Fix stop
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@ -2,12 +2,18 @@ extends Node
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# Add asset here
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var RhythmPlayer: AudioStreamPlayer
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var ChordPlayer: AudioStreamPlayer
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var NotePlayer: AudioStreamPlayer
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# Called when the node enters the scene tree for the first time.
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func _ready():
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RhythmPlayer = get_node("/root/Control/RhythmPlayer")
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ChordPlayer = get_node("/root/Control/ChordPlayer")
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NotePlayer = get_node("/root/Control/NotePlayer")
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self.pressed.connect(button_pressed)
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func button_pressed():
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# Play chord
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RhythmPlayer.stop()
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ChordPlayer.stop()
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NotePlayer.stop()
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