: false },
{ program: "SQLInject.exe", exists: false },
]
// Update state with existing programs
checkForNewPrograms(ns, state)
// Remove levels that are already hacked
levels = levels.filter(level => level > hackingLevel)
do {
let restart = false
if (Math.min(...levels) <= hackingLevel) {
ns.tprint(`Hacking level increased to/past ${Math.min(...levels)}, is now ${hackingLevel}`)
ns.tprint(`Remaining levels to hack: ${levels}`)
// remove the level from the list, so we don't try to hack it again
levels = levels.filter(level => level > hackingLevel)
restart = true
}
if (checkForNewPrograms(ns, state)) {
ns.tprint(`New programs found: ${state.filter(program => program.exists).map(program => program.program)}`)
restart = true
}
if (restart) {
ns.run("killall.js")
await ns.sleep(1000) // 1 second
ns.run("hackallservers.js")
}
hackingLevel = ns.getHackingLevel()
// Wait 1 second before checking again
await ns.sleep(1000)
} while (hackingLevel <= Math.max(...levels))
}

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@ -10,6 +10,7 @@
"dom",
"dom.iterable"
],
"allowJs": true,
"baseUrl": "./",
"jsx": "react",
"paths": {
@ -20,6 +21,6 @@
}
},
"include": [
"servers/**/*.ts*"
"servers/**/*", "global.d.ts", "mirror/**/*"
]
}